Difference between revisions of "San Francisco Rush 2049"

From Sega Retro

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{{stub}}'''''{{PAGENAME}}''''' is a [[Sega Dreamcast]] racing game developed by [[Midway Games West]] and published by [[Midway Home Entertainment]]. A port of the titular June 1999 [[Atari Games]] arcade game ''[[wikipedia:San Francisco Rush 2049|San Francisco Rush 2049]]'', it was released in the United States, Europe, and Australia in September 2000.
 
{{stub}}'''''{{PAGENAME}}''''' is a [[Sega Dreamcast]] racing game developed by [[Midway Games West]] and published by [[Midway Home Entertainment]]. A port of the titular June 1999 [[Atari Games]] arcade game ''[[wikipedia:San Francisco Rush 2049|San Francisco Rush 2049]]'', it was released in the United States, Europe, and Australia in September 2000.
 +
 +
==Production credits==
 +
{{multicol|
 +
{{creditstable|
 +
{{creditsheader|[[Midway Games West]] Team}}
 +
*'''Programmers:''' Ed Logg, Mike Kelly, Scott Reeser & David Merrill
 +
*'''Artists:''' Greg Holt, Matt Harvey, Jose Erazo, Todd Papy, Giovanni Erazo, Dave Hanson & Jose Amparan
 +
*'''Audio FX:''' Michael Henry & Barry Leitch
 +
*'''Music:''' Michael Henry, Joe Lyford & Barry Leitch
 +
*'''Producer:''' Scot Amos & Loren Bryant
 +
*'''Product Manager:''' Christa Wittenberg
 +
*'''Drone Paths:''' Fredric Mora
 +
*'''QA Test Manager:''' Mike Kruse
 +
*'''QA Test Supervisor:''' Larry Cadelina
 +
*'''Lead Testers:''' Mario Guevara & Spencer Ray
 +
*'''Product Analysts:''' Pele Gaotcote, Joffrey Suarez, Charles Ybarra, Trenton Lewis & Pablo Buitrago
 +
*'''Testers:''' Fredric Mora, Marvin Hale, Chip Lyas, Jay Goltia, Abraham Aranda, Shawn Parmer, Justin Hendry, Derrick Laurel, Jacob Rainbow, Mike Sherrill, Solara Foxie, Michelle Cadelina & CJ Sarraga
 +
 +
{{creditsheader|Arcade Team}}
 +
*'''Producer:''' John Ray
 +
*'''Assoc. Producer:'''  Steve Riesenberger
 +
*'''Programmers:''' Aaron Hightower, Mike Neopolitan
 +
*'''Artists:''' Adrian Ludley, Rick Gonzales, Brian Davis, Thomas Stubbs, Keith Austin, Jererny Dale, Mike Nagatani & Mike Gonzales
 +
*'''Drone Paths:''' Rob Reininger, Kenny Ray
 +
*'''Audio:''' Michael Henry
 +
*'''Engineer:''' Pete Mokris
 +
*'''Tecnician:''' Cuong Vu
 +
*'''Cabinet Design:''' Mark Gruber
 +
 +
{{creditsheader|[[Midway Home Entertainment]]}}
 +
*'''Producer:''' Kevin Potter
 +
*'''Associate Producer:''' Sean Wilson
 +
*'''Assistant Producer:''' Ed Duran
 +
*'''Testing Manager:''' Rob Sablan
 +
*'''Testing Supervisor:''' Steve Kramer
 +
*'''Testing Standards Analyst:''' Jason Dickson & Shon Flanagan
 +
*'''Lead Test:''' Tony Dormanesh & Dan Wagner
 +
*'''Testers:''' Ryan Castiglia, Adrian Castaneda, Adam Jones, Ted Markert, Ian McCauley & Ronald Salleza
 +
*'''Print Design & Production:''' Midway Creative Services - San Diego
 +
*'''Associate Product Manager:''' Phil Marineau
 +
*'''Director, Sports Marketing:''' Mike Lustenberger
 +
*'''V.P., Marketing:'''  Helene Sheeler
 +
 +
*'''[[Sega]] Online Support:''' [[Alexander Villagran]], [[Shilpa Kulkarni]], [[David Potosky]] & [[AJ Briones]]
 +
| console=DC
 +
| source=US manual
 +
}}
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==

Revision as of 15:37, 19 August 2024

n/a

SanFranciscoRush2049 title.png

San Francisco Rush 2049
System(s): Sega Dreamcast
Publisher: Midway Home Entertainment
Developer:
Peripherals supported: Jump Pack, Dreamcast Modem, Visual Memory Unit
Genre: Racing

















Number of players: 1-4
Official in-game languages:
  • English
  • Français
  • Deutsch
  • Español
  • Italiano
  • Nederlands
  • Release Date RRP Code
    Sega Dreamcast
    US
    $49.9949.99[2] T-9707N
    ESRB: Everyone
    Sega Dreamcast
    DE
    T-9709D-51
    USK: 6
    Sega Dreamcast
    ES
    T-9709D-61
    ELSPA: 3+ OK
    Sega Dreamcast
    FR
    T-9709D-51
    SELL: Tous Publics
    Sega Dreamcast
    UK
    £39.9939.99[5] T-9709D-61
    ELSPA: 3+ OK
    Sega Dreamcast
    DE/FR/NL
    T-9709D-51
    ELSPA: 3+ OK
    Sega Dreamcast
    ES/UK/IT
    T-9709D-61
    ELSPA: 3+ OK
    Sega Dreamcast
    AU
    $89.9589.95[9]
    Non-Sega versions

    This short article is in need of work. You can help Sega Retro by adding to it.


    San Francisco Rush 2049 is a Sega Dreamcast racing game developed by Midway Games West and published by Midway Home Entertainment. A port of the titular June 1999 Atari Games arcade game San Francisco Rush 2049, it was released in the United States, Europe, and Australia in September 2000.

    Production credits

    • Programmers: Ed Logg, Mike Kelly, Scott Reeser & David Merrill
    • Artists: Greg Holt, Matt Harvey, Jose Erazo, Todd Papy, Giovanni Erazo, Dave Hanson & Jose Amparan
    • Audio FX: Michael Henry & Barry Leitch
    • Music: Michael Henry, Joe Lyford & Barry Leitch
    • Producer: Scot Amos & Loren Bryant
    • Product Manager: Christa Wittenberg
    • Drone Paths: Fredric Mora
    • QA Test Manager: Mike Kruse
    • QA Test Supervisor: Larry Cadelina
    • Lead Testers: Mario Guevara & Spencer Ray
    • Product Analysts: Pele Gaotcote, Joffrey Suarez, Charles Ybarra, Trenton Lewis & Pablo Buitrago
    • Testers: Fredric Mora, Marvin Hale, Chip Lyas, Jay Goltia, Abraham Aranda, Shawn Parmer, Justin Hendry, Derrick Laurel, Jacob Rainbow, Mike Sherrill, Solara Foxie, Michelle Cadelina & CJ Sarraga
    Arcade Team
    • Producer: John Ray
    • Assoc. Producer: Steve Riesenberger
    • Programmers: Aaron Hightower, Mike Neopolitan
    • Artists: Adrian Ludley, Rick Gonzales, Brian Davis, Thomas Stubbs, Keith Austin, Jererny Dale, Mike Nagatani & Mike Gonzales
    • Drone Paths: Rob Reininger, Kenny Ray
    • Audio: Michael Henry
    • Engineer: Pete Mokris
    • Tecnician: Cuong Vu
    • Cabinet Design: Mark Gruber
    • Producer: Kevin Potter
    • Associate Producer: Sean Wilson
    • Assistant Producer: Ed Duran
    • Testing Manager: Rob Sablan
    • Testing Supervisor: Steve Kramer
    • Testing Standards Analyst: Jason Dickson & Shon Flanagan
    • Lead Test: Tony Dormanesh & Dan Wagner
    • Testers: Ryan Castiglia, Adrian Castaneda, Adam Jones, Ted Markert, Ian McCauley & Ronald Salleza
    • Print Design & Production: Midway Creative Services - San Diego
    • Associate Product Manager: Phil Marineau
    • Director, Sports Marketing: Mike Lustenberger
    • V.P., Marketing: Helene Sheeler
    Source:
    US manual

    Magazine articles

    Main article: San Francisco Rush 2049/Magazine articles.

    Promotional material

    Logo-pdf.svg
    Print advert in GamePro (US) #143: "August 2000" (2000-0x-xx)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Electronic Gaming Monthly (US) #134: "September 2000" (2000-08-08)
    also published in:
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in GamePro (US) #145: "October 2000" (2000-xx-xx)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Official Dreamcast Magazine (UK) #12: "October 2000" (2000-09-07)
    also published in:
    Logo-pdf.svg

    Physical scans

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Ação Games (BR)
    60
    [12]
    Arcade (UK) PAL
    75
    [13]
    Bonus (YU) PAL
    90
    [14]
    Dreamcast Monthly (UK) PAL
    70
    [15]
    Dreamcast Magazine (UK) PAL
    71
    [16]
    Electronic Gaming Monthly (US) NTSC-U
    60
    [17]
    Entsiklopediya igr dlya Dreamcast (RU)
    83
    [18]
    GamePro (US) NTSC-U
    85
    [19]
    GamesMaster (UK)
    78
    [20]
    Game Station (UK)
    70
    [21]
    Game Informer (US) NTSC-U
    67
    [22]
    Gamers' Republic (US) NTSC-U
    58
    [23]
    Hyper (AU)
    76
    [9]
    MAN!AC (DE) PAL
    68
    [24]
    Mega Fun (DE) PAL
    78
    [25]
    Neo Plus (PL)
    70
    [26]
    Next Generation (US) NTSC-U
    100
    [27]
    Official Dreamcast Magazine (UK) PAL
    70
    [28]
    Official Dreamcast Magazine (US) NTSC-U
    90
    [2]
    Playmag (FR) PAL
    10
    [29]
    PSX Extreme (PL)
    70
    [30]
    PSX Extreme (PL)
    60
    [31]
    Video Games (DE) PAL
    70
    [32]
    Sega Dreamcast
    71
    Based on
    23 reviews

    San Francisco Rush 2049

    Dreamcast, US
    SFR2049 DC US Box Back.jpgSFR2049 DC US Box Front.jpg
    Cover
    SFR2049 DC US Disc.jpg
    Disc
    SFR2049 DC US Manual.pdf
    Manual
    SanFranciscoRushDCUSInlay.jpg
    Inlay
    Dreamcast, FR/DE/NL
    SFR2049 DC FR-DE-NL Box Back.jpgSFR2049 DC EU Box Front.jpg
    Cover
    SFRush2049DCEUDisc.jpg
    Disc
    Dreamcast, UK/IT/DE
    SFRush2049DCEU2Back.jpgSFR2049 DC EU Box Front.jpg
    Cover
    SFRush2049DCEUDisc.jpg
    Disc

    Technical information

    Main article: San Francisco Rush 2049/Technical information.

    VMU Features

    San Francisco Rush 2049 can utilize storage on the Dreamcast Visual Memory Unit to save player progress as well as ghosts that can be raced against in Ghost Race mode. In addition Ghost Race files can be downloaded from the Rush 2049 website that can be accessed from the game's menu.

    San Francisco Rush 2049 Save Data
    Name File Name Comment File Size Icon
    RUSH 2049 PLAYER DATA RUSH2049.P## XXXXX 6 blocks Rush2049 vmuP.png
    GHOST RACE: TRK # (FWD/REV) ##:##.### RUSH2049.#F# XXXXX 7 blocks Rush2049 vmuG.png

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Dreamcast
     ?
    CRC32
    MD5
    SHA-1
    GD-ROM (US)
    Sega Dreamcast
     ?
    CRC32
    MD5
    SHA-1
    GD-ROM (EU)
    Sega Dreamcast
     ?
    CRC32
    MD5
    SHA-1
    2000-02-17 GD-R Page
    Sega Dreamcast
     ?
    CRC32
    MD5
    SHA-1
    2000-04-10 GD-R Page
    Sega Dreamcast
     ?
    CRC32
    MD5
    SHA-1
    2000-08-01 GD-R Page
    Sega Dreamcast
     ?
    CRC32
    MD5
    SHA-1
    2000-08-07 GD-R Page

    References

    1. https://groups.google.com/g/rec.games.video.sega/c/5x3Ewz7yDU0/m/OQNfgFkJQRYJ
    2. 2.0 2.1 Official Dreamcast Magazine, "November 2000" (US; 2000-10-03), page 110
    3. http://www.chipsworld.co.uk/detProd.asp?ProductCode=3099 (Wayback Machine: 2002-07-06 05:43)
    4. http://www.amazon.co.uk/exec/obidos/tg/browse/-/300725/ (Wayback Machine: 2001-08-03 18:27)
    5. Official Dreamcast Magazine, "October 2000" (UK; 2000-09-07), page 73
    6. http://www.amazon.de/exec/obidos/ASIN/B00004Z31J (Wayback Machine: 2004-10-30 19:33)
    7. http://www.centromail.es/top/ficha.asp?codmail=15213 (Wayback Machine: 2001-07-01 21:58)
    8. http://www.gameswarehouse.com.au/DRCnew.asp (Wayback Machine: 2002-01-01 22:11)
    9. 9.0 9.1 Hyper, "January 2001" (AU; 2000-11-22), page 92
    10. GamePro, "October 2000" (US; 2000-xx-xx), page 17
    11. Computer & Video Games, "October 2000" (UK; 2000-09-13), page 132
    12. Ação Games, "Novembro 2000" (BR; 2000-xx-xx), page 41
    13. Arcade, "October 2000" (UK; 2000-09-08), page 73
    14. Bonus, "8/2000" (YU; 2000-10-25), page 50
    15. Dreamcast Monthly, "November 2000" (UK; 2000-09-28), page 76
    16. Dreamcast Magazine, "No. 13" (UK; 2000-09-07), page 64
    17. Electronic Gaming Monthly, "October 2000" (US; 2000-09-05), page 178
    18. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 194
    19. GamePro, "November 2000" (US; 2000-1x-xx), page 152
    20. GamesMaster, "November 2000" (UK; 2000-10-02), page 80
    21. Game Station (UK) (+0:00)
    22. Game Informer, "October 2000" (US; 2000-0x-xx), page 81
    23. Gamers' Republic, "October 2000" (US; 2000-xx-xx), page 84
    24. MAN!AC, "11/2000" (DE; 2000-10-04), page 71
    25. Mega Fun, "11/2000" (DE; 2000-10-04), page 55
    26. Neo Plus, "Listopad 2000" (PL; 2000-xx-xx), page 58
    27. Next Generation, "November 2000" (US; 2000-10-17), page 120
    28. Official Dreamcast Magazine, "October 2000" (UK; 2000-09-07), page 72
    29. Playmag, "Septembre 2000" (FR; 2000-xx-xx), page 140
    30. PSX Extreme, "03/2001" (PL; 2001-0x-xx), page 41
    31. PSX Extreme, "07/2002" (PL; 2002-0x-xx), page 40
    32. Video Games, "11/2000" (DE; 2000-10-04), page 88


    San Francisco Rush 2049

    SanFranciscoRush2049 title.png

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