James Pond 3: Operation Starfish
From Sega Retro
James Pond 3: Operation Starfish | |||||
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System(s): Sega Mega Drive, Sega Game Gear | |||||
Publisher: Electronic Arts | |||||
Developer: Millennium Interactive Teque London | |||||
Genre: Action | |||||
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James Pond 3: Operation Starfish (sometimes spelt James Pond 3: Operation Starfi5h, in reference to the in-game F.I.5.H. secret service), is the third game in the James Pond series and is a direct sequel to James Pond II: Codename RoboCod. The working title for the game was James Pond 3: Splash Gordon, a pun on Flash Gordon.
Like its predecessor, the game is a platformer, this time set in space. The gameplay seems to be inspired by both Sonic the Hedgehog and Super Mario World.
Initially programmed for the Commodore Amiga, it was ported to the Amiga CD32, SNES, Sega Mega Drive and Sega Game Gear.
Production Credits
- Design: Chris Sorrell
- Main Programming: Chris Sorrell
- Additional Programming: Alan McCarthy
- Graphics: Sean Nicholls, Leavon Archer, Chris Sorrell
- Music: Richard Joseph
- Sound Effects: Richard Joseph
- Level Design: Philip Bak, Katie Lea, Rupert Easterbrook, Gary Richards, Stuart Burrows, Stuart Green
- In‑game Text: Martin Oliver, Chris Sorrell
- Producer: Kevin Shrapnell
- Associate Producer: Rupert Easterbrook
- Game Testing: Nick Goldsworthy, Graham Harbour, David Bowry, Jamie Bradshaw, Darren King
- Special Thanks To: Ian Saunter, Michael Hayward, all friends of Pond
Physical Scans
Mega Drive Version
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81 | |
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Based on 31 reviews |
Game Gear Version
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77 | |
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Based on 12 reviews |
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 101
- ↑ Aktueller Software Markt, "Avril 1994" (DE; 1994-03-07), page 112
- ↑ Console Mania, "Febbraio 1994" (IT; 1994-0x-xx), page 76
- ↑ Consoles +, "Novembre 1993" (FR; 1993-1x-xx), page 108
- ↑ Computer & Video Games, "November 1993" (UK; 1993-10-15), page 81
- ↑ Electronic Games (1992-1995), "January 1994" (US; 1993-12-21), page 82
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 322
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 7, "" (RU; 2001-xx-xx), page 171
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 65
- ↑ GamesMaster, "November 1993" (UK; 1993-10-21), page 76
- ↑ Hyper, "February 1994" (AU; 199x-xx-xx), page 38
- ↑ Joypad, "Novembre 1993" (FR; 1993-1x-xx), page 160
- ↑ Joypad, "1/1995" (HU; 1995-xx-xx), page 22
- ↑ MAN!AC, "12/93" (DE; 1993-11-10), page 58
- ↑ Mega, "November 1993" (UK; 1993-10-21), page 41
- ↑ Mega Action, "November 1993" (UK; 1993-10-07), page 7
- ↑ Mega Force, "Novembre 1993" (FR; 1993-11-10), page 120
- ↑ Mega Fun, "11/93" (DE; 1993-10-20), page 84
- ↑ MegaTech, "November 1993" (UK; 1993-10-20), page 66
- ↑ Mean Machines Sega, "December 1993" (UK; 1993-10-xx), page 80
- ↑ Player One, "Novembre 1993" (FR; 1993-1x-xx), page 88
- ↑ Power Up!, "Saturday, January 08, 1994" (UK; 1994-01-08), page 1
- ↑ Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 60
- ↑ Sega Power, "December 1993" (UK; 1993-11-xx), page 54
- ↑ Sega Pro, "December 1993" (UK; 1993-11-11), page 36
- ↑ Sega Zone, "November 1993" (UK; 1993-10-28), page 42
- ↑ Sega Force Mega, "December 1993" (UK; 1993-11-16), page 84
- ↑ Sonic the Comic, "May 13th 1994" (UK; 1994-04-30), page 10
- ↑ Todo Sega, "Enero 1994" (ES; 199x-xx-xx), page 66
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 93
- ↑ Video Games, "3/94" (DE; 1994-02-23), page 82
- ↑ Consoles +, "Juin 1995" (FR; 1995-0x-xx), page 78
- ↑ Digitiser (UK) (1995-05-15)
- ↑ Hobby Consolas, "Agosto 1995" (ES; 1995-xx-xx), page 94
- ↑ Mega Fun, "06/95" (DE; 1995-05-24), page 66
- ↑ Mean Machines Sega, "May 1995" (UK; 1995-03-28), page 78
- ↑ Player One, "Juin 1995" (FR; 1995-0x-xx), page 100
- ↑ Play Time, "7/95" (DE; 1995-06-07), page 114
- ↑ Power Unlimited, "Jaagang 3, Jul/Aug 1995" (NL; 1995-06-28), page 27
- ↑ Sega Power, "June 1995" (UK; 1995-04-20), page 65
- ↑ Todo Sega, "Julio 1995" (ES; 1995-0x-xx), page 54
- ↑ Top Consoles, "Juin 1995" (FR; 1995-0x-xx), page 106
- ↑ Video Games, "6/95" (DE; 1995-05-17), page 108
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