Kazuyuki Hoshino
From Sega Retro
Kazayuki Hoshino's first gig with Sonic Team was as the character designer for Sonic CD, in which he introduced such fan favorites as Amy Rose and the robotic doppelganger Metal Sonic. He was also one of the main character designers in NiGHTS into Dreams, and since Sonic Adventure has been the series' art director. He hangs out with Takashi Iizuka at Sonic Team USA, where the two continue to play the most pivotal roles in determining the direction of the series.
Production History
- Aworg: Hero in the Sky (1991) — Designer (as Luckystar)
- Teddy Boy Blues (Mega Drive Version) (1991) — Special Thanks (as Star Field)
- Panic! (1993) — Graphic Design
- Sonic CD (Japanese edition) (1993) — Character Designer, Special Stage Designer, Visual Design, Illustrations, Sprite Design (Secret Special Stage Staff)
- Sonic CD (U.S. edition) (1993) — Character Designer, Special Stage Designer, Visual Design, Sprite Design (Secret Special Stage Staff)
- Knuckles Chaotix (1995) — Original Character Concept (as Kazuyoshi Yoshino), Character Designer (as Kazuyoshi Yoshino), Enemy Designer (as Kazuyoshi Yoshino)
- NiGHTS into Dreams (1996) — Character Designer
- Christmas NiGHTS (1996) — Visual Designer
- Sonic 3D: Flickies' Island (Saturn Version) (1996) — Artist (SOJ) (Special Stage Development)
- Sonic R (Saturn Version) (1997) — Additional Artwork (Sega Enterprises Ltd.)
- Sonic Jam (1997) — Artist
- Burning Rangers (1998) — Internet Support
- Sonic R (PC Version) (1998) — Additional artwork (Sega Enterprises Ltd.) (Sega)
- Sonic Adventure (1998) — Art director, Lead field artist, Enemy character designer
- Sonic Adventure 2 (2001) — Art Director, Player Character Designer, Enemy Character Designer, CG Movie Director
- Sonic Adventure 2: Battle (2001) — Art Director, Player Character Designer, Enemy Character Designer, CG Movie Director
- Sonic Adventure DX: Director's Cut (2003) — Character Designer (Sonic Adventure DX Staff), Art Director (Sonic Adventure Original Staff), Lead Field Artist (Sonic Adventure Original Staff), Enemy Character Designer (Sonic Adventure Original Staff)
- Sonic Heroes (2003) — Art Director, Enemy Designer, Story Board Designer
- Sonic Gems Collection (2005) — Special Thanks
- Shadow the Hedgehog (2005) — Art Director, Character Designer, Enemy Artist, Weapon Artist, CG Movie Supervisor
- Sonic Rivals (2006) — Art Supervisor, Character Artwork
- Sonic Rivals 2 (2007) — Art Supervisor, Character Artwork
- NiGHTS: Journey of Dreams (2007) — Art Director, Lead Character Designer
- NiGHTS into Dreams (PS2 Version) (2008) — Supervisor
- Sonic Unleashed (Xbox 360 & PS3 Versions) (2008) — Special Thanks
- Sonic and the Black Knight (2009) — Special Thanks
- Mario & Sonic at the Olympic Winter Games (Wii Version) (2009) — Art Director, Graphic UI Artist
- Sonic & Sega All-Stars Racing (2010) — CS2 R&D (Sega Japan)
- Sonic the Hedgehog 4 Episode I (2010) — Special Thanks (Sega Corporation)
- Mario & Sonic at the London 2012 Olympic Games (Wii Version) (2011) — Senior Art Director (Art Design Section)
- Sonic Generations (3DS Version) (2011) — Special Thanks
- Sonic CD (XBLA and PSN Versions) (2011) — Character Designer (Original Mega CD Staff), Special Stage Designer (Original Mega CD Staff), Visual Design (Original Mega CD Staff), Illustrations (Original Mega CD Staff)
- Mario & Sonic at the London 2012 Olympic Games (3DS Version) (2012) — Senior Art Director (Art Design)
- Sonic & All-Stars Racing Transformed (2012) — CS2 R&D (Sega Corporation)
- Sonic Lost World (2013) — Project Support (Sega Corporation)
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013) — Senior Art Director (Sega Development Team)
- Puyo Puyo Tetris (2014) — Project Support
- Super Smash Bros. for Nintendo 3DS (2014) — Supervisor (Original Games)
- Sonic Boom: Rise of Lyric (2014) — Character Supervisor (Sonic Team) (Sega of Japan) (Sega)
- Sonic Boom: Shattered Crystal (2014) — Character Supervisor (Sega of Japan CS2) (Sega of Japan)
- Super Smash Bros. for Wii U (2014) — Supervisor (Original Games)
- Sonic Runners (2015) — Project Support
- Mario & Sonic at the Rio 2016 Olympic Games (2016) — Senior Art Director (Sega Games Development Team)