Panic!

From Sega Retro

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n/a

  • Sega Mega-CD
    NTSC-U
  • Sega Mega-CD
    NTSC-J
  • PlayStation 2

Panic title.png

Switch MCD JP SS Title.png

Switch PS2 JP SS Title.png

Panic!
System(s): Sega Mega-CD, PlayStation 2
Publisher:
Sega Mega-CD
Sega Enterprises, Ltd. (JP)
Sega Mega-CD
Data East USA (US)
Sega Mega-CD
Samsung (KR)
Sony PlayStation 2
Sega (JP)
Developer:
Licensor:
Sega Mega-CD
Sega Enterprises, Ltd. (US)
Peripherals supported:
Sega Mega-CD
CD BackUp RAM Cart, Sega Mouse
Genre: Educational[5], Other[5], Adventure[6]

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
JP
¥8,800 (9,064)8,800e[7] G-6009
Sega Mega-CD
US
$69.9569.95[9] T-13015
ESRB: Teen
Sega Mega-CD
KR
GD0005JG
Sony PlayStation 2
JP
¥5,800 (6,090)5,800 (6,090)[10] SLPM-65121

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Panic!, called Switch (スイッチ) in Japan, is a 1993 point-and-click adventure game by Sega for the Sega Mega-CD. The player controls a cartoon boy who interacts with various different environments to save the world. Each object the player interacts with has a humorous/absurd effect. It is not related to Double Switch, a later Mega-CD game.

Story

All machines on the planet have suddenly gone haywire as a result of the circuitry on the computer network server becoming riddled by software bugs. A program, codenamed "Panic!" ("Switch" in the Japanese version), was designed to fix the situation and return the world to normal.

All scenes involving pressing buttons feature Slap, a cartoon boy, and/or Stick, a cartoon dog.

Gameplay

The object of the game is to reach the mother computer at the end by pressing switches on different devices and figure out the functions of each switch. When using a Control Pad in the Mega-CD version, the D-Pad is used to move the cursor and the A, B and C buttons are used to press switches, while the  START  button displays the map screen. When using a Sega Mouse, the left mouse button is used for clicking on switches while the right mouse button displays the map screen.

Switches have a variety of different effects. Most of them will display a humourous visual gag or have a character say random things to the player, while others will transport Slap/Stick to a different scene. However, some switches are booby-trapped, and pressing a booby-trapped switch will destroy a real-world monument. If all 30 monuments are destroyed, the game ends in failure. The game will also end instantly if the player presses a switch that warps them to a "skull" room on the map.

The map screen not only gives the player an idea of where they are in the game, but also tracks which gags have been seen as well as completion percentages for scenes and gags. A box representing a scene will change to different shades of blue based on how many of its gags have been seen, and will flash when the player has seen every gag in that scene. Pressing A, B or C on the map screen will allow the player to save their progress to one of four files.

History

A working title of the North American translation appears to have been Haywire. Promotional material showed that the game was rated MA-17 by the VRC, but the final release was rated by the ESRB instead.

The South Korean version of the game was published by Samsung and released for the South Korean CD Aladdin Boy.

It was later remade on the PlayStation 2 in Japan.

Versions

Localised names

Also known as
Language Localised Name English Translation
English (US) Panic! Panic!
Japanese スイッチ Switch

Production credits

Main article: Panic!/Production credits.

Magazine articles

Main article: Panic!/Magazine articles.

Promotional material

Switch MCD JP Flyer.pdf

PDF
JP Mega-CD flyer
Switch MCD JP Flyer.pdf
Logo-pdf.svg
Print advert in (JP) #1993-05: "May 1993" (1993-04-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (JP) #1993-06: "June 1993" (1993-05-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (KR) #1993-10: "xxxx" (199x-xx-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (US) #5: "November 1994" (1994-1x-xx)
also published in:
  • (US) #65: "December 1994" (1994-xx-xx)[11]
Logo-pdf.svg
Logo-pdf.svg
Print advert in (US) #22: "December/January 1994/1995" (1994-xx-xx)
also published in:
  • (US) #bg95: "1995 Video Game Buyer's Guide" (1994-xx-xx)[12]
Logo-pdf.svg

Physical scans

Mega-CD version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(JP) NTSC-J
73
[13]
(UK) NTSC-J
87
[14]
(US) NTSC-U
50
[15]
(US) NTSC-U
58
[16]
(UK)
90
[17]
(JP) NTSC-J
70
[18]
(US) NTSC-U
82
[9]
(IT) NTSC
70
[19]
(US) NTSC-U
40
[20]
(US) NTSC-U
11
[21]
(US) NTSC-U
22
[22]
(DE) NTSC
68
[23]
(UK) NTSC-J
50
[24]
(UK) NTSC-J
85
[25]
(UK) NTSC-J
90
[26]
(UK) NTSC-J
70
[27]
(US) NTSC-U
25
[28]
(UK) PAL
55
[29]
(UK) NTSC-J
86
[30]
(UK) NTSC-U
42
[31]
(UK) NTSC-J
75
[32]
(JP) NTSC-J
73
[33]
(US) NTSC-U
90
[34]
Sega Mega-CD
64
Based on
23 reviews

Panic!

Mega-CD, JP
Switch MCD JP Box Back.jpgSwitch MCD JP Box Front.jpg
Cover
SWITCH MCD JP Spinecard.JPG
Spinecard
Switch MCD JP Disc.jpg
Disc
SWITCH MD jp manual.pdf
Manual
Mega-CD, US
Panic MCD US Box Back.jpgPanic MCD US Box Front.jpg
Cover
Panic MCD US Disc.jpg
Disc
Panic mcd us manual.pdf
Manual
Mega-CD, KR

PlayStation 2 version

PlayStation 2, JP
Switch PS2 JP Box.jpg
Cover
Panic PS2 JP disc.jpg
Disc

Technical information

Main article: Panic!/Technical information.

External links

  • Sega of Japan catalogue pages (Japanese): PlayStation 2
  • Switch on PlayStation.com: JP

References

  1. known CS3 (1992) staffers Tomohiro Kondo, Kenji Murayama, Makoto Oshitani, Toshinori Asai
  2. known CS2 (1992) staffers Masayuki Hasegawa, Hiroyuki Kawaguchi
  3. known CS1 (1992) staffer Yukio Sato
  4. 4.0 4.1 4.2 http://gdri.smspower.org/wiki/index.php/S-Plan
  5. 5.0 5.1 File:Switch MCD JP Box Back.jpg
  6. 6.0 6.1 https://sega.jp/history/hard/mega-cd/software.html (Wayback Machine: 2020-06-22 19:24)
  7. File:Switch MCD JP Flyer.pdf
  8. Sonic Times, "Volume 2 Number 9: October 1994" (US; 1994-xx-xx), page 7
  9. 9.0 9.1 Game Players, "Vol. 8 No. 1 January 1995" (US; 199x-xx-xx), page 62
  10. 10.0 10.1 http://www.jp.playstation.com/software/title/slpm65121.html (Wayback Machine: 2007-08-18 17:09)
  11. Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 141
  12. Electronic Gaming Monthly, "1995 Video Game Buyer's Guide" (US; 1994-xx-xx), page 2
  13. Beep! MegaDrive, "May 1993" (JP; 1993-04-08), page 25
  14. Computer & Video Games, "September 1993" (UK; 1993-08-15), page 88
  15. Electronic Games (1992-1995), "October 1994" (US; 1994-xx-xx), page 116
  16. Electronic Gaming Monthly, "October 1994" (US; 1994-xx-xx), page 34
  17. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 126
  18. Famitsu, "1993-04-30" (JP; 1993-04-16), page 39
  19. Game Power, "Settembre 1993" (IT; 1993-0x-xx), page 98
  20. GamePro, "July 1995" (US; 1995-xx-xx), page 51
  21. Game Informer, "January 1995" (US; 199x-xx-xx), page 42
  22. Game Informer, "February 2000" (US; 2000-0x-xx), page 80
  23. MAN!AC, "01/95" (DE; 1994-12-07), page 88
  24. Mega, "November 1993" (UK; 1993-10-21), page 58
  25. Mega Action, "August 1993" (UK; 1993-07-15), page 30
  26. MegaTech, "July 1993" (UK; 1993-06-19), page 44
  27. Mean Machines Sega, "August 1993" (UK; 1993-06-30), page 54
  28. Next Generation, "February 1995" (US; 1995-01-24), page 101
  29. Sega Power, "February 1995" (UK; 1994-12-15), page 72
  30. Sega Pro, "August 1993" (UK; 1993-07-08), page 59
  31. Sega Pro, "April 1995" (UK; 1995-02-23), page 44
  32. Sega Force Mega, "October 1993" (UK; 1993-08-19), page 118
  33. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
  34. VideoGames, "December 1994" (US; 1994-1x-xx), page 84


Panic!

Panic title.png

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Books: (1993)

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