Sega Smash Pack/Comparisons

From Sega Retro

Back to: Sega Smash Pack.

Ecco the Dolphin

Title screen

Ecco Title.png

Mega Drive

SegaSmashPack GBA Ecco Title.png

Game Boy Advance

No attempt is made to scale down the Mega Drive's title screen for the Game Boy Advance's smaller screen resolution, meaning the "Ecco" text clips off the left hand side of the screen.

Golden Axe

Title screen

GoldenAxe MD TitleScreen.png

Mega Drive

SegaSmashPack GBA GoldenAxe Title.png

Game Boy Advance

The Smash Pack version of Golden Axe is based on the Mega Drive port, rather than the Sega System 16 arcade original. There appears to be a palette error on the title screen, causing what should be the darkest sky colour to be rendered as bright cyan. This was never fixed in any version.

Select player

GoldenAxe MD SelectPlayer.png

Mega Drive

SegaSmashPack GBA GoldenAxe SelectPlayer.png

Game Boy Advance

Menus in the Mega Drive Golden Axe render at 256x224, and so when rendered on a TV, are stretched horizontally to 320x224. This was not considered in Smash Pack, meaning all the graphics on the select player screen are too "thin".

Stage 1 start

GoldenAxe MD Stage1.png

Mega Drive

SegaSmashPack GBA GoldenAxe Stage1.png

Game Boy Advance

Again Smash Pack uses Mega Drive graphics despite having less screen real estate. As well as extra scrolling, it means much of the screen is taken up by dirt and rocks.


Sonic Spinball

Title screen

Spinball title.png

Mega Drive

Notavailable.svg

Game Boy Advance

References


Sega Smash Pack

Sega Smash Pack gbatitle.png

Main page | Comparisons | Hidden content | Bugs | Magazine articles | Video coverage | Reception | Bootlegs


No results