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Crusader: No Remorse is an isometric action game originally released for PCs in 1996. It was ported to the Sega Saturn and PlayStation later in the year.
Crusader: No Remorse was cut dramatically in its transition to home consoles, sacrificing much of the graphical detail and some frames of animation due to memory constraints, and running at a lower resolution (320x240 - half of the PC's 640x480 resolution). The game itself however remains mostly in-tact, and unlike the PC game, smooth scrolling is in place. The game's full motion video is also of a higher quality on consoles.
Level layouts have been adjusted and are sometimes split up by teleporters - a means to introduce loading screens which are not present in the PC version. The Saturn also lacks some alpha transparency effects seen in other versions.