Vay
From Sega Retro
Vay | |||||||||||||||
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System(s): Sega Mega-CD | |||||||||||||||
Publisher: Working Designs (US), SIMS (Japan) | |||||||||||||||
Developer: Hertz | |||||||||||||||
Peripherals supported: CD BackUp RAM Cart | |||||||||||||||
Genre: RPG[1][2] | |||||||||||||||
Number of players: 1 | |||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Vay (ヴァイ), sometimes subtitled Ryuusei no Yoroi (流星の鎧), is a 1993 Sega Mega-CD RPG.
This is a very straightforward RPG as far as RPGs go, but it has an interesting premise about a high fantasy civilization interacting with a futuristic mecha (the "Armor of Vay"). It also has an elaborate English localization by Working Designs, which was one of the few points of note according to the contemporary reviews of Vay's US release.
Contents
Production credits
Overseas version
USA Team
- Executive Producer: Victor Ireland
- Director: Dean Williams
- Translation: Horkom International, Hiroko Mori, Dean Williams, Victor Ireland, Andy Hedman
- Sound Engineer: Bill Staeck
- Additonal Art: Bill Ulch, Mike Winterbauer, Tim Linden
- Additonal Music: Bill King
- Manual Design & Unchi Input: Don Shirley, Victor Ireland
- Cast
- Sandor: Jason Mitchell
- Elin: Katie Staeck
- Pottle: Ashley Angel
- Rachel: Kathryn Kirk
- P.J.: Tammy Jones
- Kinsey: Katie Staeck
- Lynx: Mike E. Miller
- Jeal: Dean Williams
- Sadoul: T. O. Smith
- Narrator: Keith Lack
- King of Kerzalt: Hal Delahousse
- Otto: Dean Williams
Japan Team
- Director: K.Maz
- Producer: K.Kato
- Planner: Fun
- Main Program: Gyo
- Sub Program: Taka
- Illustration: Yasuhiro Kagami
- Animation: Yasuo Isii
- Battle BG, Map, Animation Graphics: Fukuinhei, Koohii*Gyuunyuu, K.Tani, M.Taishi, Senbei
- Object Graphics: Fukuinhei, Meiden
- Monster Graphics: B.T.S, Koohii*Gyuunyuu, Meiden, M.Taishi
- Music Composer & Sound Effect: Sakop
- Map Editor & Writing: Senbei
- Scenario Program & Animation Edit: Taka
- Event Construction: Senbei, Taka
- Animation Scenario: K.Tani
- Item Location: Meiden
- Monster Location: B.T.S
- Debug: Maria
- USA version Program: Danna
- USA version Debug: H.Yagi
- Special Thanks: Cindy, S. Schmitt, Jane Chaney, Bill Gibson, ArtsVision Corp., Audio. Tanaka Corp., Nekurai, ...And You
- (C) 1993 SIMS Co., Ltd
- (C) 1994 Working Designs
Magazine articles
- Main article: Vay/Magazine articles.
Promotional material
- Main article: Vay/Promotional material.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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69 | |
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Based on 16 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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388,900,848 | CD (JP) | T-44014 | ||||||||||
? |
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475,541,472 | CD (US) | T-127025 |
References
- ↑ File:Vay MCD JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
- ↑ http://www.workingdesigns.com/museum/sega_cd/ourgames/index.html (Wayback Machine: 2002-08-13 22:47)
- ↑ Beep! MegaDrive, "November 1993" (JP; 1993-10-08), page 27
- ↑ Electronic Games (1992-1995), "December 1994" (US; 1994-1x-xx), page 190
- ↑ Electronic Gaming Monthly, "August 1994" (US; 1994-xx-xx), page 36
- ↑ Famitsu, "1993-10-29" (JP; 1993-10-15), page 1
- ↑ Game Players, "Vol. 7 No. 8 August 1994" (US; 1994-0x-xx), page 74
- ↑ GamePro, "September 1994" (US; 1994-xx-xx), page 126
- ↑ Game Informer, "July/August 1994" (US; 1994-0x-xx), page 29
- ↑ Hippon Super, "November 1993" (JP; 1993-10-02), page 40
- ↑ Mega, "September 1994" (UK; 1994-08-18), page 66
- ↑ Mega Fun, "09/94" (DE; 1994-08-24), page 97
- ↑ Mega Play, "August 1994" (US; 1994-0x-xx), page 63
- ↑ MegaTech, "October 1994" (UK; 1994-09-15), page 10
- ↑ Sega Power, "October 1994" (UK; 1994-09-01), page 66
- ↑ Sega Pro, "September 1994" (UK; 1994-08-11), page 53
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ VideoGames, "July 1994" (US; 1994-0x-xx), page 72
Vay | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Promotional material | Technical information
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