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The Mansion of Hidden Souls, known as Shinsetsu Yumemi Yakata: Tobira no Oku ni Dareka ga... (真説・夢見館 扉の奥に誰かが・・・) in Japan, is a Sega Saturn sequel to Yumemi Mystery Mansion. Awkwardly its prequel is called Mansion of Hidden Souls in North America, which can lead to some confusion.
It was followed by Torico in 1996.
Gameplay is similar to Yumemi Mystery Mansion and Torico in which the player assumes the role of Jun and solves a series of strange events with the NPC, Mike. the game uses FMV to render the titular mansion and the Jun can move down pre-determined paths and examine objects, some of which can be picked up and added to Juns inventory.
Unlike the other two games in the series however, (or even similar FMV adventures such as D or Myst there are no puzzles. instead Jun has to converse with other residents to solve problems using either button to react positively or for a negative response. Jun can also give or receive items in successful conversations.
Controls
moves Jun forward, examine objects or rotates Jun on the spot, brings up the inventory, positive response, use or give item from inventory. negative response.
Versions
Note: This is the only game in the series to be localised in languages other than English and Japanese.
Localised names
Also known as
Language
Localised Name
English Translation
English
The Mansion of Hidden Souls
The Mansion of Hidden Souls
Japanese
真説・夢見館 扉の奥に誰かが・・・
Shinsetsu Yumemi Yakata: Tobira no Oku ni Dareka ga...
The game's graphics are a mixture of still-image and animated cinepak files. most do not have audio, while others sometimes have a voice or music stream.
audio
Voice samples are raw 16bit audio clips played back at a rate of 22050khz.
conversely the music during gameplay mostly consists looped 8bit raw clips played at 8000khz, while a select few are 16bit at 4000khz, unless it is integrated in a video stream.
these raw audio clips can be imported into audacity and similar sound editors.