Silent Scope
From Sega Retro
Silent Scope | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Konami | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Konami Computer Entertainment Studios | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Dreamcast Arcade Stick, Dreamcast VGA Box, Jump Pack, Visual Memory Unit | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Gun Shooting (ガンシューティング)[1][2], Shooting[3] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||
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Silent Scope (サイレントスコープ) is an arcade shoot-'em-up game relased for the Sega Dreamcast.
Contents
Gameplay
In Silent Scope, players control sniper rifle and have to take out bad guys.
Despite the nature of play and the arcade cabinet utilising one, Silent Scope on the Dreamcast does not support any form of light gun, and so has to be played with a standard Dreamcast Controller.
Production credits
- Executive Producer: Fumiaki Tanaka, Hiroyasu Machiguchi
- Producer: Shigenobu Matsuyama
- Game Main Programer: Hardboilder Shin.
- System Programer: Yoshihisa Inoue
- Enemy & Camera Programer: Yoshito Fukuda
- Effect Programer: Teck Niihama
- Chief Designer: Masaaki Kukino
- Map Designer: Yutaka Fujiwara
- Character Designer: Yoshinobu Saito
- Motion Designer: Hiro Moriyama, Kazuya Inoue
- Sound Effect: Masahiro Ikariko
- Music Composer: Jimmy Weckl
- Hardware Engineer: Hitoshi Konishi, Tatsuya Kobayashi, Masakatsu Watanabe, Hidekazu Yamashita, Satoshi Ueda
- Mechanical Engineer: Yuji Tamura, Koichi Nishio, Hirofumi Nagao, Manabu Akita
- Industrial Designer: Hiroyuki Muraki, Makiko Otomi
- Product Designer: Hideaki Minoda, Hiroyuki Sugimoto
- Original Game Idea: Yoshitaka Komiya
- Special Thanks: Hideaki Chosokabe, Hajime Takahama, Noriko Nagata, All G&D Staffs
- Director: Masaaki Kukino, Shigenobu Matsuyama
Kce Studios,Inc. Conversion Team
- Executive Producer: Kazumi Kitaue
- Producer: Yutaka Haruki
- Chief Programer: Kenichiro Kato
- Programer: Masaaki Nagakura, Yasukazu Miura, Seitaro Kimura, Tatsuya Shoji
- Designer: Kazuyuki Kaiho, Kuniaki Kawai, Yasushi Kadokura
- Sound Programer: Satoru Nakata, Shunsaku Iwashita
- Target Model: Sadaharu Katori, Hiromi Harada, Isao Matsuoka, Masato Akiyama
- Special Thanks: Koji Aiba, Toshihisa Satake, Yosuke Adachi, Tomikazu Nakazawa, Kaz Nirasawa, All Staff Members of Konami Group
- Director: Yasushi Kawasaki
- Produced by: Konami
Magazine articles
- Main article: Silent Scope/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #137: "December 2000" (2000-10-30)
also published in:
also published in:
- Official Dreamcast Magazine (US) #10: "Holiday 2000" (2000-11-28)[10]
Physical scans
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73 | |
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Based on 23 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments |
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External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
- Sega.com Asia webpage: Dreamcast
- Sega.com Asia webpage (Chinese): Dreamcast
References
- ↑ File:SilentScope DC JP Box Back.jpg
- ↑ 2.0 2.1 http://sega.jp/dc/001001/ (Wayback Machine: 2014-08-03 17:05)
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html#tab01 (Wayback Machine: 2020-02-01 22:57)
- ↑ 4.0 4.1 Official Dreamcast Magazine, "December 2000" (US; 2000-10-31), page 100
- ↑ Dreamcast Magazine, "No. 15" (UK; 2000-11-02), page 10
- ↑ 6.0 6.1 Computer & Video Games, "November 2000" (UK; 2000-10-11), page 110
- ↑ Dreamcast Magazine, "No. 15" (UK; 2000-11-02), page 52
- ↑ Sega Magazin, "November 2000" (DE; 2000-10-02), page 17
- ↑ 9.0 9.1 9.2 Hyper, "January 2001" (AU; 2000-11-22), page 86
- ↑ Official Dreamcast Magazine, "Holiday 2000" (US; 2000-11-28), page 22
- ↑ 576 Konzol, "November 2000" (HU; 2000-xx-xx), page 34
- ↑ Consoles Max, "Janvier 2001" (FR; 200x-xx-xx), page 99
- ↑ Consoles +, "Décembre 2000" (FR; 2000-1x-xx), page 94
- ↑ Dreamcast Monthly, "Christmas 2000" (UK; 2000-11-23), page 64
- ↑ DC-UK, "December 2000" (UK; 2000-10-23), page 68
- ↑ Dreamcast Magazine, "No. 15" (UK; 2000-11-02), page 46
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Edge, "December 2000" (UK; 2000-11-02), page 110
- ↑ Electronic Gaming Monthly, "January 2001" (US; 2000-12-05), page 199
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 207
- ↑ Fun Generation, "12/2000" (DE; 2000-11-22), page 54
- ↑ GamePro, "December 2000" (US; 2000-1x-xx), page 150
- ↑ Game Informer, "January 2001" (US; 200x-xx-xx), page 125
- ↑ Gamers' Republic, "January 2001" (US; 2000-12-20), page 82
- ↑ MAN!AC, "12/2000" (DE; 2000-11-02), page 70
- ↑ Mega Fun, "12/2000" (DE; 2000-11-02), page 46
- ↑ Neo Plus, "Grudzień 2000" (PL; 2000-xx-xx), page 40
- ↑ Official Dreamcast Magazine, "December 2000" (UK; 2000-11-02), page 88
- ↑ Power Unlimited, "Jaargang 9, Nummer 1, Januari 2001" (NL; 200x-xx-xx), page 66
- ↑ Video Games, "12/2000" (DE; 2000-11-02), page 74
Categories:
- Dreamcast Arcade Stick-compatible games
- Jump Pack-compatible games
- Dreamcast VGA Box-compatible games
- Visual Memory Unit-compatible games
- 1 player games
- JP Dreamcast games
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- DE Dreamcast games
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- Use romtable template
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- Stubs
- Credits without reference
- No ROM dumps
- Missing ROM dumps
- Old technical information