Cutthroat Island
From Sega Retro
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Cutthroat Island | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||
Publisher: Acclaim Entertainment | ||||||||||||||||||||||||||||||||||||||||
Developer: Software Creations, The Grey Team | ||||||||||||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 1 | ||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Cutthroat Island is a 1995 beat-'em-up for the SNES, Sega Mega Drive, Sega Game Gear, and Game Boy by Acclaim and Software Creations tying into Carloco's disastrous 1995 film.
An Sega Master System GG2SMS hacks was released in December 2016.
Contents
Gameplay
/ punches/kicks, / swings your sword, and / jumps (on Mega Drive and Game Gear, respectively). While the Mega Drive game has Golden Axe-style projection conventional of beat-'em-ups, the Game Gear game has more of a platformer-like camera.
Production credits
Mega Drive version
Acclaim Entertainment
- Produced by: The Grey Team
- Producer: Rob Leingang
- Associate Producer: Gregg Giles
- Analysts: Mark Mermelstein, Steffan Levine
- Administrative Assistant: Diane Cambria
Software Creations
- Game Conversion Programming: Robert Walker
- Original Programming: Mike Halsall
- Gameplay Programming: Chun Wah Kong
- Enemy Engine: Paul Murray
- Cache Scroll: Craig Mitchell
- Main Artist: Phil Bretherton
- Main Animator: Steve Thomas
- Background Graphics: Deborah Graham, Anthony Anderson
- Background Graphics Conversion: Martin Holland
- Animation: Scott Pleydell-Pearce, Clinton J. Priest, Andy Wilson, Alan Moult
- Music and Sound FX Conversion: Suddi Raval
- Original Music and Sound FX: James Hannigan, Martin Goodall
- Original Title Music: Chris Jojo
- Manager of Testing: Piccolo Daimaoh
- Game Testers: Craig Dobson, Chris Brooks, Paul Essue, Simon Hundleby
- Technical Support: Paul Lee
- Producer: Lorraine Starr
- Production Assistant: Annie Lee
- Art Director: Steve Pickford
- Creative Director: John Pickford
- Executive Producers: Richard Kay, Mike Webb
Acclaim Quality Assurance
- Senior Manager: Michael Weiner
- Supervisors: Carol Caracciolo, Adam Ingberman, Esq.
- Lead Tester: Mike Hong
- Game Analyst: Damon Tabb
- Tech Support Supervisor: Harry Reimer
- Technical Support: John F. Gonzales
- Testers: Brian Krieger, Christine Ryan, James Ackermann, Jackie A. Williams, Barbara Strnad, Jeff Zentil, Mike Patterson, Jon Cerabone
- Special Thanks: James Johnson, David Fowler, Mark Wilkinson, Rebecca Spikings, the entire Cutthroat Island film crew, crew of the S.V. Kaskelot, Elmo Grey
- Extra Special Thanks: Renny Harlin
Game Gear version
Acclaim Entertainment
- Produced by: The Grey Team
- Producer: Rob Leingang
- Associate Producer: Gregg Giles
- Analysts: Mark Mermelstein, Steffan Levine
- Administrative Assistant: Diane Cambria
Software Creations
- Programming: Chris Shay
- Main Artist: Gavin Eagleton
- Project Artist: Phil Bretherton
- Main Animator: Steve Thomas
- Animation: Clinton J. Priest, Scott Pleydell-Pearce, Alan Moult
- Music and Sound FX Conversion: Martin Walker
- Original Music and Sound FX: James Hannigan, Martin Goodall
- Original Title Music: Chris Jojo
- Game Testers: Chris Brookes, Craig Dobson, Paul Essue, Adrian Copsey
- Technical Support: Paul Lee
- Producer: Lorraine Starr
- Production Assistant: Annie Lee
- Art Director: Ste Pickford
- Creative Director: John Pickford
- Executive Producers: Richard Kay, Mike Webb
Acclaim Quality Assurance
- Senior Manager: Michael Weiner
- Supervisors: Carol Caracciolo, Adam Ingberman, Esq.
- Lead Tester: Mike Hong
- Game Analyst: Damon Tabb
- Technical Support Supervisor: Harry Reimer
- Technical Support: John F. Gonzales
- Testers: Christian Moy, Jeff Zentil, Jackie A. Williams, Russ Tucker
- Special Thanks: Mark Wilkinson, Rebecca Spikings, the entire Cutthroat Island film crew, crew of the S.V. Kaskelot, Elmo Grey
- Extra Special Thanks: Renny Harlin
Magazine articles
- Main article: Cutthroat Island/Magazine articles.
Promotional material
Print advert in Tips & Tricks (US) #11: "Volume III, Issue 1: January 1996" (199x-xx-xx)
Print advert in GamePro (US) #79: "February 1996" (199x-xx-xx)
Print advert in Velikiy Drakon (RU) #60: "xxxx xxxx" (2002-09-05)
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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46 | |
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Based on 13 reviews |
Game Gear version
Sega Retro Average | ||||||||||||||
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57 | |
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Based on 2 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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2MB | 1995-12 | Cartridge (US/EU) | ||||||||||
? |
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2MB | 1995-12 | Page | ||||||||||
✔ |
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512kB | Cartridge (US/EU) | |||||||||||
? |
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512kB | EPROM cartridge | Page |
References
- ↑ 1.0 1.1 GamePro, "March 1996" (US; 1996-xx-xx), page 62
- ↑ 2.0 2.1 Mean Machines Sega, "June 1996" (UK; 1996-05-03), page 88
- ↑ Electronic Gaming Monthly, "December 1995" (US; 1995-xx-xx), page 180
- ↑ 4.0 4.1 GamePro, "February 1996" (US; 199x-xx-xx), page 82
- ↑ Hyper, "May 1996" (AU; 1996-xx-xx), page 69
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 53
- ↑ 576 KByte, "Július-Augusztus 1996" (HU; 1996-xx-xx), page 32
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 57
- ↑ GamesMaster, "April 1996" (UK; 1996-03-14), page 40
- ↑ Hobby Consolas, "Marzo 1996" (ES; 1996-xx-xx), page 64
- ↑ MAN!AC, "04/96" (DE; 1996-03-13), page 74
- ↑ Mega Fun, "04/96" (DE; 1996-03-20), page 86
- ↑ Sega Magazin, "Mai 1996" (DE; 1996-04-10), page 14
- ↑ Sega Power, "May 1996" (UK; 1996-03-14), page 58
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 47
- ↑ Video Games, "4/96" (DE; 1996-03-20), page 98
- ↑ Electronic Gaming Monthly, "December 1995" (US; 1995-xx-xx), page 52
Cutthroat Island | |
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