Giga Wing
From Sega Retro
Giga Wing | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast | ||||||||||||||||||||||||||||||||||||||||
Publisher: Capcom (Japan, US), Virgin Interactive (Europe) | ||||||||||||||||||||||||||||||||||||||||
Developer: Takumi Corporation | ||||||||||||||||||||||||||||||||||||||||
Original system(s): Capcom CPS-2 | ||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Dreamcast Arcade Stick, Jump Pack, Dreamcast Modem, Visual Memory Unit, Dreamcast VGA Box | ||||||||||||||||||||||||||||||||||||||||
Genre: Shooting[1][2][3] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||
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Giga Wing (ギガウイング) is a vertical shoot-'em-up game developed by Takumi Corporation and published by Capcom for Capcom CPS2 arcade hardware. It was later ported to the Sega Dreamcast in 1999.
Contents
Gameplay
The primary gimmick of this game is the Reflect Barrier: holding the fire button at the proper time will generate a force field that sends enemy bullets right back at them. This usually results in loads of score multipliers, which the game already gives out in copious amounts (another primary feature).
History
Sequels and re-releases
Giga Wing was followed by Giga Wing 2.
Production credits
Staff Credit
- Voice Actor: Shotaro Morikubo, Ai Orikasa, Maaya Sakamoto, Akio Ohtsuka
- Planner: I.Satoh, R.Hazuki, & Project Gigawing
- Character Designer: K.Toume
- Mechanic Designer: S.Satou, T.Mukaide, T.Suzuki, K.Taketoshi, Y.Ono
- Object Designer: S.Satou, T.Mukaide, T.Suzuki, K.Taketoshi, Y.Ono, I.Matsumura, H.Akiyama, K.Morioka
- Scroll Designer: M.Oose, K.Yogi, A.Ootaka, & K.Kusaka
- Music Compose & Arrange: Y.Kaminishi, M.Yuge
- Programmer: Y.Kobayashi, T.Nishi, K.Ishii, N.Hashimoto, M.Asazaki
- Producer: Y.Ozaki
- Executive Producer: T.Fujimoto
Capcom Staff
- Coordinator: T.Sadamoto, T.Saitou
- Sound Adviser: Hiroaki "X68K" Kondo, Tomohiro Masuda
- Program Support: K.Kaneko, M.Shinohara, N.Matushima, Cham
- Sound Director: Toshio Kajino
- Development Manager: Etos
- Network: Hiroyuki Yamashita
- Producer: T.Minami
- Executive Producer: Y.Okamoto, N.Funamizu
- Special Thanks to: All Capcom Staff & All Takumi Staff, ...and You
- Presented by: Capcom
- Development Cooperate with: Takumi
Magazine articles
- Main article: Giga Wing/Magazine articles.
Promotional material
E3 2000 UK press release
E3 2000 FR press release
E3 2000 DE press release
E3 2000 ES press release
Print advert in Consoles + (FR) #106: "Novembre 2000" (2000-1x-xx)
Physical scans
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57 | |
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Based on 25 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments |
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External links
- Capcom USA webpage: Dreamcast
- Sega of America webpage: Dreamcast
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ File:GigaWing DC JP Box Back.jpg
- ↑ 2.0 2.1 2.2 http://sega.jp/dc/990904/ (Wayback Machine: 2008-05-05 06:07)
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html#tab02 (Wayback Machine: 2020-02-01 22:57)
- ↑ http://www.sega.com:80/pc/catalog/SegaProduct.jhtml?PRODID=173&CATID=124 (Wayback Machine: 2002-01-06 15:49)
- ↑ http://www.ebworld.com/ebx/categories/newReleases/morenr-DC.asp (Wayback Machine: 2000-08-15 05:47)
- ↑ 6.0 6.1 Official Dreamcast Magazine, "May/June 2000" (US; 2000-04-04), page 88
- ↑ http://www.chipsworld.co.uk/detProd.asp?ProductCode=2407 (Wayback Machine: 2002-06-19 17:25)
- ↑ http://www.amazon.co.uk/exec/obidos/tg/browse/-/300720/ (Wayback Machine: 2001-08-03 10:58)
- ↑ 9.0 9.1 Computer & Video Games, "July 2000" (UK; 2000-06-14), page 89
- ↑ 10.0 10.1 DC-UK, "September 2000" (UK; 2000-08-02), page 75
- ↑ [ ]
- ↑ http://www.futuregamez.net:80/outnow/dc.html (Wayback Machine: 2001-07-31 23:17)
- ↑ Consoles +, "Novembre 2000" (FR; 2000-1x-xx), page 93
- ↑ Dreamcast Magazine, "1999-36 (1999-11-19,26)" (JP; 1999-11-05), page 25
- ↑ Dreamcast Magazine, "No. 4" (UK; 1999-12-23), page 74
- ↑ Dreamcast Magazine, "No. 14" (UK; 2000-10-05), page 68
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Dreamzone, "Janvier 2000" (FR; 1999-12-16), page 124
- ↑ Electronic Gaming Monthly, "April 2000" (US; 2000-03-07), page 158
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 86
- ↑ Famitsu, "1999-11-19" (JP; 1999-11-05), page 30
- ↑ Fun Generation, "01/00" (DE; 1999-12-22), page 95
- ↑ GamePro, "May 2000" (US; 2000-0x-xx), page 110
- ↑ Game Informer, "March 2000" (US; 2000-0x-xx), page 60
- ↑ Gamers' Republic, "January 2000" (US; 1999-12-19), page 118
- ↑ Incite Video Gaming, "March 2000" (US; 2000-0x-xx), page 110
- ↑ Joypad, "Gennaio 2000" (IT; xxxx-xx-xx), page 82
- ↑ Mega Fun, "10/2000" (DE; 2000-09-06), page 65
- ↑ Next Generation, "November 2000" (US; 2000-10-17), page 126
- ↑ Official Dreamcast Magazine, "December 2000" (UK; 2000-11-02), page 92
- ↑ PSX Extreme, "03/2002" (PL; 2002-0x-xx), page 59
- ↑ Sega Magazin, "October 2000" (DE; 2000-09-04), page 22
- ↑ Video Games, "01/2000" (DE; 1999-12-15), page 71
- ↑ Video Games, "08/2000" (DE; 2000-07-05), page 113
Categories:
- Dreamcast Arcade Stick-compatible games
- Jump Pack-compatible games
- Dreamcast Modem-compatible games
- Dreamcast VGA Box-compatible games
- Visual Memory Unit-compatible games
- 1-2 player games
- JP Dreamcast games
- All JP games
- US Dreamcast games
- All US games
- EU Dreamcast games
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- DE Dreamcast games
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- FR Dreamcast games
- All FR games
- UK Dreamcast games
- All UK games
- AU Dreamcast games
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- Dreamcast games
- 1999 Dreamcast games
- All 1999 games
- Dreamcast shoot-'em-up games
- All shoot-'em-up games
- All games
- Stubs
- Credits without source
- Credits without reference
- No ROM dumps
- Missing ROM dumps
- Old technical information