Loadstar: The Legend of Tully Bodine
From Sega Retro
Loadstar: The Legend of Tully Bodine | |||||||||||||||
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System(s): Sega Mega-CD | |||||||||||||||
Publisher: Rocket Science Games | |||||||||||||||
Developer: Rocket Science Games | |||||||||||||||
Genre: Shooting | |||||||||||||||
Number of players: 1 | |||||||||||||||
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Loadstar: The Legend of Tully Bodine is a Sega Mega-CD full-motion video rail shoot-'em-up game. It was only released in North America and Brazil, although BMG Interactive Entertainment had once planned to bring the game to Europe[1].
Contents
Story
In the 22nd century, Tully Bodine is an "Outroller," a trucker who pilots a "Jump Truck" freightliner named the Loadstar on utility rails through space. Tully has agreed to convoy contraband camels for big cash, but he has to steer clear of the police in the process.
Gameplay
The game is a full-motion video shooting game resembling the earlier Mega-CD game Sewer Shark. The player controls a crosshair using the D-Pad to target enemies and fires on them using the Loadstar's "Sapper" with . The weapon does not show a projectile when firing. The game is literally "on rails," as the freightliner pilots itself as it rolls down the tracks of the game's levels, with the player deciding to turn left or right by moving the crosshair to the edges of the screen when approaching a junction. Each level has a destination visible in the background that must be reached within the allotted time by making the right turns and by using the on-screen compass. It is also sometimes necessary to switch tracks to avoid a collision. The Loadstar also has a horn, honked with , which is used to move slow traffic out of the way.
Levels
Level 1 | |
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Level 2 | |
Level 3 | |
History
Development
Having invested in Rocket Science Games, Sega demanded that Loadstar was released on the Mega-CD first, despite the console's shortcomings when it came to rendering FMV footage[2].
Through the eyes of senior developer Brian Moriarty, many of the staff being Loadstar were attempting to use the project to better their chances of getting into film production for Hollywood. Very few were knowledgeable when it came to video games, to the point where CEO Steve Blank would not even let his children play video games at the time[2].
Moriarty suggests Loadstar did the minimum to get past Sega's quality standards, and was hated by Sega's staff[2].
“ | The Sega CD version that was shipped as pretty much the first version we produced that had no obvious bugs. To pass Sega’s testing procedure, it simply had to play for a certain number of hours without crashing — and it could do this, just. But there was no quality control as such. There was no play testing. No one bothered to find out if it played any good. No one spent any time trying to make it fun. And although it passed the tests, all the Sega people hated it. | „ |
— Brian Moriarty[2] |
A Sega Saturn version was planned for Q4 1995[3], but was cancelled.
Production credits
- Producer: Matthew Fassberg
- Story & Concept Design: Ron Cobb
- Interactive Design: Brian Moriarty
- Digital Production Supervisor: Richard Cohen
- Digital Matte Painting Supervisor: Mark Sullivan
- Production Designer: David Nakabayashi
- Engineers: Peter Barrett, Sean Callahan, Cary Clark, Cary Clark, George Cossey, Edward Harp, Mickey Killianey, Mark Krueger, Bruce Leak, Tony Myles, Joe Tretinik
- Computer Animation: George Chang, Richard Cohen, Dean Hadlock, Hayden Landis, Neil Lim Sany, Gary Siela
- Matte Painting: Brian Flora, Mark Nonnenmacher, Mark Sullivan
- Digital Models: George Chang, Thalia Georgopoulos, Fred Lewis, Dean Hadlock
- Digital Compositing: George Chang, Wade Childress, Richard Cohen
- Texture Maps: George Chang, Brian Flora, Chris Green, David Nakabayashi, Mark Nonnenmacher
- Western Images
- Producer: Todd Lindo
- Editor: John Henkel, Alan Chimenti
- Colorist: Jim Barrett
- Technical Director: Jerry Castro
- Sound Engineer: Mary Ellen Perry (Music Annex)
- Sound Design: Gary Clayton, Matthew Fasshery, Brian Walker
- Gameplay Music: Dean Menta (Neuromantic Productions)
- Scoring: Mark Leggett (Legativity Music)
- Voice Over
- Scorpion: Jonathan Ackley
- Ward: Matthew Fassberg
- Toaster: Chris Green
- Mort: Brian Moriarty
- SAP: Veronica O'Donovan
- Ground Control: Mike Backes, Grey Butler, Anna Caldwell, Cathy Callahan, Lacey Gordon, Julie Jaros, Li Kramer, Tom Laskawy, Brian Moriarty, Elon Musk, Veronica O'Donovan, Tony Payne, Rosa Peralta, Susanna Richards, Josh Smith, Josh Viers, Brandy Wilson
- Mission Control
- President, CEO: Steve Blank
- CFO: Mark Greenough
- VP Business Affairs: Jim Wickett
- Executive VP: Peter Barrett
- Executive Producer: Mark Mullen
- Special Thanks: Kathryn Gould, Jon Feiber... For having the faith
- One Heart Productions
- Director: Phil Parmet
- Executive Producer: Tammara Wells
- Line Producer: Eric Deutsch
- Production Manager: Darrin Ball
- Assoc. Producer/Script Breakdown: Martin Pitts
- Production Consultant: Eric Small
- 2ND Assistant Director: Greg Eyemo
- Production Assistant: Damon Nonas, Jeff Kuntz, Brian Baker, Carolyn Coal
- Craft Service: Nancy Carradine
- Script Supervisor: Trisha Ronten
- Casting Director: Pam Rack
- Fight Coordinator: Bob Goodwin
- Production Designer: Vance Lorenzini
- Production Manager: Renee Frigo
- Lead Man: Grey Dellerson
- Property Master: Bill Averill
- Sound Department
- Sound Recordist: Tommy Lockett
- Boom Operator: Matt Markey
- Camera Department
- Camera Operator: Kim Haun
- Assistant Camera: Linda Morgenstern
- 2ND Assistant Camera: George Baker
- Still Photographer: Darrell Randazzo
- Electric Department
- Gaffer: Patrick Melly
- Best Boy Electric: Anthony John
- Electric: Colin Edwards
- Swing: Kevin Harrop
- Grip Department
- Key Grip: Irv Gorman
- Best Boy Grip: Gene Rivera
- Grip: Scotty Graves
- Wardrobe
- Stylist: Dana Allyson
- Assistant Stylist: Lisa Parmet, Rosanne Fiedler
- Make-Up/Hair
- Key Make-Up: Judd Minter
- Key Hair Stylist: Danielle Russell
- Make-Up: Cinzia Zanetti, Susan Seligman
- Starring
- Tully Bodine: Barry Primus
- Sheriff Wompler: Ned Beatty
- Principals
- Snid: Michael P. Byrne
- News Anchor: Cristi Conaway
- Vern: John Beatty
- Rat Rag Baxter: Prince Hughes
- Helium Head O' Bannon: Craig Ryan Ng
- Nails: Jolie Jackunas
- Featured
- Bartender #1: Tony Cox
- Bartender #2: Michael Anderson
- Moon Dog: Steve Randazzo
- Deputy #1: Paul Quinn
- Deputy #2: Richard Haje
- Extras
- Bouncer: Gary Willison
- Trucker: Scott Schauer
- Trucker: Earnest L. Brown
- Strange Character: Patrice Quinn
- Waitress: Regana Redd
- Worker: Pamela Sillman
- Worker: William Richards
- Waitress: Tamara Lunt
- Bar Character: Lynn Zeigler
- Bar Character: Steve Friedlander
- Bar Girl: Karen Sempertequi
- Man in Silly Hat: Peter Barrett
- Camel Bay Betty: Veronica O'Donovan
- Packaging and manual design: Three 8 Creative Group
Magazine articles
- Main article: Loadstar: The Legend of Tully Bodine/Magazine articles.
Promotional material
also published in:
- Next Generation (US) #1: "Premiere Issue 1995" (1994-12-08)[5]
- GamePro (US) #66: "January 1995" (199x-xx-xx)[6]
- VideoGames (US) #72: "January 1995" (199x-xx-xx)[7]
also published in:
- Computer & Video Games (UK) #158: "January 1995" (1994-12-15)[8]
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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62 | |
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Based on 12 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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657,678,000 | CD-ROM (BR) | 063486 | ||||||||||
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1994-10-13 | Page |
References
- ↑ Mega Power, "November 1994" (UK; 1994-10-20), page 7
- ↑ 2.0 2.1 2.2 2.3 Next Generation, "April 1998" (US; 1998-03-17), page 46
- ↑ 1995 Sega Product Catalog (US), page 75
- ↑ File:Loadstar mcd us manual.pdf, page 20
- ↑ Next Generation, "Premiere Issue 1995" (US; 1994-12-08), page 16
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 4
- ↑ VideoGames, "January 1995" (US; 199x-xx-xx), page 14
- ↑ Computer & Video Games, "January 1995" (UK; 1994-12-15), page 2
- ↑ Consoles +, "Février 1995" (FR; 1995-0x-xx), page 150
- ↑ Electronic Games (1992-1995), "December 1994" (US; 1994-1x-xx), page 188
- ↑ Electronic Gaming Monthly, "January 1995" (US; 199x-xx-xx), page 42
- ↑ GameFan, "Volume 2, Issue 12: December 1994" (US; 1994-xx-xx), page 26
- ↑ GamePro, "February 1995" (US; 199x-xx-xx), page 52
- ↑ Game Informer, "December 1994" (US; 1994-1x-xx), page 42
- ↑ MAN!AC, "01/95" (DE; 1994-12-07), page 60
- ↑ Mega Force, "Février 1995" (FR; 1995-0x-xx), page 76
- ↑ Mean Machines Sega, "January 1995" (UK; 1994-11-30), page 112
- ↑ Next Generation, "Premiere Issue 1995" (US; 1994-12-08), page 104
- ↑ Player One, "Février 1995" (FR; 1995-0x-xx), page 101
- ↑ VideoGames, "February 1995" (US; 1995-0x-xx), page 66
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