Worms Forts: Under Siege/Production credits
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PlayStation 2 version
Game Design Team
- Kelvin Aston, Kevin Carthew, Rob Charlich, John Dennis, Mark Dimond, Porl Dunstan, John Eggett, Jackson Li, Grant Towell, Lee Varley
Programming Team
- Lead Programmer: Damian Hibbard
- Programmers: Richard Gatehouse, Fredrik Egeberg, Laurie Dobson, Nikolas Lalas, Phil Woods, Paul Tapper, Matt Bishop, Sam Parsons, Michael Platings, Rob Hill, Paul Scargill
Art Team
- Lead Artist: Julian Holtom
- Artists: Johannes Fors, Nick Gommersal, Leanne Adams, Aten Skinner, Rico Holmes, Dave Hall, Paul Sigerson, Tim Lonnqvist
- Front end/Menus/Icons/HUD: Paul Robinson
- FMV/EFMV/Animation: Taran Matharu, Tony Landais, Javier Leon Carrillo
- Concepting: Tom Gluckmann, Craig Whittle
- Promotional & Web Art: Javier Leon Carrillo
- Art Tech Support/Scripting, Art Manager Neil South
Audio Team
- Music and sound effects: Byorn Lynne
Quality Assurance
- Lead Tester: Andy Aveyard
- Lead Tester (PS2): Ian Pickles
- Testers: Brian Fitzpatrick, Adrian Evans, John Egginton, Richard Payne, Adam Bartkow, Karl Gilbert, Daniel Burnell
- Test Manager: Paul Field
Localisation Team
- Project Management: Paul Sharp
Production Team
- Creative Director: Martyn Brown
- Producer: Jamie Irvine
- Project Management: Anna Andre
- President and COO: Naoya Tsurumi
- Executive Vice President - Product Development: Jin Shimazaki
- Managing Director: Mike Hayes
- Senior Producer: Matt O'Driscoll
- Producer: Kuniyo Matsumoto
- Technical Producer: Elliott Martin
- European Marketing Director: Matthew Woodley
- Head of Marketing: Gary Knight
- European Product Manager: Mathew Quaeck
- Public Relations: Stefan McGarry
- UK Sales Director: Alan Pritchard
- Head of Export: Alison Gould
- Software Production Manager: Caroline Searle
- Head of Operations: Mark Simmons
- Packaging: Red Pepper Design Ltd.
- Network Business Manager: Morgan Evans
- Senior Web Designer: Bennie Booysen
- Translation: Babel Media Ltd
- QA Supervisor: Darius Sadeghian
- Team Leader: James Nicholas
- Testers: Nicholas St. Louis, Mohammed Ajai, Denver Cockell, Jay Atkins, Glenn Wakeford, John Li, Jonathan King, David Jefferson, Chris Lacey, Justin Amore, Jose Lopes, Jigar Patel, Natalie Holkham, Luis Lopez, Olufemi Paul, JonnLee Pickett, Keanan Jones, Stephen Malcolm, Edward Bushell, Johnny Corbin
- Localisation Testing: Fatene Zerizar, Antonella Marras, Max Brode, Sonia Souto Sieiro
Xbox version
Team17 Software
- Artists:
- Lead Artist: Dave Smith
- Concept and 3D Artist: Patrick Romano
- Animation: Andy Morris
- 3D Artist: Mike Green
- Level Textures: Mar Hernandez
- Level Textures: Enrique Corts Llopis
- Support Artist: Rico Holmes
- FMV: Tony Landais
- Concept Artist: Tom Gluckman
- 3D Artist: Javier Leon
- Art Manager: Neil South
- Audio:
- Sound, Music and Voice Co-ordination: Bjorn Lynne
- Voice Talent: Chris Kent, Lani Minella, Glen Colechin, Bjorn Lynne, Paul Sharp, Paul Tapper, Porl Dunstan, James Cowlishaw, Stephane Cornicard, Stefan Grothgar, Andrea Piovan, Javier Fernandez Pena
- Creative Director: Martyn Brown
- Game Design: Kelvin Aston, Kevin Carthew, John Dennis, Mark Dimond, Porl Dunstan, John Eggett, Grant Towell
- Programmers:
- Lead Programmer: Charles Blessing
- Landscape Technology: Andy Clitheroe
- Menu System: Colin Surridge
- Weapons and Camera System: Martin Swaine
- Particles and Weapons System: Steve Eckles
- Programmer: Phil Carlisle
- A.I. System: Paul Tapper
- Xbox® Lead Programmer: Kev Lamont
- Audio and Animation System: Paul Scargill
- Technical Manager: Stefan Boberg
- Production:
- Producer: Paul Kilburn
- Associate Producer: Mark Baldwin
- Assistant Producer: Craig Jones
- Quality Assurance:
- QA Manager: Paul Field
- Lead Test: Brian Fitzpatrick
- QA Tester: John Egginton, Adrian Evans, Andy Aveyard, Jackson Li
- Xbox Lead: Leo Varley
Localization
- Localization Co-ordinator: Paul Sharp
- Localisation: Babel Media
- President: Hide Irie
- Director of Development and Localization: Osamu Shibamiya
- Localization Producer: Kevin Frane
- Vice President of Entertainment Marketing: Scott A. Steinberg
- Product Marketing Manager: Mark J. Polcyn
- Associate Product Marketing Manager: Teri Higgins
- Creative Services Specialist: Chris Mowry
- Public Relations: Bret Blount, Ethan Einhorn
- Director of Web Development: Chris Olson
- Web Team: Bridget Oates, Ricky Viray, David Fung, Leri Greer, Rodwin Pabello
- Special Thanks: Rob Lightner, Noah Musler, Sue Hughes, Keith Gerhardt, Mike Kacz, Chris May, Tom Dudley, Lisa Mares
- Packaging: Moore Design Group
- Game scripts powered by LUA
- Copyright ©2003 Tecgraf, PUC-Rie
References
Worms Forts: Under Siege | |
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Prototypes: 2004-05-10
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