Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai

From Sega Retro

n/a

  • Main title
  • 1942
  • 1943
  • 1943 Kai

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CapcomGeneration1 Saturn JP SSTitle 1942.png

CapcomGeneration1 Saturn JP SSTitle 1943.png

CapcomGeneration1 Saturn JP SSTitle 1943kai.png

Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai
System(s): Sega Saturn
Publisher: Capcom
Developer:
Original system(s): Capcom 1942 hardware, Capcom 1943 hardware
Game total: 3
Sound driver: SCSP (1 track)
Genre: Compilation, Shooting[1][2]

















Number of players: 1-2
Release Date RRP Code
Sega Saturn
JP
¥5,800 (6,090)5,800e[3] T-1232G
Sega Rating: All Ages
Non-Sega versions

Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai (カプコンジェネレーション第1集 撃墜王の時代) is the first of five compilations for the Sega Saturn (and PlayStation) developed by Capcom.

The first volume focuses on the 194X series of vertical shoot-'em-ups set in World War II.

Games included

  • 1942
  • 1943
  • 1943 Kai

Every game has a "Collection" with artwork (including promotional art and concept art), information, and game tips. Options and high scores can be saved to the Saturn's internal memory.

Gameplay

1942

1942 is a vertically scrolling shoot-'em-up, originally released in 1984, and the first game in the 194X series. It is set in the Pacific Theater of World War II and loosely based on the Battle of Midway. The game was designed to appeal to Western audiences, so despite being created by Japanese developers, the player commands an American P-38 Lightning, dubbed the "Super Ace," and must destroy the Japanese air fleet. The player must shoot down enemy planes and avoid enemy fire through 32 stages, which take place primarily over the Pacific Ocean and islands and end by landing on an aircraft carrier. There is a two-player mode where players take turns.

The Super Ace moves in any direction using the D-Pad. It shoots with A or C, which can be held for continuous fire, or it shoots faster with L or R. The plane's weapon can be upgraded once to fire a wider shot, and the player can obtain two smaller escort fighters that supplement its fire with their own. The plane can perform an evasive maneuver with B that causes it quickly loop out of the playfield, which can be used to avoid enemy fire or to fly over enemy planes. This can only be done a maximum of three times per stage.

The plane is downed if it takes a single hit from enemy fire or collides with another aircraft, which costs a life. The plane respawns at a checkpoint without any acquired power-ups. Extends are given at 20,000 and 80,000 points, then every 80,000 points after that. The game ends if the player runs out of lives. In addition to the high score, the game also keeps track of the ratio of enemy fighters shot down.

There are four difficulty levels, and the player can change the points thresholds for earning extra lives or toggle continues. Since the original game uses a vertical aspect ratio, there are three screen modes: Type 1 interpolates the image to fit into the height of the Saturn's video mode, Type 2 (the default) crops the playfield to fit the screen, and Type 3 preserves the vertical aspect ratio (but requires the player to rotate the monitor).

Items

Destroying a formation of red enemy planes awards a power-up.

1942 Saturn, Items.png
Doubles the number of shots fired by the plane from two to four at a time.
1942 Saturn, Items.png
Adds two side fighters that follow the plane and fire alongside it. The fighters can be destroyed if they are hit by enemies. Hitting an enemy with a fighter destroys both the enemy and the fighter. The fighters depart for boss fights.
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Suppresses enemy fire for 15 seconds.
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Destroys all on-screen enemies.
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Gives the player another use of the loop ability (which is not carried over to the next stage if unused), up to a maximum of 4*.
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Gives the player an extend.
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Awards 1,000 bonus points.
1942 Saturn, Items.png
Yashichi
Awards 5,000 bonus points. These are dropped by green planes with erratic flight patterns. This symbol occurs frequently as a bonus item in Capcom games.

Stages

The stages start at Midway (part of the Hawaiian archipelago) and end at Tokyo.

Midway

1942 Saturn, Stage 1.png

Stage 1
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1942 Saturn, Stage 2.png

Stage 2
1942 Saturn, Stage 2.png

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Stage 3
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Stage 4
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Marshall

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Stage 5
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1942 Saturn, Stage 6.png

Stage 6
1942 Saturn, Stage 6.png

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Stage 7
1942 Saturn, Stage 7.png

1942 Saturn, Stage 7 Boss.png

Stage 7 Boss
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1942 Saturn, Stage 8.png

Stage 8)
1942 Saturn, Stage 8.png
Attu

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Stage 9
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Stage 10
1942 Saturn, Stage 10.png

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Stage 11
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Stage 12
1942 Saturn, Stage 12.png
Rabaul

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Stage 13
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Stage 14
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Stage 15
1942 Saturn, Stage 15.png

1942 Saturn, Stage 15 Boss.png

Stage 15 Boss
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Stage 16
1942 Saturn, Stage 16.png
Leyte

1942 Saturn, Stage 17.png

Stage 17
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Stage 18
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Stage 19
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Stage 20
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Saipan

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Stage 21
1942 Saturn, Stage 21.png

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Stage 22
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Stage 23
1942 Saturn, Stage 23.png

1942 Saturn, Stage 23 Boss.png

Stage 23 Boss
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Stage 24
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Iwo Jima

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Stage 25
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Stage 26
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Stage 27
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Stage 28
1942 Saturn, Stage 28.png
Okinawa

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Stage 29
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Stage 30
1942 Saturn, Stage 30.png

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Stage 31
1942 Saturn, Stage 31.png

1942 Saturn, Stage 31 Boss.png

Stage 31 Boss
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Stage 32
1942 Saturn, Stage 32.png

1943

1943 Kai

History

Release

This is the first release in the Capcom Generation series. The Sega Saturn versions of these games were exclusively released in Japan, but the PlayStation versions of the first four volumes were released in a bundle titled Capcom Generations in Europe (except for the German version, which omits the fourth volume).

Magazine articles

Main article: Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai/Magazine articles.

Promotional material

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Print advert in Sega Saturn Magazine (JP) #1998-25: "1998-25 (1998-09-11,18)" (1998-08-28)
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Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
CD Consoles (FR) NTSC-J
30
[4]
Famitsu (JP) NTSC-J
58
[5]
Joypad (FR)
30
[6]
Saturn Fan (JP) NTSC-J
57
[7]
Saturn Fan (JP) NTSC-J
66
[8]
Sega Saturn Magazine (UK) NTSC-J
66
[9]
Sega Saturn Magazine (JP) NTSC-J
73
[10]
Sega Saturn Magazine (JP) NTSC-J
83
[11]
Sega Saturn
58
Based on
8 reviews

Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai

Saturn, JP
CapcomGeneration1 Saturn JP Box Back.jpgCapcomGeneration1 Saturn JP Box Front.jpg
Cover
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Spinecard
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Disc

Technical information

Main article: Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai/Technical information.

References

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NEC Retro has more information related to 1942
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NEC Retro has more information related to 1943 Kai


Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai

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Main page | Comparisons | Magazine articles | Reception | Technical information


Books: Capcom Generation Koushiki Guide Book (1999)

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Capcom Generation compilations
Capcom Generation: Dai 1 Shuu Gekitsuiou no Jidai (1998) | Capcom Generation: Dai 2 Shuu Makai to Kishi (1998) | Capcom Generation: Dai 3 Shuu Koko ni Rekishi Hajimaru (1998) | Capcom Generation: Dai 4 Shuu Kokou no Eiyuu (1998) | Capcom Generation: Dai 5 Shuu Kakutouka-tachi (1998)