Difference between revisions of "Hiroshi Miyamoto"

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{{sub-stub}}'''{{PAGENAME}}''' (宮本 広志) is a member of Sonic Team. Before joining Sega, his very first game was Steel Battalion: Line of Contact on the first Xbox console in 2004, credited as one of the Testers.{{ref|http://www.mobygames.com/game/xbox/steel-battalion-line-of-contact/credits}} He made his debut at Sonic Team with multiple roles for the spin-off racing game, Sonic Riders, and contributed to the game design aspects of Sonic’s 15th anniversary game. He also attends events such as E3.  
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{{sub-stub}}'''{{PAGENAME}}''' (宮本 広志) is a member of Sonic Team. Before joining Sega, his very first game was Steel Battalion: Line of Contact on the first Xbox console in 2004, credited as one of the Testers.{{ref|http://www.mobygames.com/game/xbox/steel-battalion-line-of-contact/credits}} He made his debut at Sonic Team with multiple roles for the spin-off racing game, Sonic Riders, and contributed to the game design aspects of Sonic’s 15th anniversary game.
  
 
==Production history==
 
==Production history==

Revision as of 15:15, 31 July 2018

Hiroshi Miyamoto.PNG
Hiroshi Miyamoto
Company(ies): Sega of Japan
Role(s): Designer, Director

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Hiroshi Miyamoto (宮本 広志) is a member of Sonic Team. Before joining Sega, his very first game was Steel Battalion: Line of Contact on the first Xbox console in 2004, credited as one of the Testers.[1] He made his debut at Sonic Team with multiple roles for the spin-off racing game, Sonic Riders, and contributed to the game design aspects of Sonic’s 15th anniversary game.

Production history

Games

Music

  • The Works II (CD; 2016) — Producers & Directors for the Original Projects

References