Difference between revisions of "Prince of Persia 2: The Shadow and the Flame"

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| publisher={{company|[[Psygnosis]]}}, {{company|[[Titus]]}}
| title=
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| developer={{company|[[Brøderbund Software]]}}<br>{{company|[[Microïds]]|system=MD}}
| publisher=[[Brøderbund Software]], [[Psygnosis]]
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| system=[[Sega Mega Drive]]
| developer=[[Brøderbund Software]], [[Microïds]]
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| sounddriver=[[GEMS]]
| system=DOS, Mac OS, SNES, [[Sega Mega Drive]] (unreleased)
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| romsize=2MB
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| cancelledstate=Late
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| status=Prototype dumped
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| date={{MissedRelease|MD|1996-08{{magref|mms|47|80}}}}
| europe=1993
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{{MissedRelease|MD|1996-09{{magref|megaforce|52|35}}}}
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| japan=1993
 
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'''''Prince of Persia 2: The Shadow and the Flame''''' is the sequel to the 1989 hit ''[[Prince of Persia]]''. Released for DOS computers in 1993, ports were made to the Apple Macintosh in 1994 and the Super Nintendo in 1995. It was followed by ''[[Prince of Persia 3D]]'', which saw a release on the [[Sega Dreamcast]] and Windows PCs in 1999. ''Prince of Persia 2'' is more action packed than its predeccessor, focusing less on dungeon mazes and more on fighting and puzzle solving.
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'''''Prince of Persia 2: The Shadow and the Flame''''' is the sequel to the 1989 game ''[[Prince of Persia]]''. It was released for the [[IBM PC]] in 1993, with ports to Apple Macintosh in 1994, Japanese home computers in 1995 and the [[Super NES]] in 1996. The sequel is more action-based than the original, with less emphasis on dungeon mazes and puzzle solving.
  
A port to the [[Sega Mega Drive]], due to be released in 1996 was planned, but cancelled. Development of this port was handled by [[Microïds]], and the game was to be published by [[Psygnosis]]. [[sonic:Drx|Drx]] released a prototype of the Mega Drive game on August 11, 2006, which dates back to February 20th, 1995. Though more graphically accurate to the DOS original than the SNES port, it is let down by squeaky music and other flaws due to its incomplete status. There is also less time to complete the game (75 minutes) and the health colours have been reversed for some reason.
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A port to the [[Sega Mega Drive]] was planned for a 1996 release, but ultimately cancelled. Development of this port was handled by [[Microïds]], and the game was produced and set to be published at first by [[Psygnosis]], and then by [[Titus]], which managed to release their self-developed SNES version in late 1996 (coincidentially, this version was also produced by Psygnosis). The series wouldn't return to Sega consoles until the release of ''[[Prince of Persia: Arabian Nights]]''.
  
[[Category:Unreleased Mega Drive Games]]
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==Prototype==
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A mostly finished prototype, with a 1995-02-20 build date, has been dumped and released{{ref|http://hiddenpalace.org/Prince_of_Persia_2_prototype}}. This version of ''Prince of Persia 2'' is relatively faithful to the original IBM PC, although is not entirely optimised for the system and cannot be completed through normal means.
  
==Downloads==
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Audio only plays through the left speaker, and does not take full advantage of the hardware. There are a number of layout changes and graphical differences (as well as a different-coloured HUD) alongside simplified cutscenes and an ever-present "minutes remaining" counter, despite the game only requiring it mid-way through the adventure.
  
Megadrive port of Prince of Persia 2, sequel of one of the greatest games ever. In a quick comparison, this port is worse than the SNES one (sadly). This game was canned for unknown reasons. From hidden-palace.org
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Despite its unfinished state, the prototype is said to compare favourably to the released Super NES port, which makes significantly more changes and is generally less responsive than all other versions. Curiously the opposite is true of the first ''Prince of Persia'' game, where it is the Mega Drive version that is less controllable.
  
{{Download|file=Prince of Persia 2 Sega Megadrive.rar|filesize=1.2MB}}
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==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
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{{ratings|MD}}
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==ROM dump status==
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{{romtable|unreleased=yes|
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{{rom|MD|sha1=ba63dc1e521bee68b4121b626061ebb203ac63c6|size=2MB|date=1995-02-20|source=|comments=|quality=good|prototype=yes|file=Prince of Persia 2 (prototype).7z}}
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}}
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==References==
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{{NECRetro|italics=yes}}
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<references />
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{{PrinceOfPersia}}

Latest revision as of 04:58, 19 April 2022

PoP2 Title.png

Prince of Persia 2: The Shadow and the Flame
System(s): Sega Mega Drive
Publisher: Psygnosis, Titus
Developer: Brøderbund Software
Sega Mega Drive
Microïds
Planned release date(s): 1996-08[1], 1996-09[2], 1996-11[3]
State before cancellation: Late in development
Status of prototype(s): Prototype dumped
Sound driver: GEMS

Prince of Persia 2: The Shadow and the Flame is the sequel to the 1989 game Prince of Persia. It was released for the IBM PC in 1993, with ports to Apple Macintosh in 1994, Japanese home computers in 1995 and the Super NES in 1996. The sequel is more action-based than the original, with less emphasis on dungeon mazes and puzzle solving.

A port to the Sega Mega Drive was planned for a 1996 release, but ultimately cancelled. Development of this port was handled by Microïds, and the game was produced and set to be published at first by Psygnosis, and then by Titus, which managed to release their self-developed SNES version in late 1996 (coincidentially, this version was also produced by Psygnosis). The series wouldn't return to Sega consoles until the release of Prince of Persia: Arabian Nights.

Prototype

A mostly finished prototype, with a 1995-02-20 build date, has been dumped and released[4]. This version of Prince of Persia 2 is relatively faithful to the original IBM PC, although is not entirely optimised for the system and cannot be completed through normal means.

Audio only plays through the left speaker, and does not take full advantage of the hardware. There are a number of layout changes and graphical differences (as well as a different-coloured HUD) alongside simplified cutscenes and an ever-present "minutes remaining" counter, despite the game only requiring it mid-way through the adventure.

Despite its unfinished state, the prototype is said to compare favourably to the released Super NES port, which makes significantly more changes and is generally less responsive than all other versions. Curiously the opposite is true of the first Prince of Persia game, where it is the Mega Drive version that is less controllable.

Magazine articles

Main article: Prince of Persia 2: The Shadow and the Flame/Magazine articles.
Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Computer & Video Games (UK)
25
[5]
Mean Machines Sega (UK)
75
[1]
Sega Power (UK)
27
[6]
Sega Mega Drive
42
Based on
3 reviews

Prince of Persia 2: The Shadow and the Flame


ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32
MD5
SHA-1 ba63dc1e521bee68b4121b626061ebb203ac63c6
2MB 1995-02-20 Download.svg (1.1 MB) (info) Page

References

Necretro-round.svg
NEC Retro has more information related to Prince of Persia 2: The Shadow and the Flame



Prince of Persia games for Sega systems
Sega Master System
Prince of Persia (1992)
Sega Game Gear
Prince of Persia (1992)
Sega Mega-CD
Prince of Persia (1992)
Sega Mega Drive
Prince of Persia (1993) | Prince of Persia 2: The Shadow and the Flame (Cancelled)
Sega Dreamcast
Prince of Persia: Arabian Nights (2000)