Prince of Persia
From Sega Retro
- For the Sega Mega-CD game, see Prince of Persia (Mega-CD).
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Prince of Persia | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Tengen (US) Domark (EU) Domark | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Brøderbund Software Domark | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Tengen (US) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Apple II | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Prince of Persia is a platform game created by Jordan Mechner for the Apple II computer. It has been ported to many of platforms over the years, including the Sega Mega Drive, Sega Mega-CD, Sega Master System and Sega Game Gear.
Contents
Story
The Grand Vizier Jaffar has thrown you into a dungeon and is forcing the princess of Persia to marry him within the hour. You must escape the dungeon, defeat Jaffar and rescue the princess to become the prince of Persia.
History
Legacy
The game was revolutionary at the time due to the quality of the animation, and is now considered a classic among gamers. It has also inspired several sequels, starting with Prince of Persia 2: The Shadow and the Flame, and a feature length movie.
Versions
While all four versions of the game stem from the same source (Jordan Mechner's Apple II version, published by Brøderbund Software in 1989), each of the Sega versions were handled by different teams and arrived at different periods between 1992 and 1993. The game was written in 6502 assembly language for the Apple II, meaning almost every version of the game had to be re-written for the differing hardware.
The Mega-CD version was the first Sega port of the game to be released, landing in Japan in August 1992. This version was developed by Bits Laboratory and was originally published by Victor Musical Industries, with Sega handling publishing duties overseas. The Mega-CD version uses similar updated designs and aesthetics as previous Japanese conversions from 1991 (handled by Riverhillsoft and released for the PC Engine, X68000, PC-9801 and FM Towns), albeit with voiceovers in the introduction sequence instead of text.
The Game Gear and Master System versions are largely identical bar differences in screen resolution, and, together with the Mega Drive version, were developed as contract work for Domark.
Domark's Richard Walker re-wrote the game in 68000 assembly for the Mega Drive, using a version of the source code written in C as a base[13] and the enhanced graphics of the Macintosh version. The levels were re-built by eye by playing the IBM PC version of the game, with a four extra levels created by Jim Blackler[13].
Despite having already appeared on the Mega-CD, the Mega Drive is completely different, with more detailed graphics and a different introduction sequence.
Production credits
Mega Drive version
- Programming: Richard Walker
- Graphics: Lloyd Baker
- Sound Effects: Mike Ash
- Quality Assurance: Gary Patino
- Production: Chris Johnson
- Special Thanks: Jim Blackler, Jason Cunningham, Steve Calfee, Bill Hindorff, Earl Vickers, Mitzi McGilvray
- Source:
- In-game credits (US version)
- Programming: Richard Walker, Jim Blackler
- Artwork: Lloyd Baker
- Sound Effects: Mike Ash
- Quality Assurance Management: Gary Patino
- Testing: Ken Jordan, Tim Mawson, Matt Miller
- Production: Chris Johnson
- Further Artwork: Jason Cunningham
- Source:
- In-game credits (EU version)
Master System version
- Code: J. Tripp
- Music by: Matt Furniss
- Graphics: Matt Hicks, Saurav Sarkar
- Published by: Domark Software Ltd
- Source:
- Opening demo credits
Game Gear version
- Code: J. Tripp, K. Parker
- Music by: Matt Furniss
- Graphics: Matt Hicks, Saurav Sarkar
- Published by: Domark Group Ltd
- Source:
- Opening demo credits
Magazine articles
- Main article: Prince of Persia/Magazine articles.
Promotional material
- Main article: Prince of Persia/Promotional material.
Physical scans
Mega Drive version
Sega Retro Average | ||||||
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79 | |
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Based on 23 reviews |
Mega Drive, SE (Rental) |
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Master System version
Sega Retro Average | ||||||
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89 | |
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Based on 22 reviews |
Game Gear version
Sega Retro Average | ||||||
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86 | |
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Based on 16 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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256kB | Cartridge (EU) | |||||||||||
? |
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256kB | Cartridge (US/EU) |
References
- ↑ File:PoP GG EU Box Back.jpg
- ↑ GamePro, "December 1993" (US; 1993-xx-xx), page 189
- ↑ GamePro, "April 1994" (US; 1994-xx-xx), page 32
- ↑ Computer & Video Games, "March 1994" (UK; 1994-02-15), page 102
- ↑ Sega Magazine, "March 1994" (UK; 1994-02-15), page 106
- ↑ Computer & Video Games, "July 1994" (UK; 1994-06-15), page 81
- ↑ 7.0 7.1 Sega Pro, "July 1992" (UK; 1992-06-18), page 59
- ↑ 8.0 8.1 Computer & Video Games, "July 1992" (UK; 1992-06-15), page 27
- ↑ Sega Power, "July 1992" (UK; 1992-06-04), page 27
- ↑ GamePro, "July 1992" (US; 1992-xx-xx), page 90
- ↑ Computer & Video Games, "October 1992" (UK; 1992-09-15), page 17
- ↑ Computer & Video Games, "September 1992 (Go! Issue 11)" (UK; 1992-08-15), page 12
- ↑ 13.0 13.1 Interview: Jim Blackler by Segacollection.com
- ↑ Computer & Video Games, "April 1994" (UK; 1994-03-15), page 36
- ↑ GamePro, "April 1994" (US; 1994-xx-xx), page 30 (32)
- ↑ Joypad, "Mars 1994" (FR; 1994-0x-xx), page 80-81 (80)
- ↑ Mega Force, "Février 1994" (FR; 1994-0x-xx), page 112-113 (112)
- ↑ Mega Fun, "03/94" (DE; 1994-02-23), page 105 (97)
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 92-94 (92)
- ↑ Mean Machines Sega, "April 1994" (UK; 1994-02-28), page 74-75 (74)
- ↑ Player One, "Mars 1994" (FR; 1994-0x-xx), page 88-89 (88)
- ↑ Play Time, "7/94" (DE; 1994-06-xx), page 138 (132)
- ↑ Sega Magazine, "March 1994" (UK; 1994-02-15), page 106/107 (106)
- ↑ 24.0 24.1 Sega Force, "July 1992" (UK; 1992-06-xx), page 10-13 (12)
- ↑ SuperGamePower, "Abril 1994" (BR; 1994-0x-xx), page 72-77 (72)
- ↑ Video Games, "4/94" (DE; 1994-03-23), page 86 (82)
- ↑ Consoles +, "Septembre 1992" (FR; 1992-0x-xx), page 112-114 (112)
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 150
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
- ↑ Hobby Consolas, "Octubre 1992" (ES; 1992-xx-xx), page 110-111 (102)
- ↑ Joypad, "Septembre 1992" (FR; 1992-0x-xx), page 80-81 (80)
- ↑ Joystick, "Septembre 1992" (FR; 1992-0x-xx), page 198
- ↑ Mean Machines, "July 1992" (UK; 1992-06-27), page 88-90 (88)
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 135
- ↑ Player One, "Novembre 1992" (FR; 1992-11-10), page 90-91 (86)
- ↑ Sega Pro, "July 1992" (UK; 1992-06-18), page 58-59 (58)
- ↑ Sega Zone, "November 1992" (UK; 1992-10-28), page 74-76 (74)
- ↑ Sega Force, "2/92" (SE; 1992-11-19), page 23
- ↑ Sega Force, "June 1993" (UK; 1993-05-06), page 74
- ↑ Supersonic, "Novembre 1992" (FR; 1992-xx-xx), page 24
- ↑ Video Games, "8/92" (DE; 1992-07-22), page 95 (91)
- ↑ Consoles +, "Novembre 1992" (FR; 1992-1x-xx), page 148
- ↑ Computer & Video Games, "September 1992 (Go! Issue 11)" (UK; 1992-08-15), page 12-13 (12)
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 168
- ↑ Electronic Gaming Monthly, "January 1993" (US; 199x-xx-xx), page 38
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 70
- ↑ Joypad, "Janvier 1993" (FR; 199x-xx-xx), page 149
- ↑ Joystick, "Février 1993" (FR; 1993-0x-xx), page 185
- ↑ Mean Machines Sega, "January 1993" (UK; 1992-12-28), page 96-97 (96)
- ↑ Play Time, "3/93" (DE; 1993-02-10), page 107
- ↑ Sega Power, "September 1993" (UK; 1993-08-05), page 102
- ↑ Sega Pro, "August 1992" (UK; 1992-07-16), page 66
- ↑ Sega Force, "September 1992" (UK; 1992-08-13), page 56-57 (56)
- ↑ Video Games, "2/93" (DE; 1993-01-27), page 120 (118)
- ↑ Zero, "August 1992" (UK; 1992-07-xx), page 78
![]() NEC Retro has more information related to Prince of Persia. |
Prince of Persia | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Region coding
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Prince of Persia games for Sega systems | |
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Prince of Persia (1992) | |
Prince of Persia (1992) | |
Prince of Persia (1992) | |
Prince of Persia (1993) | Prince of Persia 2: The Shadow and the Flame (Cancelled) | |
Prince of Persia: Arabian Nights (2000) |
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