Difference between revisions of "Sonic 2sday"

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[[File:Sonic 2sday shipment badge.jpeg|320px|right|thumb|Sonic 2sday was a significant accomplishment for [[Sega of America]].]]
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[[File:Sonic 2sday shipment badge.jpeg|280px|right|thumb|Sonic 2sday was a significant accomplishment for [[Sega of America]].]]
  
{{stub}}'''{{PAGENAME}}''' was a [[Sega of America]] marketing campaign centered around the Western release date of [[sonic:Sonic the Hedgehog 2|Sonic the Hedgehog 2]], Tuesday, November 24, 1992. Created by Director of Global Marketing [[Al Nilsen]], the campaign was highly promoted, and its success further established [[Sega]] as a household name.
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{{stub}}'''{{PAGENAME}}''' was a [[Sega of America]] marketing campaign centered around the Western release date of ''[[Sonic the Hedgehog 2 (Mega Drive)|Sonic the Hedgehog 2]]'', Tuesday, November 24, 1992. Created by Director of Global Marketing [[Al Nilsen]], the campaign was highly promoted, and its success further established [[Sega]] as a household name.
  
 
The name is a portmanteau of the words ''Sonic 2'' and ''Tuesday''.
 
The name is a portmanteau of the words ''Sonic 2'' and ''Tuesday''.
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==History==
 
==History==
 
===Legacy===
 
===Legacy===
Sonic 2sday is the first significant occurance of a synchronized game release date. Previously, games would begin showing up in stores at irregular dates, with some retailers not getting stock until well after others. [[sonic:Sonic the Hedgehog 2|Sonic the Hedgehog 2]]‘s American and European releases were locked to a single day, building excitement further by giving buyers a calendar date to anticipate.
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Sonic 2sday is the first significant occurence of a synchronized game release date. Previously, games would begin showing up in stores at irregular dates, with some retailers not getting stock until well after others. ''[[Sonic the Hedgehog 2 (Mega Drive)|Sonic the Hedgehog 2]]''‘s American and European releases were locked to a single day, building excitement by giving buyers a calendar date to anticipate.
  
The video game industry would later adopt Nilsen’s model as the de-facto standard. Games are generally available on a publically-known date, much like movies. Additionally, video games are often still released on a Tuesday.
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The video game industry would later adopt [[Al Nilsen]]’s model as the de-facto standard. Games are generally available on a publically-known date, much like movies. Additionally, video games are often still released on a Tuesday.
  
 
==Promotional material==
 
==Promotional material==
 
 
===Clothing===
 
===Clothing===
 
<gallery>
 
<gallery>
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===Displays===
 
===Displays===
 
<gallery>
 
<gallery>
File:Sonic 2sday banner pre release.jpeg|A prototype promotional banner as seen before release.{{ref|http://web.archive.org/web/20210422095054/https://twitter.com/alnilsen/status/474583648562200576}}
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File:Sonic 2sday banner pre release.jpeg|A prototype promotional banner (with portion covered.){{ref|http://web.archive.org/web/20210422095054/https://twitter.com/alnilsen/status/474583648562200576}}
File:Sonic 2sday banner.jpeg|A promotional banner as seen after release.
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File:Sonic 2sday banner.jpeg|A promotional banner.{{ref|http://web.archive.org/web/20210424104105/https://comics.ha.com/itm/video-games/nintendo/sonic-the-hedgehog-2-sonic-2sday-sega-genesis-promotional-advertisement-banner/a/7224-93070.s}}
 
File:Sonic 2sday shipment badge.jpeg|The decal attached to [[wikipedia:Emery Worldwide|Emery Worldwide]] shipping trucks as they delivered games upon the eve of Sonic 2sday.{{ref|http://web.archive.org/web/20210422094903/https://twitter.com/alnilsen/status/537018599055958016}}
 
File:Sonic 2sday shipment badge.jpeg|The decal attached to [[wikipedia:Emery Worldwide|Emery Worldwide]] shipping trucks as they delivered games upon the eve of Sonic 2sday.{{ref|http://web.archive.org/web/20210422094903/https://twitter.com/alnilsen/status/537018599055958016}}
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File:Sonic 2sday shirt standee.jpeg|A promotional standee advertising the pre-order T-shirt.{{ref|http://web.archive.org/web/20210424100429/https://twitter.com/sonictoyhunter/status/1220908989187284992/photo/1}}
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</gallery>
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===Flyers===
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<gallery>
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File:Sonic 2sday poster prototype.jpeg|A prototype promotional poster, owned by [[Al Nilsen]].{{ref|http://web.archive.org/web/20210424102446/https://twitter.com/AlNilsen/status/669275610724724736/photo/1}}
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File:Sonic 2sday poster.jpeg|A promotional poster.
 
</gallery>
 
</gallery>
  
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===Television advertisements===
 
===Television advertisements===
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===Miscellaneous===
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<gallery>
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File:Sonic 2sday memorabilia.jpeg|A collection of campaign memorabilia assembled and owned by [[Al Nilsen]].{{ref|http://web.archive.org/web/20210424105907/https://twitter.com/alnilsen/status/935901321236008961}}
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</gallery>
  
 
==External links==
 
==External links==
*[https://www.youtube.com/watch?v=5iloW5-tDOM Video essay] by [https://www.youtube.com/user/Hogfather/about Badnik Mechanic]
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*''{{LinkYoutube|video=5iloW5-tDOM|title=The Sonic 2 Launch Party}}'' video essay by [https://www.youtube.com/user/Hogfather/about Badnik Mechanic] at [https://www.youtube.com YouTube]
  
 
==References==
 
==References==
{{multicol|
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<references/>
<references />
 
}}
 
  
 
[[Category:Marketing campaigns]]
 
[[Category:Marketing campaigns]]

Latest revision as of 18:12, 19 July 2023

Sonic 2sday was a significant accomplishment for Sega of America.

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Sonic 2sday was a Sega of America marketing campaign centered around the Western release date of Sonic the Hedgehog 2, Tuesday, November 24, 1992. Created by Director of Global Marketing Al Nilsen, the campaign was highly promoted, and its success further established Sega as a household name.

The name is a portmanteau of the words Sonic 2 and Tuesday.

History

Legacy

Sonic 2sday is the first significant occurence of a synchronized game release date. Previously, games would begin showing up in stores at irregular dates, with some retailers not getting stock until well after others. Sonic the Hedgehog 2‘s American and European releases were locked to a single day, building excitement by giving buyers a calendar date to anticipate.

The video game industry would later adopt Al Nilsen’s model as the de-facto standard. Games are generally available on a publically-known date, much like movies. Additionally, video games are often still released on a Tuesday.

Promotional material

Clothing

Displays

Flyers

Print advertisements

Television advertisements

Miscellaneous

External links

References

  1. @alnilsen on Twitter (Wayback Machine: 2021-04-24 09:43)
  2. @alnilsen on Twitter (Wayback Machine: 2021-04-22 09:55)
  3. @alnilsen on Twitter (Wayback Machine: 2021-04-22 09:50)
  4. https://comics.ha.com/itm/video-games/nintendo/sonic-the-hedgehog-2-sonic-2sday-sega-genesis-promotional-advertisement-banner/a/7224-93070.s (Wayback Machine: 2021-04-24 10:41)
  5. @alnilsen on Twitter (Wayback Machine: 2021-04-22 09:49)
  6. @sonictoyhunter on Twitter (Wayback Machine: 2021-04-24 10:04)
  7. @AlNilsen on Twitter (Wayback Machine: 2021-04-24 10:24)
  8. @alnilsen on Twitter (Wayback Machine: 2021-04-24 10:59)