Difference between revisions of "Traysia"
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Traysia | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Riot (JP), Renovation Products (US) | |||||||||||||||
Developer: Nihon Telenet | |||||||||||||||
Genre: RPG[1] | |||||||||||||||
Number of players: 1 | |||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Traysia, known in Japan as Minato no Traysia (港のトレイジア), is a Sega Mega Drive role-playing game developed by Nihon Telenet. First published in Japan by Riot in February 1992, the game was later published in the United States by Renovation Products the following April. Traysia has gained a reputation as one of the poorest-quality role-playing games for the Sega Mega Drive, and is notorious for its unoptimized nature; in particular, the game is unable to smoothly scroll the screen upon character movement, and noticeably stutters with every step taken.
Contents
Story
Roy is the nephew of a traveling merchant from the port town Johanna who, fueled by vivid memories of mountains he doesn't remember ever living near, follows his uncle to explore the world. Traysia, his childhood girlfriend, leaves Roy with a pendant serving as a memento.
Gameplay
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Overworld
Menus
Versions
Localised names
Language | Localised Name | English Translation |
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English (US) | Traysia | Traysia |
Japanese | 港のトレイジア | Minato no Traysia |
Production credits
Japanese version
- 企画: 宇津 英治, 斉藤 三弥, 佐々木 睦
- グラフィックデザイン: デビッド岩田, 梨子 夏生, 馬篭 浩平
- プログラム: UAI, 大竹 智, DEE
- 技術監修: ジョナサン山本
- キャラクターデザイン: 前田 真宏
- ADディレクター: 猫
- ADスタッフ: 吉岡 孝夫, 三浦 遊馬, 大野 勝久, (株)ADファクター
- コーディネイト: (株)創通エージェンシー, 下坂 圭
- 音楽協力: (株)ビジネスサポート, 湯浅 稔
- 音楽監修: 小川 史生
- USスタッフ: TAKAMI KINIOSHITA, HIDEKI HIRAGA, LINDA LAVIN, DAVID IZAT
- スペシャルサンクス: ライオットデバッカーズ
- 協力: 福島 次郎, 福島 和行, 福島 雄二, 阿部 好延, 白石 文子
- 制作監修: 菊池 栄二
- 制作総指揮: 福島 孝
- 制作: (株)日本テレネット
English version
- Script: Eiji Utsu, Mitsuya Saitou, Mutsumi Sasaki
- Graphic Designer: David Iwata, Natsumi Nashiko, Kohei Magome
- Program: UAI, Satoshi Ohtake, DEE
- Program Director: Masayasu Yamamoto
- Characters Designer: Mahiro Maeda
- Ad Director: Neko
- Ad Staff: Takao Yoshioka, Yuuma Miura, Katsuhisa Ohno, AD FACTOR, Co.,Ltd.
- Support: Soutsu Agency, Co.,Ltd., Kei Simosaka
- Music Coordinators: Business Support, Co.,Ltd., Minoru Yuasa
- Music Director: Sinobu Ogawa
- US Staff: Takami Kinoshita, Hideki Hiraga, Corey Tresidder, Kazuo Noji, Reiko Sato James & Associates
- Special Thanks: Riot Debugger's
- Production Coordinators: Jiro Fukushima, Kazuyuki Fukushima, Yuuji Fukushima, Yoshinobu Abe, Humiko Siraishi
- Production Director: Eiji Kikuchi
- Production Manager: Takasi Fukushima
- Producer: Telenet Japan, Co.,Ltd.
Magazine articles
- Main article: Traysia/Magazine articles.
Promotional material
- Main article: Traysia/Promotional material.
Physical scans
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45 | |
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Based on 12 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1992-01-22 | Cartridge (JP) | Page | |||||||||
✔ |
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1MB | 1992 | Cartridge (US) | Page |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "January 1992" (JP; 1991-12-07), page 31
- ↑ Sega Visions, "May/June 1992" (US; 1992-xx-xx), page 58
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 320
- ↑ Beep! MegaDrive, "March 1992" (JP; 1992-02-08), page 36
- ↑ Famitsu, "1992-02-21" (JP; 1992-02-07), page 38
- ↑ Hippon Super, "March 1992" (JP; 1992-02-04), page 82
- ↑ Mega Drive Fan, "May 1992" (JP; 1992-04-xx), page 115
- ↑ Mega, "March 1994" (UK; 1994-02-17), page 71
- ↑ Mega Play, "June 1992" (US; 1992-0x-xx), page 65
- ↑ Play Time, "(8/9)/92" (DE; 1992-07-08), page 95
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 68
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 206
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Video Games, "6/92" (DE; 1992-05-29), page 57
Traysia | |
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Main page | Hidden content | Magazine articles | Reception | Promotional material | Region coding | Technical information | Bootlegs
Prototypes: 1992-01-22
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