Difference between revisions of "Virtua Fighter 2"

From Sega Retro

old>Shobiz
(Top level headings are supposed to be h2, Virtua Fighter 2.1 is an inappropriate parent heading, too many credit headings to have separate h2s for, so putting that heading back)
old>MathUser
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Sound Desginer: [[Takenobu Mitsuyoshi]]<br>
 
Sound Desginer: [[Takenobu Mitsuyoshi]]<br>
  
===PC Divison(Marketing)===
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===PC Divison (Marketing)===
 
Group General Manager: Shinji Fujiwara<br>
 
Group General Manager: Shinji Fujiwara<br>
 
Managers: Tchie Tokoro, Yasuo Koike<br>
 
Managers: Tchie Tokoro, Yasuo Koike<br>

Revision as of 12:24, 23 October 2008

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Virtua Fighter 2 Genesis Title.png

Virtua Fighter 2
System(s): Arcade, Sega Saturn, Sega Mega Drive, PlayStation 2, PC
Publisher: Sega
Developer:
Genre: 3D Action

















Virtua Fighter 2 is a fighting game developed by Sega. It is the sequel to Virtua Fighter and the second game in the Virtua Fighter series. The arcade version was created by the Sega's Yu Suzuki-headed AM2 in 1994. It was then ported to the Sega Saturn in 1995 and Microsoft Windows in 1997. In addition, Virtua Fighter 2 was converted for the PlayStation 2 in 2004 as part of Sega's Ages 2500 series in Japan.

Virtua Fighter 2 was also remade for the Genesis in 1996, but as a sprite based 2D fighter. This port was included in the 2006's Sega Genesis Collection and was also released on Nintendo Wii's Virtual Console on March 20, 2007 in Japan, and also April 16, 2007 in the US.

Virtua Fighter 2 was known for its breakthrough graphics that made good use of Sega's Model 2 arcade hardware. This hardware was able to run the game at 60 frames per second at a high resolution without slowdown. The Saturn version was also known for impressive graphics, especially on a system that was never really built to be 3D-friendly.

The Saturn port allowed for the arena size to be adjusted down or all the way up to 82 meters. This is the only game in the series, other than Virtua Fighter Remix, that could have such size adjustments. The energy meter was also adjustable and could even be set to infinity. This allows for practicing of moves or cheating. By adjusting the arena to a small size and giving characters infinite health the player could play what some have called a "sumo match" and the players could only win by knocking their opponent out of the ring.

Virtua Fighter 2.1

Virta Fighter 2.1 was a Japanese-only release. This version featured re-tweaked gameplay, slightly enhanced graphics and the ability to play as a newly-designed Dural. This version was also released in the Sega Ages 2500 series. It is possible to switch to the 2.1 gameplay mechanics in the Saturn port, but none of the other features are updated. The 2.1 mode can also be activated in the PC version.

Production Credits

Production Credits (Saturn Team)

Producer: Yu Suzuki
Director: Keiji Okayasu

Programmers

System Program: Tetsuya Sugimoto
Collision Program: Hideya Shibazaki
Motion Program: Hiroaki Shoji
Enemy Program: Takayuki Yamaguchi
Movie Program: Kazua Ohtani
Command Program: Shinji Ohshima
Texture Program: Takeshi Matsuda
Scroll Program: Hiroki Okajima

Graphic Designer

Movie Design: Yoshinao Asako
Background Design: Youji Kato
Character Design: Kaori Yamamoto, Kaoru Nagahama
Scroll Design: Ryoya Yui

Sound

Producer: Takayuki Nakamura
Music Arranger & Director: Takenobu Mitsuyoshi
Sound Design: Kazuhiko Kouchi
Music Programmer: Teruo Nakano (Silly Walk)
Recording Director: Tatsutoshi Narita (SEGA Digital Studio)
Recording Engineer: Naoyuki Machida (SEGA Digital Studio)
Recording Manager: Fumitaka Shibata (SEGA Digital Studio)

Publicity: Kouji Umeda, Nobutaka Arii
Special Thanks: Matsuhide Mizoguchi, Yutaka Nishino, Shigenobu Iga, Hiroshi Kawaguchi, Virtua Fighter 2 Arcade Team, SGL Team, 81 Produce Co.
Created By: Sega AM2
Presented By: Sega

Production Credits (PC Team)

Producer: Toshinori Asai
Director: Tadashi Ihoroi
Supervisor: Yu Suzuki
Assistant Producer: Shun Arai
Main Programmer: Kouichi Nagata
Programmers: Masato Hagishita, Yasuhiro Suzuki, Hajime Sawada, Yoshihiko Toyoshima, Toshinori Suzuki, Kazuhisa Hasuoka, Tomonobu Takahashi
Graphic Designers: Hisato Fukumoto, Tomoharu Tanaka, Katsufumi Yoshimori, Yumi Morikawa
Sound Desginer: Takenobu Mitsuyoshi

PC Divison (Marketing)

Group General Manager: Shinji Fujiwara
Managers: Tchie Tokoro, Yasuo Koike
Staffs: Ryousuke Kaji, Junko Yasui, Yoshirou Tateyama, Satomi Kawasaki, Takeshi Tsugane, Yasuhide Nagasawa, Shinya Itoh, Shozo Hirano
Manual & Package Producers: Taiji Okamoto, Sakuta
Manual Editor: Mitsuaki Chouno
Manual & Package Designers: Toshiki Yamaguchi, Hisashi Nishimura
Help Editor: Tadashi Ihoroi, Takako Higuchi
Publicity: Hiroyuki Otaka, Toshirou Nakayama

Special Thanks: AM R&D Dept. #2, Virtua Fighter 2 Arcade Team, Virtua Fighter 2 Saturn Team, ASCII Corporation(Tech Win), Takahiko Kobayashi(Sega PC Check Team), Youichirou Inoue(Sega PC Check Team), Kazuyuki Hagihara(Sega PC Check Team), Tomohisa Nakayasu(Sega PC Check Team), Motoki Shinohara(Super Player), Takayuki Haneda(Super Player), Toyohiko Yoshimine(Super Player)
Created By: Sega AM2
Presented By: Sega