Difference between revisions of "Wally wo Sagase!"

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==History==
 
==History==
 
===Development===
 
===Development===
The game started development around October, when [[Sega AM3]] department manager [[Hisao Oguchi]] approached new director [[Juro Watari]] with the idea of creating a game based on ''Where's Wally?''{{magref|dmjp|1998-06|120}}.
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The game started development around October, when [[Sega AM3]] department manager [[Hisao Oguchi]] approached new director [[Juro Watari]] with the idea of creating a game based on ''Where's Wally?''.{{magref|dmjp|1998-06|120}}
  
 
===Legacy===
 
===Legacy===
 
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According to Watari, the game's trackball was later reused in the release of ''[[SegaSonic the Hedgehog]]''.{{ref|https://ghostarchive.org/archive/aLU0j|https://twitter.com/WATRIX_2021/status/532201594075353088}}{{ref|https://ghostarchive.org/archive/FfQTl|https://twitter.com/WATRIX_2021/status/1650733628698292224}}
  
 
==Production credits==
 
==Production credits==
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==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
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==Promotional material==
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{{gallery
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|{{galleryPrintAd|gamemachinejp|425|14}}
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}}
  
 
==Physical scans==
 
==Physical scans==

Latest revision as of 09:56, 1 May 2024

n/a

WallywoSagase title.png

Wally wo Sagase!
System(s): Sega System 18
Publisher: Sega
Developer:
Number of players: 1-3
Release Date RRP Code
Arcade (System 18)
JP
¥? ?































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Wally wo Sagase! (ウォーリーをさがせ!) is a 1992 arcade game by Sega for the Sega System 18 tying into the Where's Wally? (Where's Waldo? in the US) media franchise. It is only known to have been released in Japan, however most people use the translated name Where's Wally!; whether or not there was an overseas release is unknown.

Gameplay

You use a trackball to find Wally in a number of different ways (catching him in an animation, finding him in a door, finding him with only a small portion of the screen visible at a time, etc.).

History

Development

The game started development around October, when Sega AM3 department manager Hisao Oguchi approached new director Juro Watari with the idea of creating a game based on Where's Wally?.[2]

Legacy

According to Watari, the game's trackball was later reused in the release of SegaSonic the Hedgehog.[3][4]

Production credits

Source:
In-game credits


Source:
Uncredited


Magazine articles

Main article: Wally wo Sagase!/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Game Machine (JP) #425: "1992-05-01" (1992-05-01)
Logo-pdf.svg

Physical scans

System 18, JP
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"Top" instructions
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Instuction card(s)

References