|Developer: Sega R&D2|
|System(s): Sega Master System, Sega System E|
|Number of players: 1-2 (alternating)|
TransBot is a commonly found Sega Master System game first released in 1985. In Japan it is known as Astro Flash (アストロフラッシュ) and in Brazil it is known as Nuclear Creature. It was one of the first titles to be released on Sega Card, though was later re-released on cartridge. It is a sequel to the SG-1000 game Orguss.
It seemed like things were finally starting to get back together after the Nuclear War of the solar year 2,000.
People had emerged from their underground shelters. They built new downs. New forms of transportation. An all new society.
But something has gone wrong. DALAUS, an artificial intelligence computer left over from the now defunct regime is creating a dictatorial empire. DALAUS is already gaining control of one city - and it's rumoured that many of the guards are actually working for DALAUS.
The only thing that can stop this treacherous takeover is the new CA-214, a sophisticated transforming combat astro-plane. And the only one who can pilot this high-performance machine is you.
You'll have to destroy the enemy's ARM CARRIER. Then try to find DALAUS's hidden fortress and destroy ELGRAMZON to rid the earth of evil influence forever.
In TransBot, the player pilots a CA-214 starfighter, which has the ability to transform into a robot through power-up icons. It is a sidescrolling shoot-'em-up with a number of different levels and firing modes.
There is only one power-up in the game; the "Arm Capsule", which if collected (after shooting a ground-based "Arm Carrier") will cycle through seven modes (labeled A to G) until the user tells it to stop. This means the player has very little control over his/her firing method, however the powerup must be collected regularly to replenish ammunition.
The letters correspond to the following attacks:
C, E and F are fired in robot mode, making the player a bigger target for enemy fire.
|The "robot embodiment" of Dalaus, which is the closest TransBot gets to a boss. It is likely based on the AT-ST units from the Star Wars franchise.|
Along with a few other Master System/Mark III games of the time, Astro Flash was brought to Sega System E arcade hardware in 1986 in Japan. The arcade game had a Western release as Transformer, rather than Transbot. The arcade version has a number of graphical tweaks, the music is a bit different, and there are slight variants on the gameplay. In the System E version, the player can always change between robot and starfighter at will, and can increase his or her power by destroying more enemies rather than collecting icons.
Arrow Flash may be a sequel to this game due to the similar theme of gameplay and name.
Master System US hints (with Rambo: First Blood Part II)
|Sega Retro Average|
| Based on|
|System E, JP|