From Sega Retro
|System(s): Sega Master System, Sega System E|
|Developer: Sega R&D2|
|Number of players: 1-2 (alternating)|
This short article is in need of work. You can help Sega Retro by adding to it.
TransBot, known as Astro Flash (アストロフラッシュ) in Japan and Nuclear Creature in Brazil, is a commonly found Sega Master System game first released in 1985.. It was one of the first titles to be released on Sega Card, though was later re-released on cartridge. It is a spiritual sequel to the SG-1000 game Orguss.
It seemed like things were finally starting to get back together after the Nuclear War of the solar year 2,000.
People had emerged from their underground shelters. They built new downs. New forms of transportation. An all new society.
But something has gone wrong. DALAUS, an artificial intelligence computer left over from the now defunct regime is creating a dictatorial empire. DALAUS is already gaining control of one city - and it's rumoured that many of the guards are actually working for DALAUS.
The only thing that can stop this treacherous takeover is the new CA-214, a sophisticated transforming combat astro-plane. And the only one who can pilot this high-performance machine is you.
You'll have to destroy the enemy's ARM CARRIER. Then try to find DALAUS's hidden fortress and destroy ELGRAMZON to rid the earth of evil influence forever.
— US Maunal
In TransBot, the player pilots a CA-214 starfighter, which has the ability to transform into a robot through power-up icons. It is a sidescrolling shoot-'em-up with a number of different levels and firing modes.
There is only one power-up in the game; the "Arm Capsule", which if collected (after shooting a ground-based "Arm Carrier") will cycle through seven modes (labeled A to G) until the user tells it to stop. This means the player has very little control over his/her firing method, however the powerup must be collected regularly to replenish ammunition.
The letters correspond to the following attacks:
- A: "Normal Fire" (default weapon) - simple ">"-shaped projectiles which explode on impact
- B: "Beam" - larger, circular weapons which behave like the ripple laser from Gradius
- C: "Sword Fire" - easily the most powerful weapon in-game - an unstoppable beam encompassing a large vertical area
- D: "Cannon" - similar to A, only projectiles do not explode on impact
- E: "Diffusion Beam" - a three-way spreadshot mode
- F: "Two Direction Fire" - allows shooting both forwards and backwards
- G: Maximises the power of the currently selected weapon.
C, E and F are fired in robot mode, making the player a bigger target for enemy fire.
|The "robot embodiment" of Dalaus, which is the closest TransBot gets to a boss. It is likely based on the AT-ST units from the Star Wars franchise.|
Along with a few other Master System/Mark III games of the time, Astro Flash was brought to Sega System E arcade hardware in 1986 in Japan. The arcade game had a Western release as Transformer, rather than Transbot. The arcade version has a number of graphical tweaks, the music is a bit different, and there are slight variants on the gameplay. In the System E version, the player can always change between robot and starfighter at will, and can increase his or her power by destroying more enemies rather than collecting icons.
Arrow Flash may be a sequel to this game due to the similar theme of gameplay and name.
|Language||Localised Name||English Translation|
|Portuguese (Brazil)||Nuclear Creature|
Master System US hints (with Rambo: First Blood Part II)
- Main article: TransBot/Magazine articles.
Master System version
|Sega Retro Average|
| Based on|
|Master System, AU|
System E version
|System E, JP|
ROM dump status