Arrow Flash

From Sega Retro


ArrowFlash Title.png
Arrow Flash
System(s): Sega Mega Drive
Publisher: Sega (JP/EU), Renovation Products (US)
Sound driver: SMPS Z80
Genre: Shooting[1][2]

Number of players: 1
Release Date RRP Code
Sega Mega Drive
¥6,0006,000 G-4039
Sega Mega Drive
$49.9549.95[3] 49046
Sega Mega Drive
Sega Mega Drive
Sega Mega Drive
Sega Mega Drive
Sega Mega Drive
Sega Mega Drive
Arcade (Mega-Tech System)
£? ?

This short article is in need of work. You can help Sega Retro by adding to it.

Arrow Flash (アローフラッシュ) is a shoot-'em-up game created by Sega as a Sega Mega Drive exclusive title in 1990, with Renovation Products publishing it in the US. I.T.L was contracted to do the development of the game for Sega. The game is very common and has been re-released numerous times through various compilations. It was one of the first in it's genre for the Sega Mega Drive.

This game may be part of a series that started with Orguss and Astro Flash (aka Transbot/Transformer), due to the similar names and themes of gameplay.

Players will take control of Anna Schwinn (European Manual) / Zana Keene (US Manual) a pilot for United Government Space Force and attempt to a stop powerful alien empire named Zorgon V (Europe) / Viking Terrorists led by Great Hilagi (US) using a transformable mecha-space fighter named Arrow Flash (Europe) / ERX-75 "Chameleon" developed by Anna's father Herbert Schwinn / Zana's grand father Zerrek Keene.


The player can transform to either a ship or as a mech by pressing A. B fires a regular shot in both forms. As a ship, C shoots a barrage of large laser bullets in all directions; as a mech, C thrusts the player forward, making the player invincible for several seconds. This is the so called Arrow Flash. Depending on the options settings, these C Button attacks must be collected or charged up.

In mech shape, movement is faster and options (as in Gradius style options) stay in fixed position above and below the ship. In ship shape, the options follow the ship the same way they do in Konami's Gradius series. Options are indestructable, can fire shots and absorb small enemy bullets. The ships firing rate is rather high and the game is fast paced. Dying once removes all collected equipment, but the player can resume gameplay where they died.

The game borrows a lot of elements from other games in the genre, e.g. the background of the second half of stage 2 shows a Darius like hyperspace pattern, while the floating islands look like they belong to Gradius. Stage 4's jungle looks like it was inspired by Thunder Force III. Stage 5 has a wire network in the background, as also seen in R-Type.

Weapons & Pickups

  • "A" adds one arrow flash. It doesn't appear when the Arrow Flash is set to charge mode.
  • "E" adds an energy barrier that can sustain 3 hits, very similar to the barrier seen in Thunder Force III
  • "S" speeds up movement
  • "F" adds an option, up to two can be held at the same time

Weapons are described by roman numbers:

  • "I" is a straight forward moving laser, an update of the standard shot
  • "II" is an arrow shaped shot that covers a wider area, it goes diagonally in robot shape. It's a bit slower than "I"
  • "III" is a shot very similar to the wavey shot as seen in R-Type. It's the slowest of all shots

Production credits

  • Producer: RMS-106 (This is the model number of Hi-Zack from Z-Gundam anime series)
  • Opening: Ichiban
  • Program: CBR---RR, Daddy, Goshikisen
  • Graphic: Yanto, DT---R, Sod, Noise-Maker, Hana no Oedo
  • Sound: Hanauri-Musume
  • Special Thanks: Toru.K, T.A.K
In-game credits
Japanese cover art[1]

Magazine articles

Main article: Arrow Flash/Magazine articles.

Promotional material

Master System Mega Drive advert SE.jpg
SE advert
Print advert in Beep! MegaDrive (JP) #1990-11: "November 1990" (1990-10-XX)
Print advert in GamePro (US) #18: "January 1991" (199x-xx-xx)
also published in:

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
58 [7]
57 [8]
55 №113, [1]
60 №6
85 [9]
70 №11, p142
52 №5, p90
24 №9, p19
46 [10]
90 [11]
73 [4]
60 [12]
60 [13]
39 [14]
29 №18, p64
69 [15]
Sega Mega Drive
Based on
16 reviews
Mega Drive, JP
ArrowFlash MD JP Box.jpg
ArrowFlash MD JP CartTop.jpg
ArrowFlash MD JP Cart.jpg
Arrowflash md jp manual.pdf
Mega Drive, US
ArrowFlash MD US Box.jpg
Arrowflash md us cart.jpg
Arrowflash md us manual.pdf
Mega Drive, EU
ArrowFlash MD EU Box.jpg
ArrowFlash MD EU Cart.jpg
ArrowFlash MD EU pcb.jpg
Mega Drive, PT
ArrowFlash MD PT cover.jpg
Mega Drive, AU

Mega Drive, BR
ArrowFlash MD BR Box.jpg
ArrowFlash MD BR Cart Top.jpg
ArrowFlash MD BR Cart.jpg
Mega Drive, KR
ArrowFlash KR cover.jpg
ArrowFlash MD KR cart.jpg

Mega-Tech version


Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 4d89e66b
MD5 7f8f0a581158a00b6799204c9afe646b
SHA-1 916524d2b403a633108cf457eec13b4df7384d95
1MB 1990-07 Cartridge (US/EU)
Sega Mega Drive
CRC32 d49f8444
MD5 cc6c03def1e6ca137ee4814d4920fa7d
SHA-1 5d2ca55704b7fe8d83fa7564fb1efc62834d3148
1MB 1990-07 Cartridge (JP)


Arrow Flash
ArrowFlash Title.png

Main page | Comparisons | Hidden content | Magazine articles | Reception | Region coding