Tom and Jerry: The Movie

From Sega Retro

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  • Master System
  • Game Gear

TomandJerryTheMovie title.png

TomandJerryTheMovie GG Title.png

Tom and Jerry: The Movie
System(s): Sega Master System, Sega Game Gear
Publisher: Sega
Developer:
Distributor: Tec Toy (BR)
Sega Master System
Samsung (KR)
Licensor: Turner Entertainment Co., Telefilm-Essen
Genre: Action[1][2][3][4]

















Number of players: 1
Official in-game languages:
Sega Master System
  • English
  • Sega Game Gear
  • English
  • 日本語
  • Release Date RRP Code
    Sega Master System
    EU
    7070
    Sega Master System
    PT
    Sega Master System
    UK
    £29.9929.99 7070
    Sega Master System
    AU
    Sega Master System
    BR
    026150
    Sega Master System
    KR
    GB2022JG
    Sega Game Gear
    JP
    ¥3,8003,800 G-3319
    Sega Game Gear
    US
    2434
    Sega Game Gear
    EU
    2434
    Sega Game Gear
    UK
    £24.9924.99[8][9] 2434
    Sega Game Gear
    BR
    075290

    Tom and Jerry: The Movie (トム&ジェリー ザ ムービー) is a platform game based on the film with the same name and developed by SIMS for Sega. It was released for the Sega Master System in 1992 and then for the Sega Game Gear in 1993 with different stages.

    Gameplay

    Master System version

    The game is a platformer in which the player controls Tom, a house cat, and chases Jerry, a mouse, through different areas of their house and city. Tom must keep pace with Jerry through stages with maze-like arrangements of platforms and assorted traps and hazards, which slow Tom down but which Jerry can avoid because of his small size. At the end of each stage, Tom corners and catches Jerry. It is possible to complete a stage sooner if the player catches Jerry earlier, but Jerry lays traps for Tom when he comes close to make this harder. Jerry always manages to escape before the next stage so he must be caught again.

    Tom walks with Left and Right. He takes a big step forward with Up or "pussyfoots" (takes a small step forward) with Down. The screen scrolls forward when Jerry moves forward and does not scroll backward. Tom runs forward by holding 1. He can stop running by releasing 1 or by pressing Left, but there is a brief moment when he is immobile while he brakes to a stop. If he runs off the edge of a platform, he runs cartoonishly in midair for a moment before falling. If he runs into a wall while running, he splats against it, which hurts him. Tom jumps up with 2 or leaps forward with Left+2 or Right+2. He can jump while running. When standing under the edge of a platform, he grabs the platform and pulls himself up with 2. Pussyfooting can help him line up under the edge of the platform so he can climb it.

    Tom has a health gauge consisting of eight segments and loses a segment when he is hurt. He loses a life if he loses his entire health gauge, if he falls into a bottomless pit (including some water or pits created when the floor scrolls off-screen), if he gets caught in between the screen and an object as it scrolls (due to Jerry moving), or if he does not move for a long time and Jerry escapes. If Tom has extra lives left, the player can continue from the beginning of the current stage, or else the game ends. Tom's health gauge is restored at the beginning of every stage.

    Objects

    Tom and Jerry SMS, Items.png
    Plunger
    Stepping onto a plunger causes barriers to open or platforms to appear.
    Tom and Jerry SMS, Items.png
    Spring
    Stepping onto a spring catapults Tom into the air.

    Items

    Tom and Jerry SMS, Items.png
    Life Up Potion
    Restores Tom's entire health gauge.

    Traps

    These hazards are thrown out by Jerry.

    Tom and Jerry SMS, Items.png
    Land Mine
    These detonate when Tom steps on them.
    Tom and Jerry SMS, Items.png
    Cherry Bomb
    These explode after hitting something.

    Stages

    Tom and Jerry SMS, Stage 1.png

    The Kitchen
    Map: 1️⃣ 

    Tom and Jerry SMS, Stage 2.png

    The Garden
    Map: 1️⃣ 

    Tom and Jerry SMS, Stage 3.png

    Downtown
    Map: 1️⃣ 

    Tom and Jerry SMS, Stage 4.png

    The Forest
    Map: 1️⃣ 

    Tom and Jerry SMS, Stage 5.png

    The Mountains
    Map: 1️⃣ 

    Tom and Jerry SMS, Stage 6.png

    The Baby's Room
    Map: 1️⃣ 

    Game Gear version

    The player controls Tom, a house cat, as he chases Jerry, a mouse, through multiple platforming stages. Tom is trying to retrieve a map from Jerry to recover a lost treasure, and the adventure takes them onto a ship and to the island where the treasure is buried. Tom tails Jerry through each stage as Jerry taunts Tom and lays explosive traps. When Jerry is not on-screen, an arrow in the bottom-right corner points toward him. At the end of each stage, Tom corners Jerry and has a boss fight against one of Jerry's friends. Since Tom has no attack, he must typically evade the boss or trick the boss into hurting itself. Then Tom can catch Jerry to complete the stage.

    Tom moves with Left and Right. He looks up with Up and ducks and looks down with Down. The screen scrolls forward when Jerry moves forward and does not scroll backward. Tom jumps up with 1 or leaps forward with Left+1 or Right+1. Tom pounces forward to try and catch Jerry with 2, but he loses half of a heart of health if he misses (and he cannot pounce if he only has half of a heart left). When standing under the edge of a platform, he grabs the platform and pulls himself up with 1 or 2.

    Tom has a health gauge consisting of four hearts and loses half of a heart when he is hurt. If he loses all of his hearts, he loses a life and the game ends. The game also ends Tom does not move for a long time, letting Jerry escape. If Tom has extra lives left, the player is given an opportunity to continue from the beginning of the current stage; otherwise, the game ends. Tom can fall safely into holes in the floor (as there are no bottomless pits in the game). Tom's health is not automatically restored between stages, but the player can earn back health and extend the length of the health gauge in bonus games. There are two difficulty settings (Normal and Hard).

    Objects

    Tom and Jerry GG, Items.png
    Plunger
    Stepping onto a plunger causes platforms to appear or disappear.

    Items

    Tom and Jerry GG, Items.png
    Life Up Potion
    Restores two hearts to Tom's health gauge.

    Traps

    These hazards are thrown out by Jerry.

    Tom and Jerry GG, Items.png
    Land Mine
    These detonate when Tom steps on them.
    Tom and Jerry GG, Items.png
    Cherry Bomb
    These explode in the air after Jerry throws them.

    Stages

    Tom and Jerry GG, Stage 1.png

    Tom and Jerry GG, Stage 1 Boss.png

    • Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: Permission denied Error code: 126
    • Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: Permission denied Error code: 126
    My Home
    Map: 1️⃣ 

    Tom and Jerry GG, Stage 2.png

    Tom and Jerry GG, Stage 2 Boss.png

    • Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: Permission denied Error code: 126
    • Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: Permission denied Error code: 126
    The Night Town
    Map: 1️⃣ 

    Tom and Jerry GG, Stage 3.png

    Tom and Jerry GG, Stage 3 Boss.png

    • Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: Permission denied Error code: 126
    • Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: Permission denied Error code: 126
    On the Ship
    Map: 1️⃣ 

    Tom and Jerry GG, Stage 4.png

    Tom and Jerry GG, Stage 4 Boss.png

    • Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: Permission denied Error code: 126
    • Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: Permission denied Error code: 126
    The Deserted Island
    Map: 1️⃣ 

    Tom and Jerry GG, Stage 5.png

    Tom and Jerry GG, Stage 5 Boss.png

    • Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: Permission denied Error code: 126
    • Error creating thumbnail: /bin/bash: line 1: /usr/bin/convert: Permission denied Error code: 126
    The Labyrinth
    Map: 1️⃣ 

    Bonus games

    A bonus game is played after each stage (except the last). There are two bonus games, which are played in alternating order.

    Tom and Jerry GG, Bonus Games, Tag.png

    Tag
    A maze where Tom tries to collect as many hearts as he can within 30 seconds. Tom moves in any direction using the D-Pad. He recovers half of a heart of his health gauge when he collects a small heart and a full heart of his health gauge when he collects a big heart. If he catches Jerry, he recovers a whole heart, permanently extends the length of the health gauge by another heart, and ends the bonus game.

    Tom and Jerry GG, Bonus Games, Apples and Bombs.png

    Apples and Bombs
    There are four windows, and Jerry appears randomly from a window and drops either an apple or a bomb. Tom moves from window to window with Left and Right and tries to catch the apples but avoid the bombs. Tom is immobilized temporarily if he catches a bomb (but there is no other penalty). Every three apples collected restores half of a heart to his health gauge. If he catches 24 or more apples, the length of his health gauge is permanently extended by one heart.

    Production credits

    Master System version

    • Programmers: Yone, Baham
    • Planner: Lehto
    • Designers: Lehto, Masa, Baham
    • Sounds: Nasu-Bi, P-Ko Chan
    • Special Thanks to: Yama, Komineko, Matu Tokujyou, Enjyoh, Shogun Mayeda, Mori, T.Asano, Kou, Pukupuku, Danna, S.Kawa
    Source:
    In-game credits
    Tom and Jerry SMS credits.pdf
    [10]


    Game Gear version

    • Programmers: Yone, H.Yam
    • Planner: Lehto
    • Designers: Puku Puku, Lehto
    • Sound: Nasu-Bi
    • Special Thanks to..: Yen, B-Axe, Babam, Masa, Uja-B, Kou, Chaos Brain
    Source:
    In-game credits[11]


    Magazine articles

    Main article: Tom and Jerry: The Movie/Magazine articles.

    Promotional material

    SMS Tom&Jerry DE promo.jpg
    DE advert (1992)
    SMS Tom&Jerry DE promo.jpg
    Logo-pdf.svg
    Print advert in Supergame (BR) #16: "Novembro 1992" (1992-11-xx)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Mega Force (ES) #7: "Noviembre 1992" (1992-xx-xx)
    also published in:
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Pixel (GR) #96: "Fevrouários 1993" (1993-0x-xx)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Beep! MegaDrive (JP) #1993-07: "July 1993" (1993-06-08)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Game Champ (KR) #1993-10: "xxxx" (199x-xx-xx)
    Logo-pdf.svg

    Physical scans

    Master System version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Consoles + (FR) PAL
    85
    [13]
    FX (UK)
    55
    [14]
    Hobby Consolas (ES)
    82
    [15]
    Joypad (FR) PAL
    80
    [16]
    Joystick (FR) PAL
    80
    [17]
    Mega Force (FR) PAL
    75
    [18]
    Micromanía (segunda época) (ES)
    73
    [19]
    Player One (FR) PAL
    85
    [20]
    Sega Power (UK) PAL
    54
    [21]
    Sega Pro (UK) PAL
    74
    [22]
    Sega Pro (UK) PAL
    74
    [23]
    Sega Force (UK) PAL
    77
    [24]
    Supersonic (FR)
    86
    [25]
    User (GR) PAL
    84
    [26]
    Video Games (DE)
    35
    [27]
    Sega Master System
    73
    Based on
    15 reviews

    Tom and Jerry: The Movie

    Master System, EU
    TaJTM SMS EU Box.jpg
    Cover
    TaJTM SMS EU Cart.jpg
    Cart
    Tom and Jerry The Movie SMS EU Manual.pdf
    Manual
    Master System, UK (Display case)
    TaJTM SMS UK Box.jpg
    Cover
    Master System, PT
    TaJTM SMS PT cover.jpg
    Cover
    Master System, AU

    TomandJerry SMS AU Cart.jpg
    Cart
    Master System, BR
    TaJTM SMS BR Box (no barcode).jpg
    Cover
    Master System, BR (INMETRO stamp)
    TaJTM SMS BR Box.jpg
    Cover
    TaJTM SMS BR Cart.jpg
    Cart
    TaJTM SMS BR Manual.pdf
    Manual
    Master System, BR (Sega Special sticker)
    TaJTM SMS BR Box (Alt).jpg
    Cover
    TaJTM SMS BR Cart.jpg
    Cart
    Tom&JerrySMSBrManual.pdf
    Manual
    Master System, KR

    TaJTM SMS KR cart.jpg
    Cart

    Game Gear version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Beep! MegaDrive (JP) NTSC-J
    58
    [28]
    Consoles + (FR)
    86
    [29]
    Computer & Video Games (UK) PAL
    68
    [30]
    Famitsu (JP) NTSC-J
    63
    [31]
    Game Power (IT) PAL
    51
    [32]
    GamePro (US) NTSC-U
    83
    [33]
    Hippon Super (JP) NTSC-J
    50
    [34]
    Joypad (FR)
    86
    [35]
    Mega Force (FR)
    86
    [36]
    Mega Fun (DE) PAL
    61
    [37]
    Sega Power (UK) PAL
    42
    [38]
    Sega Pro (UK) PAL
    80
    [39]
    Sega Zone (UK) PAL
    70
    [9]
    Sega Force (UK) PAL
    48
    [40]
    Sega Saturn Magazine (JP) NTSC-J
    72
    [41]
    Sonic the Comic (UK) PAL
    70
    [42]
    Supersonic (FR)
    82
    [43]
    Video Games (DE)
    68
    [44]
    Sega Game Gear
    68
    Based on
    18 reviews

    Tom and Jerry: The Movie

    Game Gear, JP
    TaJTM GG JP Box Back.jpgNospine-small.pngTaJTM GG JP Box Front.jpg
    Cover
    TaJtM GG JP Cart.jpg
    Cart
    Game Gear, US
    TaJTM GG US Box Back.jpgNospine.pngTaJTM GG US Box Front.jpg
    Cover
    TaJTM GG US Cart.jpg
    Cart
    Tomjerry gg us manual.pdf
    Manual
    Game Gear, EU
    TaJTM GG EU Box Back.jpgTom&Jerry Movie GG EU BoxSpine.jpgTaJTM GG EU Box Front.jpg
    Cover
    TaJTM GG EU Cart.jpg
    Cart
    Tom&Jerry Movie GG EU Manual.jpg
    Manual
    Game Gear, BR
    TomandJerry GG BR back.jpgNospine.pngTaJtM GG BR Box.jpg
    Cover
    Tajtm gg br cart.jpg
    Cart

    Technical information

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Master System
     ?
    CRC32 bf7b7285
    MD5 965e5576d569794aa27e89048855615f
    SHA-1 30224286c65beddf37dc83f688f1bd362f325227
    256kB Cartridge (EU)
    Sega Master System
     ?
    CRC32 c2fc2de
    MD5 8b7f5b3750b1e4908cfc1086494e914f
    SHA-1 83133cc875f4124b6ede7a9afc29aa311b36c285
    256kB EPROM cartridge Page
    Sega Game Gear
     ?
    CRC32 a1453efa
    MD5 ab48136eff306e35ec68ebea10b5559b
    SHA-1 25f7e0d4b4416e4f879d289eed638d4018bedb51
    256kB Cartridge (JP)
    Sega Game Gear
     ?
    CRC32 5cd33ff2
    MD5 c0246eed0c11ebe7a9b144a00ed61df1
    SHA-1 514f8bc2e9306f4005d5a8aa2dc49304d48bfc82
    256kB Cartridge (US/EU)

    References

    1. File:TaJTM GG EU Box Back.jpg
    2. File:TaJTM GG JP Box Front.jpg
    3. 3.0 3.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
    4. File:TaJTM SMS EU Box.jpg
    5. 5.0 5.1 Computer Trade Weekly, "" (UK; 1992-09-28), page 6
    6. Sega Visions, "August/September 1993" (US; 1993-xx-xx), page 104
    7. Sega Pro, "July 1993" (UK; 1993-06-10), page 18
    8. Computer & Video Games, "June 1993 (Go! Issue 20)" (UK; 1993-05-15), page 28
    9. 9.0 9.1 Sega Zone, "May 1993" (UK; 1993-04-08), page 62
    10. File:Tom and Jerry SMS credits.pdf
    11. File:Tom and Jerry GG credits.pdf
    12. Hobby Consolas, "Noviembre 1992" (ES; 1992-xx-xx), page 10
    13. Consoles +, "Octobre 1992" (FR; 1992-xx-xx), page 120
    14. FX (UK) (+0:00)
    15. Hobby Consolas, "Noviembre 1992" (ES; 1992-xx-xx), page 120
    16. Joypad, "Septembre 1992" (FR; 1992-0x-xx), page 84
    17. Joystick, "Septembre 1992" (FR; 1992-0x-xx), page 183
    18. Mega Force, "Juillet/Août 1992" (FR; 1992-07-07), page 77
    19. Micromanía (segunda época), "Noviembre 1992" (ES; 1992-1x-xx), page 82
    20. Player One, "Septembre 1992" (FR; 1992-09-10), page 90
    21. Sega Power, "October 1992" (UK; 1992-09-03), page 28
    22. Sega Pro, "December 1992" (UK; 1992-11-12), page 38
    23. Sega Pro, "April 1993" (UK; 1993-03-11), page 72
    24. Sega Force, "October 1992" (UK; 1992-09-10), page 8
    25. Supersonic, "Septembre 1992" (FR; 1992-xx-xx), page 22
    26. User, "Máios 1993" (GR; 1993-0x-xx), page 52
    27. Video Games, "10/92" (DE; 1992-09-30), page 127
    28. Beep! MegaDrive, "July 1993" (JP; 1993-06-08), page 22
    29. Consoles +, "Juin 1993" (FR; 1993-0x-xx), page 139
    30. Computer & Video Games, "July 1993 (Go! Issue 21)" (UK; 1993-06-15), page 6
    31. Famitsu, "1993-07-02" (JP; 1993-06-18), page 40
    32. Game Power, "Settembre 1993" (IT; 1993-0x-xx), page 97
    33. GamePro, "September 1993" (US; 1993-xx-xx), page 126
    34. Hippon Super, "July 1993" (JP; 1993-06-04), page 46
    35. Joypad, "Juin 1993" (FR; 1993-0x-xx), page 134
    36. Mega Force, "Juin 1993" (FR; 1993-0x-xx), page 104
    37. Mega Fun, "08/93" (DE; 1993-07-21), page 90
    38. Sega Power, "June 1993" (UK; 1993-05-06), page 58
    39. Sega Pro, "July 1993" (UK; 1993-06-10), page 64
    40. Sega Force, "April 1993" (UK; 1993-03-04), page 92
    41. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 88
    42. Sonic the Comic, "29th May 1993" (UK; 1993-05-29), page 10
    43. Supersonic, "Juillet/Août 1993" (FR; 1993-xx-xx), page 40
    44. Video Games, "7/93" (DE; 1993-06-30), page 112


    Tom and Jerry: The Movie

    TomandJerryTheMovie title.png

    Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception


    Sega Master System
    Prototypes: Prototype



    Tom and Jerry games for Sega systems
    Sega Mega Drive
    Tom and Jerry: Frantic Antics (1993)
    Sega Master System
    Tom and Jerry: The Movie (1992)
    Sega Game Gear
    Tom and Jerry: The Movie (1993)