- For the Sega Mega Drive platform game, see Terminator 2: Judgment Day. For the shooting game, see T2: The Arcade Game.
Terminator 2: Judgment Day (T2ジャッジメントディ) is a Sega Master System and Sega Game Gear game adaption of the 1991 film of the same name. It is unrelated to the Mega Drive game of the same name as this game is a port of the 1992 NES game released by Acclaim's LJN subsidiary. The game is infamous for painful music and bland graphics.
Story
The malevolent artificial intelligence Skynet sends a T-1000 Terminator, a highly advanced, liquid metal killing machine, back in time to 1995 to kill the future leader of the human resistance, John Connor, when he is a child. The resistance sends back a less-advanced, reprogrammed T-800 Terminator to protect Connor and ensure the future of humanity.
Gameplay
The game is a side-scrolling action platformer played as the T-800 Terminator. The Terminator moves with and , crouches with , and jumps with . It attacks with . It can initially only punch enemies, but it acquires a rifle after the first level and a minigun after the second level. The guns have limited ammunition, which appears as a bar in the top-left of the screen when firing (replacing the Terminator's energy bar). The Terminator reverts to punches if the rifle is out of ammo. The Terminator can attack while crouching but not while running or jumping. It enters doors or elevators with .
The Terminator has an energy meter bar that depletes as it takes damage. It is "terminated" when it runs out of energy, but it respawns in the same place it was destroyed if the player has extra lives left. The game ends if the player runs out of lives.
Items
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Energy
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Refills the Terminator's energy bar.
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Ammunition
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Refills the Terminator's ammunition.
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Extra Life
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Gives the player an extra life.
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Card
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Collect cards to complete the second level.
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Barrel
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Collect barrels to complete the third level.
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Levels
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Level 1
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The Terminator goes to the truck stop and obtains a weapon after defeating a boss in the tavern. The player must defeat all of the enemies in each area to proceed to the next area.
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Level 2
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The Terminator travels to the Pescadero State Hospital to rescue Sarah Connor. Each of the first five floors contains a card that the player must collect, then Sarah can be found on the sixth floor. The locations of the cards is randomized. The T-1000 appears after the first floor, but shooting it only stuns it temporarily.
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Level 3
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The Terminator must collect 10 explosive barrels in order to blow up the Cyberdyne Systems building. It can hold up to 3 barrels at a time. Barrels are deposited at the top floor. After collecting all of the barrels, the player has a limited amount of time to place all of the barrels on the top floor by following an arrow and pressing in the indicated locations, then escaping by entering the elevator.
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Level 4
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The Terminator must destroy the T-1000 by pushing it into a vat of molten steel. The player fights the T-1000 twice before the final confrontation.
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Versions
The NES version has an additional motorcycle level that is missing from the Sega conversions.
Production credits
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This article needs a list of production credits, either from the game itself, a manual, or other reliable source.
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Source: Uncredited
Magazine articles
- Main article: Terminator 2: Judgment Day (8-bit)/Magazine articles.
Promotional material
Print advert in
Sega Visions (US) #16: "December/January 1993/1994" (1993-xx-xx)
Physical scans
Master System version
{{{{{icon}}}|L}}
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Division by zero.
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Based on 0 review
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Terminator 2: Judgment Day (8-bit)
Master System, EU
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Cover
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Cart
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Master System, AU
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Cover
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Cart
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Game Gear version
{{{{{icon}}}|L}}
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Division by zero.
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Based on 0 review
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Terminator 2: Judgment Day (8-bit)
Game Gear, JP
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Cart
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Game Gear, US
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Cart Manual
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Game Gear, EU
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Cart Manual
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Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
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?
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CRC32
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ac56104f
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MD5
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cc2454eebbbfab7ba99851a923dfdaaf
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SHA-1
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a8fe50e27fa9d44f3bd05d249a964352a32d1799
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256kB
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Cartridge (EU)
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?
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CRC32
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1bd15773
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MD5
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67388b1c9758e7f0c0957eb9a788611a
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SHA-1
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833c94ea65a7c36349b2bb0b2b637116f54a6762
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256kB
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Cartridge
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References
- ↑ File:T2JD GG EU Box Back.jpg
- ↑ File:T2JD GG JP cover.jpg
- ↑ 3.0 3.1 http://sega.jp/fb/segahard/gg/soft_licensee.html (Wayback Machine: 2013-01-01 20:24)
- ↑ 4.0 4.1 4.2 Sega Master Force, "December 1993" (UK; 1993-11-11), page 25
- ↑ 5.0 5.1 5.2 GamePro, "January 1994" (US; 199x-xx-xx), page 204
- ↑ Sega Pro, "August 1993" (UK; 1993-07-08), page 31
- ↑ VideoGames & Computer Entertainment, "August 1993" (US; 1993-0x-xx), page 37
- ↑ Electronic Gaming Monthly, "August 1993" (US; 1993-xx-xx), page 123
- ↑ Sega Visions, "August/September 1993" (US; 1993-xx-xx), page 105
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 277
- ↑ VideoGames, "February 1994" (US; 1994-0x-xx), page 19
- ↑ Mega Force, "Novembre 1993" (FR; 1993-11-10), page 142
- ↑ Sega Magazin, "Juni 1994" (DE; 1994-05-11), page 24
- ↑ Sega Power, "February 1994" (UK; 1994-01-06), page 62
- ↑ Sega Pro, "December 1993" (UK; 1993-11-11), page 68
- ↑ Sega Master Force, "December 1993" (UK; 1993-11-11), page 24
- ↑ Alaab Alcomputtar, "" (SA; 1995-06-xx), page 81
- ↑ Beep! MegaDrive, "November 1994" (JP; 1994-10-08), page 22
- ↑ Famitsu, "1994-10-07" (JP; 1994-09-22), page 39
- ↑ Sega Power, "April 1994" (UK; 1994-03-03), page 44
- ↑ Sega Pro, "December 1993" (UK; 1993-11-11), page 71
- ↑ VideoGames, "January 1994" (US; 199x-xx-xx), page 88