The game has a strong environmental message, involving the destruction of rainforests and pollution. At the end of each stage the user is asked questions relating to the environment or the animal kingdom.
Controls are identical to Sonic the Hedgehog: , , and jump and pressing while running rolls.
After finishing a level (except the last one), the player must answer environment/ecology related questions by using the , or buttons.
Design and Programming: Richard L. Seaborne
Associate Programming: May Yam
Art and Animation: Jose Erazo, Doug Gray, Manuel Laguatan, Jules Marino
Map Creation: Jose Erazo, Manuel Laguatan, Paul Lidberg
Concepts: Richard L. Seaborne, Earl Vickers
Music and Sound: Earl Vickers, Doug Brandon, Nu Romantic
Voices: Walter Fields, Laura Amat, Douglas Lawrence
Producers: Steve Calfee, Bill Hindorff
Awesome Possum was not released outside of Japan and North America, and was heavily criticized upon release for having poor physics and controls. The character of Awesome also also provides a running commentary while playing, which was often cited as being annoying.