Awesome Possum Kicks Dr. Machino's Butt!

From Sega Retro

n/a

  • NTSC-U
  • NTSC-J

Awesome Possum Title.png

AwesomePossum MD JP TitleScreen.png

Awesome Possum Kicks Dr. Machino's Butt!
System(s): Sega Mega Drive
Publisher: Tengen
Developer:
Sound driver: GEMS
Genre: Action[1]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥8,800 (9,064)8,800e[2] T-48153
Sega Mega Drive
US
$69.9569.95[3] T-48226
Videogame Rating Council: GA

Awesome Possum Kicks Dr. Machino's Butt! (オーサムポッサム) is a platform game released by Tengen in 1993 for the Sega Mega Drive video game console. Inspired heavily by Sonic the Hedgehog and possibly Bubsy in: Claws Encounters of the Furred Kind, it features a possum named Awesome who must defeat the evil Dr. Machino and his army of robots.

The game has a strong environmental message, involving the destruction of rainforests and pollution. The instruction manual includes a full-color comic introducing the character and information about environmental activism.

Story

Mad scientist Dr. Machino has sent his robots to pollute the earth and endanger the wildlife. Aided by his animal friends, Awesome Possum sets out to destroy the robots, put a stop to the mad scientist, and save the world.

Gameplay

Awesome Possum, Question.png

Environmental quiz question

The game is a platformer modeled after Sonic the Hedgehog. Awesome Possum moves with Left and Right and jumps with A, B, or C jump. He defeats enemies by jumping on top of them. After he jumps on an enemy, he bounces off in a ball form, similar to Sonic and Bubsy. In ball form, he can defeat enemies by hitting them from sides other than the top.

After finishing a level (except the last one), the player is quizzed on environmental and ecological questions. The player chooses an answer using the A, B or C buttons. The player is awarded with 10,000 bonus points for a correct answer.

Awesome Possum has a health meter with five segments. If he loses all five segments, he loses a life with the next hit he takes. He can find items to replenish his health. He can also collect recyclables throughout the levels; when he collects 50, his health is replenished to full and the player earns an extra life.

The player can enter a bonus stage after the current level is completed by finding a Bonus B item. Bonus stages are similar in style to the regular levels but more linear and densely filled with items.

Animal Friends

Awesome Possum can find animal friends to help him in the levels. He can jump on them to ride them. They defeat any enemies they run into. Awesome Possum can jump off by pressing A, B, or C. Jumping off the rhino catapults him to a great height.

Awesome Possum, Animals, Rhino.png

Rhino

Awesome Possum, Animals, Giant Bee.png

Giant Bee

Awesome Possum, Animals, Manta Ray.png

Manta Ray

Awesome Possum, Animals, Arctic Bird.png

Arctic Bird

Items

Awesome Possum, Items.png
Recyclables
Collectible items such as bottles, newspapers, and aluminum cans. When the player collects 50 recyclables, the count is reset to zero and Awesome Possum gains an extra life and has his health fully replenished.
Awesome Possum, Items.png
Recycle Sign
Equivalent to collecting 10 recyclables.
Awesome Possum, Items.png
Mega Powers
Increases the movement speed of Awesome Possum.
Awesome Possum, Items.png
Mega Jump
Increases the height of Awesome Possum's jump and changes it to a ball, which can attack enemies from any angle.
Awesome Possum, Items.png
Extra Health
Fully replenishes Awesome Possum's health bar.
Awesome Possum, Items.png
Extra Life
Awards the player with an extra life.
Awesome Possum, Items.png
Bonus B
Collect to play a bonus level after completing the current level.
Awesome Possum, Items.png
Checkpoint
Checkpoint where Awesome Possum is revived after losing a life.
Awesome Possum, Items.png
Win Banner
Pass to complete the level. If there is a boss, the boss must be defeated first.

Levels

Awesome Possum, Stage 1-1.png

Awesome Possum, Stage 1-2.png

Awesome Possum, Stage 1-3.png

  • Awesome Possum, Stage 1-1.png

  • Awesome Possum, Stage 1-2.png

  • Awesome Possum, Stage 1-3.png

The Rain Forest

Awesome Possum, Stage 2-1.png

Awesome Possum, Stage 2-2.png

Awesome Possum, Stage 2-3.png

  • Awesome Possum, Stage 2-1.png

  • Awesome Possum, Stage 2-2.png

  • Awesome Possum, Stage 2-3.png

The Sea Caverns

Awesome Possum, Stage 3-1.png

Awesome Possum, Stage 3-2.png

Awesome Possum, Stage 3-3.png

  • Awesome Possum, Stage 3-1.png

  • Awesome Possum, Stage 3-2.png

  • Awesome Possum, Stage 3-3.png

The Arctic Circle

Awesome Possum, Stage 4-1.png

Awesome Possum, Stage 4-2.png

Awesome Possum, Stage 4-3.png

  • Awesome Possum, Stage 4-1.png

  • Awesome Possum, Stage 4-2.png

  • Awesome Possum, Stage 4-3.png

Dr. Machino's Domain

Awesome Possum, Stage 5.png

The Fortress of Garbage

Production credits

  • Design and Programming: Richard L. Seaborne
  • Associate Programming: May Yam
  • Art and Animation: Jose Erazo, Doug Gray, Manuel Laguatan, Jules Marino
  • Map Creation: Jose Erazo, Manuel Laguatan, Paul Lidberg
  • Concepts: Richard L. Seaborne, Earl Vickers
  • Music and Sound: Earl Vickers, Doug Brandon, Nu Romantic
  • Voices: Walter Fields, Laura Amat, Douglas Lawrence
  • Producers: Steve Calfee, Bill Hindorff


History

Critical reception

Awesome Possum was not released outside of Japan and North America, and was heavily criticized upon release for having poor physics and controls. The character of Awesome also also provides a running commentary while playing, which was often cited as being annoying.

Magazine articles

Main article: Awesome Possum Kicks Dr. Machino's Butt!/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Sega Visions (US) #15: "October/November 1993" (1993-xx-xx)
also published in:
  • GamePro (US) #54: "January 1994" (199x-xx-xx)[4]
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1993-11: "November 1993" (1993-10-08)
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1993-12: "December 1993" (1993-11-08)
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1994-01: "January 1994" (1993-12-08)

Physical scans

Sega Retro Average 
Publication Score Source
Sega Mega Drive
Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[5]
Beep! MegaDrive (JP) NTSC-J
55
[6]
Electronic Games (1992-1995) (US) NTSC-U
93
[7]
Electronic Gaming Monthly (US) NTSC-U
62
[8]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
40
[9]
Entsiklopediya luchshikh igr Sega. Vypusk 3 (RU)
70
[10]
GamePro (US) NTSC-U
80
[3]
GamesMaster (UK) NTSC-U
57
[11]
Hippon Super (JP) NTSC-J
50
[12]
Mega (UK) NTSC-U
48
[13]
MegaTech (UK) NTSC-U
49
[14]
Mean Machines Sega (UK) NTSC-U
39
[15]
Sega Power (UK) NTSC-U
51
[16]
Sega Pro (UK) NTSC-U
25
[17]
Sega Zone (UK) NTSC-U
76
[18]
Sega Saturn Magazine (JP) NTSC-J
35
[19]
Tricks 16 bit (RU)
48
[20]
Video Games (DE) NTSC-U
67
[21]
VideoGames (US) NTSC-U
80
[22]
Sega Mega Drive
56
Based on
19 reviews

Awesome Possum Kicks Dr. Machino's Butt!

Mega Drive, JP
Ap md jp cover.jpg
Cover
AwesomePossum MD JP CartTop.jpg
AwesomePossum MD JP Cart.jpg
Cart
Awesomepossum md jp manual.pdf
Manual
Mega Drive, US
AP MD US Box.jpg
Cover
AP MD US Cart.jpg
Cart
Awesome Possum MD US Manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 1f07577f
MD5 3ad4ffc5046a21b6a7d7f5589c39dd76
SHA-1 a0fe802de7874c95c355ec12b29136651fe0af28
2MB 1993-07 Cartridge (US)
Sega Mega Drive
CRC32 8c64445e
MD5 34c5206f16d805873cea0907cd1d5913
SHA-1 a34a81e8601d18781b352c1febf9ded6a1c398db
2MB 1993-12 Cartridge (JP)
Sega Mega Drive
 ?
CRC32 0158dc53
MD5 3d2e30dc3065ac1f2c7fcb3f03440091
SHA-1 8728f7d18c75e132b98917b96ade5d42c0d4a0cb
2MB 1993 Prototype Page
Sega Mega Drive
 ?
CRC32 a541ac1c
MD5 3700026bc607a61f6c6bd9b31725cc76
SHA-1 8c1dab306b3b41cedd6a744d25b2111f879eb186
2MB 1993-07-12 EPROM cartridge "Ver. 7/12/93-2" Page

References


Awesome Possum Kicks Dr. Machino's Butt!

Awesome Possum Title.png

Main page | Maps | Hidden content | Magazine articles | Reception | Region coding


Prereleases: