Exile
From Sega Retro
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Exile | |||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||
Publisher: Renovation Products (US), Riot (JP) | |||||||||||||||||||||||||
Developer: Nihon Telenet, Micro Factory | |||||||||||||||||||||||||
Licensor: Edia | |||||||||||||||||||||||||
Original system(s): PC Engine | |||||||||||||||||||||||||
Genre: RPG[1] | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Exile, called Exile: Toki no Hazama he (エグザイル 時の狭間へ) in Japan, is a 1991 action RPG by Telenet Japan released on the Sega Mega Drive. It is part of Telenet Japan's XZR/Exile series of action RPGs and was also released on the TurboGrafx-CD (though that version was localized by Working Designs). It is a remake of XZR II, which was the second PC game in the series, but repurposed as a stand-alone story.
A European release was planned by Ubisoft[5] but it did not materialise.
Contents
Story
Over the course of human history, one country managed to conquer the world through war — only to be destroyed by the desert warrior Sadler. Peace did not last long: Sadler waged a brutal war with Luciel, a rival tribe.
Gameplay
Players control Sadler; who is joined by several traveling companions throughout the course of the story. There are three types of gameplay modes:
- Hideout: Consists of a map display on the upper right of the screen and a command menu on the left. Here, the player can choose to view Sadler's status or choose his next destination via the map command by pressing the button.
- RPG screens: Overhead segments where Sadler's party explore locations such as towns or deserts from an overhead perspective. Here Sadler can gather information from friendly NPCs or buy new items and equipment from shops. Holding will cause Sadler to walk faster. Merely touch a person to talk to him (pressing will speed up the text during conversation). When entering a doorway, rather than go inside the building, the player will automatically talk to whoever's inside; when in a shop, or to stop shopping and leave.
- Action screens: These are side-scrolling segments in which the player proceeds through from an RPG segment (and vice-versa). opens the menu, attacks with the currently equipped weapon, and jumps.
- Command Menu: Pressing during Action or RPG segments will pause the game to bring up the command. When in a menu, makes selections, closes the current menu and closes all menus to resume normal play.
Versions
Localised names
Language | Localised Name | English Translation |
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English (US) | Exile | Exile |
Japanese | エグザイル 時の狭間へ | Exile: Toki no Hazama he |
Production credits
- プロモーション: 福島次郎, 福島和行, 福島雄二
- 監修: 小川史生, 菊池栄二, 福島 孝
- 企画: 芝田哲郎
- シナリオ: 赤堀 浩
- プログラム: 長塚 宏
- ゲームグラフィック: 加藤清文, 坂寄康則, 羽鳥宏美, 小原 裕, 新宮邦子
- ビジュアルグラフィック: 大友美智男, 桜田育依
- キャラクターデザイン, 原画: 横浜企画, 後藤正行, 加藤隆治, 橘田昌典
- モンスターデザイン: 加藤清文
- 作曲: 甲斐浩昭, 湯浅 稔, 大坪弘人, 小川史生
- 音響: 湯浅 稔, 山本雅康
- スペシャルサンクス: 山内義貴
- 協力: (株)ビジネスサポート, 湯浅 稔
- 宣伝企画: 三浦智子, 吉岡たかを, 大野勝久, 三浦遊馬
- プロモーションビデオ: (株)チャンプ, 井出国奏, (株)ビジネスサポート, 湯浅 稔
- パッケージデザイン: (株)エーワン・アド, (有)メディアプラス, (株)エーディー・ファクタ
- スーパーバイザー: 山本雅康
- 制作: マイクロファクトリー(株)
- 企画: (株)日本テレネット
- (C)1991 Telenet Japan
Magazine articles
- Main article: Exile/Magazine articles.
Promotional material
- Main article: Exile/Promotional material.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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65 | |
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Based on 16 reviews |
Technical information
- Main article: Exile/Technical information.
References
NEC Retro has more information related to Exile
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- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "November 1991" (JP; 1991-10-08), page 27
- ↑ 3.0 3.1 VideoGames & Computer Entertainment, "May 1992" (US; 1992-0x-xx), page 46
- ↑ https://www.amusement-center.com/project/egg/game/?product_id=1224
- ↑ Sega Force, "January 1992" (UK; 1991-12-12), page 10
- ↑ File:Exile MD JP credits.pdf
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 109
- ↑ Aktueller Software Markt, "Juni 1992" (DE; 1992-05-08), page 122
- ↑ Beep! MegaDrive, "December 1991" (JP; 1991-11-08), page 40
- ↑ Consoles +, "Juin 1992" (FR; 1992-0x-xx), page 56
- ↑ Famitsu, "1991-12-20" (JP; 1991-12-06), page 37
- ↑ Hippon Super, "December 1991" (JP; 1991-11-05), page 89
- ↑ Joypad, "Juin 1992" (FR; 1992-05-1x), page 72
- ↑ Joystick, "Mai 1992" (FR; 1992-0x-xx), page 150
- ↑ Mega Play, "March/April 1992" (US; 1992-0x-xx), page 61
- ↑ Power Play, "6/92" (DE; 1992-05-13), page 146
- ↑ Sega Pro, "July 1992" (UK; 1992-06-18), page 60
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 65
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 68
- ↑ Video Games, "6/92" (DE; 1992-05-29), page 56
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