Instruments of Chaos Starring Young Indiana Jones
From Sega Retro
Instruments of Chaos Starring Young Indiana Jones | ||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||
Developer: Brian A. Rice, Inc., Waterman Designs | ||||||||||||||||||||
Distributor: Tec Toy (BR) | ||||||||||||||||||||
Licensor: Lucasfilm Games | ||||||||||||||||||||
Sound driver: GEMS | ||||||||||||||||||||
Peripherals supported: Six Button Control Pad | ||||||||||||||||||||
Genre: Action | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
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Instruments of Chaos Starring Young Indiana Jones is a side-scrolling action game based on the The Young Indiana Jones Chronicles television series. It was released exclusively for the Sega Mega Drive in 1994. A European version was planned[2], but failed to see release.
Contents
Story
A young Indiana Jones, working as a spy for Belgian intelligence during World War I, undertakes a number of missions around the world to prevent the German army from constructing a "Doomsday Zeppelin" that will strengthen the German war machine.
Gameplay
The game is an action platformer played as a young Indiana Jones, who must prevent German agents from buying advanced weapons from four scientists in different countries around the world. Each mission has a time limit that indicates how much time Indy has to prevent the Germany spy from meeting the contact and completing the weapons sale. Indy faces numerous enemies, including guards, construction workers, monks, and various animals such as monkeys, birds, and snakes.
Indy moves by pressing or . He walks initially, but he sprints if the player continues to hold a direction or presses or . He crouches with and jumps with . He can jump extra high with +, which lets him jump onto higher levels (such as onto background objects like chests or onto awnings or rooftops). He can jump down from some platforms with +.
Indy is equipped with three weapons: a whip, a pistol, and grenades. Indy swings the whip with . The whip can be lashed in eight directions by holding the D-Pad while pressing . In addition to its use as a weapon, Indy can attach the whip to ledges, railings, posts, and other objects. Once the whip is latched onto something, Indy can hang off it by continuing to hold , then climb it with or or swing on it with or . Indy shoots the pistol with . The pistol has limited ammunition, but it is deadlier than the whip. It can be fired while crouching with + or aimed in any direction but down by holding the D-Pad while pressing . Finally, Indy lobs grenades with + (or , or if using a Six Button Control Pad). The grenades are limited in supply. They can be used to destroy machinery such as pulleys and chains.
An ankh shows how much health Indy has remaining. The ankh incrementally turns from gold to white and then to red as Indy takes damage from enemies, traps, or high falls. He loses a life if he takes too much damage or if time runs out and restarts the mission from the beginning if the player has extra lives left. Otherwise, the game ends. There are three difficulty levels (Easy, Normal, and Hard), which affects the starting ammunition and the time limits for each mission, and the player can change the number of starting lives (between 1 and 9).
Items
Crate | |
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Destroy to release an item. | |
Red Cross | |
Replenishes some of Indy's lost health. | |
Poison Tip | |
Imbues Indy's whip with poison so it does more damage. The whip icon in the top of the screen flashes while this effect is active. | |
Bullets | |
Supplies ammunition for Indy's pistol. | |
Grenades | |
Supplies Indy with more grenades. | |
Clock | |
Increases the amount of time left to complete the mission. | |
Hat | |
Makes Indy invincible for a duration. The ankh icon in the top of the screen flashes while this effect is active. | |
1-Up | |
Gives the player an extra life. | |
Mystery | |
Crack open with Indy's whip to reveal a random item. | |
Bomb | |
Explodes and harms Indy if he does not get out of the way quickly. The explosion also harms enemies caught in it. |
Missions
The first four missions can be played in any order. Indiana Jones has a contact in each country that provides him with intelligence. The Germany mission can be played after the others have been completed. Each mission is divided into multiple acts.
History
Development
During development the game was known as The Young Indiana Jones Chronicles (or just Young Indiana Jones), tying into the television show of the same name. All references to the (then cancelled) show, and its owner Paramount Pictures are missing from the final game. The project seems to have been troubled, with initial plans to release in late 1992, however the final builds of the game are dated January 1994, suggesting a delay of more than a year.
Instruments of Chaos was once planned for release on the the Sega Mega-CD, being shown at both Winter CES 1993[3] and Summer CES 1993[4] with a view of being released in June[3], later July 1993[5]). This version would have had "18 tracks of studio recorded CD music"[6].
Production credits
- Developed by: Brian A. Rice, Inc, & Waterman Design, Inc.
- Programming: Brian A. Rice, Robert M. Birmingham, Joseph M. Guagenti, Chuck Batson, Rob McCool, Patrick J. Simmons
- Graphics & Animation: Mark Waterman, Tom Brophy, Pascal Saint-Clair, Dennis Swiec
- Graphics Management: Charles Wiltgen
- Other Artwork: Mira Ross, Dave Pasciuto
- Music & Sound Effects: Rolf Weber, Cliff Falls
- Lead Testers: Julio Martinez, Wesley Gillens, Ben Szymkoviak
- Testing: Rey Alferez, Michael Baldwin, Greg Becksted, Dusty Bedford, Blair Bullock, Joe Cain, Srini Chandresekara, Harry Chavez, Glen Cureton, Jason Epps, Dave Forster, Rich Gangwish, Joe Ganis, Casey Grimm, John Jansen, Lawrence Jeung, Darin Johnston, Jason Kuo, Wing Kwan, Vasily Lewis, Jeff Loney, Dermot Lyons, Tony Lynch, Simon Lu, Mike Madden, Ryan McLaughlin, Vy Nong, Adam Ornsted, Mike Palser, Mark Paniagua, David Perkinson, Andrew Podesta, Loran Pudinski, Kirk Rogers, Sam Saliba, Tim Spengler, Lisa Stuart, Conan Tigard, Kurt Tindle, Jeff Todd, Maria Tusso, Erik Wahlberg, Chrstine Watson, Katherine Weathers, David Wood, Cliff Falls, Ron Rydin, David Leszczak, Todd McClure, Russell Eberts, Tommy Hallahan, Ashley Nyhard, Charles Wiltgen
- In-House Director: Charles Wiltgen
- Developed by: Brian A. Rice, Inc.
- Designer & Producer: Michael Latham
- Programming: Brian A. Rice, Robert M. Birmingham, Joseph M. Guagenti, Chuck Batson, Rob McCool, Patrick J. Simmons
- Graphics & Animation: Mark Waterman, Tom Drophy, Pascal Saint-Clair
- Graphics Management: Charles Wiltgen
- Other Artwork: Mira Ross, Dave Pasciuto
- Music & Sound Effects: Cliff Falls, Rolf Weber
- Lead Tester: Julio Martinez
- Testing: Ben Szymkowiak, Wesley Gillens, Casey Grimm, Joe Cain, Lisa Stuart, Greg Becksted, Kurt Tindle, Blair Bullock, Mike Palser, Conan Tigard, Harry Chavez, Erik Wahlberg, Vy Nong, Katherine Weathers, Tim Spengler, Michael Baldwin, Srini Chandresekara, Rich Gangwish, Glen Cureton, Dermot Lyons, Kirk Rogers, Rey Alferez, Joe Ganis, Adam Ornsted, Vasily Lewis, Mark Paniagua, Dave Forster, Lawrence Jeung, Wing Kwan, Jeff Todd, Tony Lynch, Jason Kuo
- In-House Director: Charles Wiltgen
- Marketing: Pamela Kelly
- Manual: Mike Yoffie
Magazine articles
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||
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39 | |
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Based on 9 reviews |
Mega Drive, AS† |
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Technical information
References
- ↑ https://groups.google.com/g/rec.games.video.sega/c/rKWRkjF8YKk/m/C7AJOkDk2xAJ
- ↑ Sega Pro, "December 1993" (UK; 1993-11-11), page 95
- ↑ 3.0 3.1 Game Informer, "March/April 1993" (US; 1993-0x-xx), page 38
- ↑ Mean Machines Sega, "August 1993" (UK; 1993-06-30), page 11
- ↑ Sega Visions, "June/July 1993" (US; 1993-xx-xx), page 97
- ↑ Sega Force, "1993 (July)" (US; 1993-xx-xx), page 13
- ↑ File:Instruments of Chaos MD credits.pdf
- ↑ File:InstrumentsofChaos MD US Manual.pdf, page 18
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 141
- ↑ MAN!AC, "06/94" (DE; 1994-05-11), page 49
- ↑ Mega, "June 1994" (UK; 1994-05-19), page 40
- ↑ Mega Force, "Octobre 1994" (FR; 1994-xx-xx), page 114
- ↑ Power Unlimited, "Jaargang 2, Nummer 6, Juni 1994" (NL; 1994-05-25), page 48
- ↑ Sega Pro, "June 1994" (UK; 1994-05-24), page 48
- ↑ SuperGamePower, "Maio 1994" (BR; 1994-0x-xx), page 33
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 90
- ↑ Video Games, "6/94" (DE; 1994-05-25), page 116
Instruments of Chaos Starring Young Indiana Jones | |
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Main page | Maps | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs |
Indiana Jones games for Sega systems | |
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Indiana Jones and the Last Crusade (1990) | Indiana Jones and the Fate of Atlantis (unreleased) | |
Indiana Jones and the Last Crusade (1992) | |
Indiana Jones and the Last Crusade (1992) | Instruments of Chaos Starring Young Indiana Jones (1994) | Indiana Jones' Greatest Adventures (unreleased) | |
Indiana Jones and the Fate of Atlantis (unreleased) | |
Indiana Jones and the Infernal Machine (unreleased) |
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