International Superstar Soccer Deluxe
From Sega Retro
|International Superstar Soccer Deluxe|
|System(s): Sega Mega Drive|
|Developer: Factor 5|
|Peripherals supported: Team Player|
|Number of players: 1-8|
This short article is in need of work. You can help Sega Retro by adding to it.
International Superstar Soccer Deluxe (ISS Deluxe) is a football game released by Konami for the Sega Mega Drive in 1996. It is a sequel to International Superstar Soccer, a Super NES game originally released in late 1994, and the second in the long-running International Superstar Soccer series by Konami's Osaka division, which was eventually discontinued to give a bigger focus to the alternative Pro Evolution Soccer series by Konami's Tokyo division.
- 1 Gameplay
- 2 History
- 3 Versions
- 4 Production credits
- 5 Magazine articles
- 6 Promotional material
- 7 Physical scans
- 8 Technical information
- 9 References
ISS Deluxe is an arcade-style football game played at an oblique viewing angle. The game lacks any sort of official licensing, so opts for 36 national teams comprised of fictional players (often loosely based on their real-life counterparts).
- Czech Rep.
- Swiss (Switzerland)
All Star (unlockable)
- All Star
- Eurostar A
- Eurostar B
- Asian Star
As a late release in the console life cycle, happening when Konami had already discontinued all its internal Mega Drive developments in Japan, this conversion of ISS Deluxe was outsourced to German developer Factor 5. It was also targeted especifically for the European markets (later on, also for the Brazilian market), where association football is considered the main national sport.
The earlier Super NES version of ISS Deluxe is notorious in South America for being redistributed as localised ROM hacks, replacing the teams and players with those from Argentina, Colombia or Peru. This has happened to this Mega Drive version too, becoming the Brazilian branded Ronaldinho Soccer 98, despite the presence of a fully licensed retail version released in Brazil by TecToy.
The Mega Drive version of ISS Deluxe is largely identical to its Super NES counterpart, save for minor palette differences (and a checkerboarding effect to mask the lack of alpha transparency) and lower quality audio samples. No attempt was made to let the game run at a full 320x224 (or 320x240) resolution.
Unlike previous Mega Drive games handled by Chris Hülsbeck which relied on his own A.U.D.I.O.S. Wave Slave MD sound driver, for this title a custom music and sound effects player programmed by Factor 5 developer Willi Bäcker was used instead. 
- Producer: Julian Eggebrecht
- Main Programmer: Sven Meier
- Additional Programming: Willi Bäcker, Holger Schmidt, Thomas Engel
- Graphics: Andreas Escher, Sven Meier
- Music and Sound Effects: Chris Hülsbeck
- Troet System: Jens Petersam, Willi Bäcker, Thomas Engel, Dirk Jagalski
- Special Thanks: Tomonori Otsuka, Hiroshi Makitani, Monika Aust, Manfred Kleimann, Jon Sloan, Konami Osaka, ISS SNES Team
- Our Regards To: Sandra and Jonas, Nils Meier, René F. Henke, Lutz Osterkorn, Mario Wagner, Anja Eggebrecht, Philipp Eggebrecht, Klaus-Dieter Hartwig
- Main article: International Superstar Soccer Deluxe/Magazine articles.
|Sega Retro Average|
ROM dump status
- Sega Magazin, "November 1996" (DE; 1996-10-09), page 83
- Computer & Video Games, "January 1997" (UK; 1996-12-11), page 53
- Computer & Video Games, "January 1997" (UK; 1996-12-11), page 90
- CD Consoles, "Avril 1997" (FR; 1997-xx-xx), page 7
- GamesMaster, "Christmas 1996" (UK; 1996-11-21), page 47
- Cool Gamer, "9" (RU; 2002-10-13), page 105
- Joypad, "Décembre 1996" (FR; 1996-xx-xx), page 97
- Mega Force, "Janvier/Février 1997" (FR; 199x-xx-xx), page 28
- Mega Fun, "12/96" (DE; 1996-11-20), page 97
- Mean Machines Sega, "January 1997" (UK; 1996-12-06), page 78
- Player One, "Décembre 1996" (FR; 1996-xx-xx), page 104
- Sega Power, "Christmas 1996" (UK; 1996-11-21), page 56
|International Superstar Soccer Deluxe|