Kujaku Ou 2: Geneijou

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MysticDefender MD JP TitleScreen.png

Kujaku Ou 2: Geneijou
System(s): Sega Mega Drive
Publisher: Sega Enterprises, Ltd.
Developer:
Licensor: Makoto Ogino, Shueisha, Pony Canyon
Sound driver: SMPS Z80
Genre: Action[1][2]

















Number of players: 1
Official in-game languages:
  • 日本語
  • English
  • Release Date RRP Code
    Sega Mega Drive
    JP
    ¥6,0006,000 G-4017

    Kujaku Ou 2: Geneijou (孔雀王2 幻影城 lit. Peacock King: Castle of Illusion) is an action game for the Sega Mega Drive, based on the 1985 manga series Peacock King. It is the sequel to Kujaku Ou.

    The game was localized and released overseas as Mystic Defender.

    Story

    Kujaku (孔雀) is a Buddhist monk who specializes in exorcism and devil hunting. The young girl Ashura (阿修羅) is kidnapped again to be turned into a demon, and Kujaku must stop this by journeying to the Castle of Illusion (幻影城).

    Gameplay

    Kujaku Ou 2 MD, Kujaku.png

    Kujaku

    The game is an action platformer. Kujaku walks with Left and Right, crouches with Down, and jumps with C. His means of offense is casting spells with B, which damage enemies and their projectiles. He has a charge meter that is charged by holding B, which increases the power of his magic; the charged spell is cast by releasing B. Spells can be charged while crouching and jumping, but the charge meter pauses when Kojaku is walking. Kojaku can find items that let him increase his charge meter faster. He starts with the ability to quickly throw energy balls, but he obtains other spells throughout the course of the game. He can switch between each spell in order with A.

    Kujaku has three hit points and loses one whenever he takes damage from an enemy. Some enemies only do half a point of damage, though the damage is not indicated until a full point is lost. He can find items that replenish his health. His health is also replenished at the start of each round. If he loses all of his health, he loses a life. He is revived in the same place that he died (or nearby if he died in a pit or similar) rather than at the beginning of the level. If he loses all of his lives, the game ends, but it can be continued as long as the player has continues remaining. There are three difficulty levels (Easy 1, Easy 2, and Normal), which change the number of lives and continues that the player starts the game with.

    Magic

    Mystic Defender, Magic.png
    発勁
    The starting magic and the only one that can be fired without charging. Fires an energy ball across the screen horizontally. Shoots a small but fast energy ball when uncharged, a larger energy ball with a higher level of charge, and three stacked energy balls at full charge. It can penetrate multiple enemies in a line when charged. This magic can be used while crouching and jumping but not while walking. This spell is useful because it is the fastest to cast and can destroy most common enemies when fully charged.
    Mystic Defender, Magic.png
    不動明王火焰呪
    Found before the boss of the first round. A stream of flame that can be directed with Up and Down. The length of the flame depends on how much it is charged. After releasing the charge button, the flame is expelled until the charge meter is expended or the charge button is pressed again. This magic can be used while moving and jumping. This spell can attack multiple enemies simultaneously and can inflict continuous damage on larger enemies that stay within its area of effect.
    Mystic Defender, Magic.png
    観世音消魔呪
    Found before the boss of the second round. Releases six energy balls that move outward toward the edges of the screen. At higher charge levels, four of the energy balls bounce off the edges of the screen before dissipating. This magic cannot be aimed. While not as powerful as the other spells at full charge, it allows the player to attack enemies without directly engaging them and can often be the only way to attack enemies that are out of reach.
    Mystic Defender, Magic.png
    孔雀明王大呪
    Awakens the power of the Peacock King, which destroys all enemies and projectiles on the screen (but only damaging bosses). This magic does not use the charge meter. It can be used once per item found, which are dropped by some enemies starting on the third round.

    Items

    Mystic Defender, Items.png
    執持霊玉
    Increases the spell charging speed, up to two times. Kujaku loses a charge level if he loses a life.
    Mystic Defender, Items.png
    離塵垢霊玉
    Restores one point of Kujaku's health.
    Mystic Defender, Items.png
    ワンナップ
    Awards the player an extra life.
    Mystic Defender, Items.png
    孔雀明王大呪
    Gives the player the ability to use the 孔雀明王大呪 magic one time. The player can collect multiple instances of this item to have the ability to use this magic multiple times in succession.

    Rounds

    Kujaku Ou 2 MD, Stage 1.png

    Kujaku Ou 2 MD, Stage 1 Subboss.png

    Kujaku Ou 2 MD, Stage 1 Boss.png

    • Kujaku Ou 2 MD, Stage 1.png

    • Kujaku Ou 2 MD, Stage 1 Subboss.png

    • Kujaku Ou 2 MD, Stage 1 Boss.png

    森林

    Kujaku Ou 2 MD, Stage 2.png

    Kujaku Ou 2 MD, Stage 2 Boss.png

    • Kujaku Ou 2 MD, Stage 2.png

    • Kujaku Ou 2 MD, Stage 2 Boss.png

    六天使

    Kujaku Ou 2 MD, Stage 3.png

    安土城

    Kujaku Ou 2 MD, Stage 4.png

    Kujaku Ou 2 MD, Stage 4 Subboss.png

    Kujaku Ou 2 MD, Stage 4 Boss.png

    • Kujaku Ou 2 MD, Stage 4.png

    • Kujaku Ou 2 MD, Stage 4 Subboss.png

    • Kujaku Ou 2 MD, Stage 4 Boss.png

    魔獣

    Kujaku Ou 2 MD, Stage 5.png

    Kujaku Ou 2 MD, Stage 5 Subboss.png

    Kujaku Ou 2 MD, Stage 5 Boss.png

    • Kujaku Ou 2 MD, Stage 5.png

    • Kujaku Ou 2 MD, Stage 5 Subboss.png

    • Kujaku Ou 2 MD, Stage 5 Boss.png

    逆十字

    Kujaku Ou 2 MD, Stage 6.png

    迷宮

    Kujaku Ou 2 MD, Stage 7.png

    Kujaku Ou 2 MD, Stage 7 Boss.png

    • Kujaku Ou 2 MD, Stage 7.png

    • Kujaku Ou 2 MD, Stage 7 Boss.png

    信長

    Kujaku Ou 2 MD, Final Boss.png

    聖獣

    Production credits

    Source:
    In-game credits
    Kujaku Ou 2 MD credits.pdf
    [4]


    Magazine articles

    Main article: Kujaku Ou 2: Geneijou/Magazine articles.

    Promotional material

    Logo-pdf.svg
    Print advert in (JP) #1989-09: "September 1989" (1989-XX-XX)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in (JP) #1989-09: "September 1989" (1989-XX-XX)
    Logo-pdf.svg

    Physical scans

    Mega Drive version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    (JP) NTSC-J
    60
    [5]
    (JP) NTSC-J
    63
    [6]
    (JP) NTSC-J
    72
    [7]
    (JP) NTSC-J
    54
    [8]
    Sega Mega Drive
    62
    Based on
    4 reviews

    Kujaku Ou 2: Geneijou

    Mega Drive, JP
    MysticDefender MD JP Box.jpg
    Cover
    MysticDefender MD JP CartTop.jpg
    MysticDefender MD JP Cart.jpg
    Cart
    Mysticdefender md jp manual.pdf
    Manual

    Technical information

    Main article: Kujaku Ou 2: Geneijou/Technical information.

    References


    Kujaku Ou 2: Geneijou

    MysticDefender MD JP TitleScreen.png

    Main page | Comparisons | Magazine articles | Reception | Region coding | Technical information | Bootlegs


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    Games in the Kujaku Ou Series
    Kujaku Ou (1988) | Kujaku Ou 2: Geneijou (1989)