Mystic Defender

From Sega Retro

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  • NTSC-U/PAL
  • NTSC-J (KR)

MysticDefender MDTitleScreen.png

MysticDefender MD KR TitleScreen.png

Mystic Defender
System(s): Sega Mega Drive
Publisher: Sega (US, Europe), Samsung (South Korea)
Developer:
Sound driver: SMPS 68000
Genre: Action[1]

















Number of players: 1
Official in-game languages:
  • English
  • 한국어
  • Release Date RRP Code
    Sega Mega Drive
    US
    1011
    Sega Mega Drive
    EU
    1011
    Sega Mega Drive
    FR
    369F369[4] 1011
    Sega Mega Drive
    PT
    MGJ1011
    Sega Mega Drive
    UK
    £34.9934.99[3] 1011
    Sega Mega Drive
    AU
    Sega Mega Drive
    BR
    Sega Mega Drive
    KR
    GM4022KS
    Arcade (Mega-Tech System)
    UK
    £? ?























    Mystic Defender, known in Brazil as Mystic Defense and in South Korea as On Dal Jang Goon (온달장군), is a reskinned version of Kujaku Ou 2: Geneijou. Based on the titular 1985 manga series Peacock King, it was first published in the United States in December 1989 by Sega, and was later brought to Europe, Brazil, and South Korea the following year.

    Story

    Mystic Defender takes place in an alternate Japan fantasy setting in which the anarchistic sorcerer Zareth kidnaps a young woman named Alexandra. Zareth plans to use Alexandra as a sacrifice for the resurrecting of an ancient and evil god known as Zao. Not long after the kidnapping, Zareth's plan becomes apparent as Azuchi castle, the dwelling of Zao, rises from the waters.

    Joe Yamato, an experienced sorcerer, is called into action to save Alexandra and stop Zareth's plan to resurrect Zao by battling his way through the dark and bizarre disciples and demons of Zao.

    Gameplay

    The game is an action platformer. Yamato is moved with Left and Right, crouches with Down, and jumps with C. His means of offense is casting spells with B, which damage enemies and their projectiles. He has a charge meter that is charged by holding B, which increases the power of his magic; the charged spell is cast by releasing B. Spells can be charged while crouching and jumping but not while walking. He can find items that let him increase his charge meter faster. He starts with the ability to quickly throw energy balls, but he obtains other spells throughout the course of the game. He can switch between each spell in order with A.

    He has three hit points and loses one whenever he takes damage from an enemy. Some enemies only do half a point of damage, though the damage is not indicated until a full point is lost. He can find items that replenish his health. His health is also replenished at the start of each round. If he loses all of his health, he loses a life. He is revived in the same place that he died (or nearby if he died in a pit or similar) rather than at the beginning of the level. If he loses all of his lives, the game ends, but it can be continued as long as the player has continues remaining. There are three difficulty levels (Easy 1, Easy 2, and Normal), which change the number of lives and continues that the player starts the game with.

    Magic

    Mystic Defender, Magic.png
    Psycho Magic
    The starting magic and the only one that can be fired without charging. Fires an energy ball across the screen horizontally. Shoots a small but fast energy ball when uncharged, a larger energy ball with a higher level of charge, and three stacked energy balls at full charge. It can penetrate multiple enemies in a line when charged. This magic can be used while crouching and jumping but not while walking. This spell is useful because it is the fastest to cast and can destroy most common enemies when fully charged.
    Mystic Defender, Magic.png
    Flame Magic
    Found before the boss of the first round. A stream of flame that can be directed using the D-pad. The length of the flame depends on how much it is charged. After releasing the charge button, the flame is expelled until the charge meter is expended or the charge button is pressed again. This magic can be used while moving and jumping. This spell can attack multiple enemies simultaneously and can inflict continuous damage on larger enemies that stay within its area of effect.
    Mystic Defender, Magic.png
    Sonic Magic
    Found before the boss of the second round. Releases six energy balls that move outward toward the edges of the screen. At higher charge levels, four of the energy balls bounce off the edges of the screen before dissipating. This magic cannot be aimed. While not as powerful as the other spells at full charge, it allows the player to attack enemies without directly engaging them and can often be the only way to attack enemies that are out of reach.
    Mystic Defender, Magic.png
    Thunder Dragon Magic
    Summons a three-headed dragon that destroys all enemies and projectiles on the screen (but only damaging bosses). This magic does not use the charge meter. It can be used once per Thunder Dragon item found, which are dropped by some enemies starting on the third round.

    Items

    Mystic Defender, Items.png
    Red Sphere
    Increases the spell charging speed, up to two times. Yamato loses a charge level if he loses a life.
    Mystic Defender, Items.png
    Blue Sphere
    Restores one point of Yamato's health.
    Mystic Defender, Items.png
    1-Up
    Awards the player an extra life.
    Mystic Defender, Items.png
    Thunder Dragon
    Gives the player the ability to use the Thunder Dragon Magic one time. The player can collect multiple instances of this item to have the ability to use this magic multiple times in succession.

    Rounds

    Mystic Defender, Stage 1-1.png

    Mystic Defender, Stage 1-2.png

    • Mystic Defender, Stage 1-1.png

    • Mystic Defender, Stage 1-2.png

    Round 1

    Mystic Defender, Stage 2-1.png

    Mystic Defender, Stage 2-2.png

    • Mystic Defender, Stage 2-1.png

    • Mystic Defender, Stage 2-2.png

    Round 2

    Mystic Defender, Stage 3.png

    Round 3

    Mystic Defender, Stage 4-1.png

    Mystic Defender, Stage 4-2.png

    • Mystic Defender, Stage 4-1.png

    • Mystic Defender, Stage 4-2.png

    Round 4

    Mystic Defender, Stage 5-1.png

    Mystic Defender, Stage 5-2.png

    • Mystic Defender, Stage 5-1.png

    • Mystic Defender, Stage 5-2.png

    Round 5

    Mystic Defender, Stage 6.png

    Round 6
    According to the US manual, this round is meant to be infested with ghosts. However, these were seemingly scrapped in the final game[6].

    Mystic Defender, Stage 7-1.png

    Mystic Defender, Stage 7-2.png

    • Mystic Defender, Stage 7-1.png

    • Mystic Defender, Stage 7-2.png

    Round 7

    Mystic Defender, Stage 8.png

    Round 8

    Versions

    Changes from Kujaku Ou 2 include turning some pink flesh-coloured enemies green and giving the Supreme Deity's daughter some clothes to wear in the final scenes of the game.

    Localised names

    Also known as
    Language Localised Name English Translation
    English Mystic Defender Mystic Defender
    English (US) Mystic Defender Mystic Defender
    Portuguese (Brazil) Mystic Defense

    Production credits

    Mystic Defender

    Source:
    In-game credits[7]


    Magazine articles

    Main article: Mystic Defender/Magazine articles.

    Physical scans

    Mega Drive version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    1700 igr dlya Sega (RU)
    40
    [8]
    Ação Games (BR)
    58
    [5]
    Aktueller Software Markt (DE)
    80
    [9]
    Computer Entertainer (US)
    83
    [10]
    Complete Guide to Consoles (UK)
    63
    [11]
    The Complete Guide to Sega (UK)
    63
    [12]
    Console XS (UK) PAL
    72
    [13]
    Computer & Video Games (UK)
    84
    [14]
    Electronic Gaming Monthly (US) NTSC-U
    70
    [15]
    Joystick (FR)
    95
    [16]
    Sega Mega Drive Advanced Gaming (UK) PAL
    52
    [17]
    Mega (UK) PAL
    61
    [18]
    MegaTech (UK)
    63
    [19]
    Mean Machines Sega (UK)
    63
    [20]
    Player One (FR)
    89
    [4]
    Power Play (DE)
    79
    [21]
    Raze (UK) PAL
    61
    [3]
    Score (CZ)
    45
    [22]
    Sega Power (UK) PAL
    50
    [23]
    Sega Pro (UK)
    78
    [24]
    Sega Pro (UK) PAL
    69
    [25]
    Tricks 16 bit (RU)
    65
    [26]
    User (GR) PAL
    78
    [27]
    Sega Mega Drive
    68
    Based on
    23 reviews

    Mystic Defender

    Mega Drive, US
    MysticDefender MD US Box.jpg
    Cover
    MysticDefender MD US Cart.jpg
    Cart
    MysticDefender MD US pcb.jpg
    PCB
    Mega Drive, EU
    MysticDefender MD EU Box.jpg
    Cover
    MysticDefender MD EU Cart Top.jpg
    MysticDefender MD EU Cart.jpg
    Cart
    MysticDefender MD EU Manual.jpg
    Manual
    Mega Drive, PT
    MysticDefender MD PT cover.jpg
    Cover
    Mega Drive, AU
    MysticDefender MD AU cover.jpg
    Cover
    Mega Drive, BR
    MysticDefender MD BR Box.jpg
    Cover
    MysticDefender MD BR Cart Back.jpgMysticDefender MD BR Cart.jpg
    Cart
    Mega Drive, KR
    MysticDefender MD KR Box.jpg
    Cover
    MysticDefender MD KR cart.jpg
    Cart

    Mega-Tech version

    Mega-Tech,

    Technical information

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Mega Drive
    CRC32 f9ce1ab8
    MD5 2a3742ce7a8e5d86bdc52b9d47a82788
    SHA-1 fd82ea9badc892bfabacaad426f57ba04c6183b1
    512kB 1989-08 Cartridge v00 (the woman that the main character will rescue is naked)
    Sega Mega Drive
    CRC32 50fd5d93
    MD5 780baa7dd2f030f0b1c64897b5d4cc10
    SHA-1 aec8aefa11233699eacefdf2cf17d62f68cbdd98
    512kB 1989-08 Cartridge v01 (the woman that the main character will rescue is dressed)
    Sega Mega Drive
    CRC32 67ccb1ca
    MD5 c64b982b20075dce0bf6c804dffe983d
    SHA-1 821bcb001cb37b22454979973ed68cee36286abc
    512kB 1989-08 Cartridge (KR) Features elements from both Kujaku Ou 2 and Mystic Defender (opening cutscene, enemies, censorship)
    Sega Mega Drive
    CRC32 5ac0d238
    MD5 47fb52e6716557cab025fa2456c0c01b
    SHA-1 1f8eacb1269c22909feb4da187fde67918440b50
    512kB 1989-09-14 CD-R disc Page

    References

    1. File:MysticDefender MD KR Box.jpg
    2. Computer Entertainer, "January 1990" (US; 1990-01-20), page 23
    3. 3.0 3.1 Raze, "January 1991" (UK; 1990-11-29), page 56
    4. 4.0 4.1 Player One, "Octobre 1990" (FR; 1990-xx-xx), page 55
    5. 5.0 5.1 Ação Games, "Setembro 1991" (BR; 1991-09-xx), page 24
    6. Sega Visions, "Winter 1990/1991" (US; 1990-xx-xx), page 12
    7. https://www.youtube.com/watch?v=rxebrKODM8I
    8. 1700 igr dlya Sega, "" (RU; 2003-03-10), page 148
    9. Aktueller Software Markt, "März 1990" (DE; 1990-0x-xx), page 74
    10. Computer Entertainer, "January 1990" (US; 1990-01-20), page 19
    11. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 32
    12. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 48
    13. Console XS, "June/July 1992" (UK; 1992-04-23), page 132
    14. Computer & Video Games, "February 1990" (UK; 1990-01-16), page 91
    15. Electronic Gaming Monthly, "March 1990" (US; 1990-xx-xx), page 18
    16. Joystick, "Septembre 1990" (FR; 1990-0x-xx), page 104
    17. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 93
    18. Mega, "June 1993" (UK; 1993-05-20), page 21
    19. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 79
    20. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 140
    21. Power Play, "3/90" (DE; 1990-02-19), page 98
    22. Score, "Srpen 1994" (CZ; 1994-08-01), page 59
    23. Sega Power, "October 1991" (UK; 1991-09-05), page 54
    24. Sega Pro, "February 1992" (UK; 1992-01-16), page 19
    25. Sega Pro, "April 1993" (UK; 1993-03-11), page 66
    26. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 125
    27. User, "Mártios 1992" (GR; 1992-0x-xx), page 84


    Mystic Defender

    MysticDefender MDTitleScreen.png

    Main page | Comparisons | Maps | Magazine articles | Reception | Region coding | Technical information


    Prereleases:
    Sega Mega Drive
    Prototypes: 1989-09-14