Panzer Dragoon Orta
From Sega Retro
|Panzer Dragoon Orta|
|Distributor: Infogrames (EU)|
|Number of players: 1|
|Official in-game languages: |
Panzer Dragoon Orta (パンツァードラグーン オルタ) is an Xbox video game developed by Smilebit. It is the sequel to the Panzer Dragoon game series for the Sega Saturn, and is the fourth game in the series. It is also known as Panzer Dragoon 4, and during development it was known as Panzer Dragoon Next.
There were two separate releases of the Japanese version of the game. The first (Shokai Ban) includes a bonus soundtrack CD with four tracks.
The main story is takes place several decades after the events of Panzer Dragoon Saga, and is told through ten Episodes. The Empire has risen to power again, and has utilized technology from the Ancient Age to create genetically-engineered dragons called "Dragonmares", that they may rule once again with an iron fist. The dragonmares quickly cause widespread chaos and terror, separating the nations and people governed by the Empire.
The player learns through an opening narration that a young girl, Orta, has lived all her life imprisoned in a tall tower in a mountainous region near Yelico Valley. She is kept there by the Seekers, people who fear that she is a harbinger of doom. One night, a pack of Empire-led Dragonmares invade the valley; they destroy much of the city and make for Orta's tower. However, before the Dragonmares can harm her, a mysterious Dragon appears and eliminates them.
Frightened and confused, Orta quickly flees the Valley on the Dragon's back. Evren, a general in the Imperial Army and leader of the attacking Dragonmare Squadron, follows Orta and surrounds her. She is saved again, this time by Abadd, a former Imperial Drone turned traitor. He flies away, cryptically hinting at Orta's importance. Orta asks the Dragon to follow him. In her search, Orta meets Mobo, a friendly but reckless member of the Wormriders. Mobo leads Orta through a river valley and a sea of ash before returning to the Wormriders' village, built upon a gigantic hovering creature called a Lathum. The Empire quickly attacks the Lathum with their capital fleet, and in the ensuing battle to drive them off, Mobo is shot down. Evren's squadron reappears and engages Orta in a fight, and the Dragon defeats them. Though Evren is defeated, his Dragonmare self-destructs in a volatile explosion, sending Orta and the Dragon down to earth.
Though the Dragon is severely injured in the blast, its wings badly torn and useless, it can still run. The Dragon carries Orta across a snowy land long into the night, where its wings regenerate. An Els-Enora, a graceful flying predator, attacks the pair, and Orta wounds it in self-defense. It finally begins to fly away, and Orta sees its children fly up to it. She expresses sorrow for her actions, but Abadd suddenly reappears and kills the Els-Enora and its children with a single laser volley. Orta is hurt by Abadd's emotionless deeds, but is compelled to follow him, as he claims to know information of her birth.
The trio descend into the ruins of a Tower, and from there gain access to the ancient information network known as Setren. Deep within this network, Orta finds a hologram-like, left behind by her mother, revealed to be Azel from Panzer Dragoon Saga. She mentions that Orta is the child of a drone and a human, implying that Edge, Saga's protagonist, is her father. As the hologram ends, Abadd manifests himself inside the network and reveals his true plans - he is heading for the Cradle, a gigantic monolithic artifact of the Ancient Age suspended above the Imperial City. Orta orders Sestren to be transported as close as possible to the cradle.
A fight erupts above the Imperial capital as the Dragon heads for the Cradle. The Wormriders, led by Mobo, attack the remnants of the Imperial fleet at the City, leaving Orta to fly towards the Cradle. After finishing off the last of the Dragonmares, the Dragon destroys the Cradle's outer shell. A metallic cocoon-like object emerges from the Cradle's core, and Abadd's voice can be heard from within it. The cocoon erupts into a fearsome dragon, which Orta defeats after a long and dangerous battle. The dragon, severely wounded, flies slowly to the ground and collapses. Orta whispers to it in tears as the credits roll.
In a final post-credits scene, we learned that the Dragon has died, and the war has come to an end. However, the narration explains that the Dragon left behind an heir. The camera pans across a vast and lonely grassland. A baby dragon accompanies Orta as she silently walks toward the mountains in the distance, to an unknown destiny.
Of particular interest is a detailed set of seven missions that chronicle the life of Iva Demilcol, a young Imperial boy whose father died in a battle with Orta's dragon shortly after a bitter argument with Iva over the morality of war. Iva is stricken with an unusual disease, and must take a strange pill each day to survive. He aims to find out more before all his pills are gone. Though he manages to make a few friends at the Empire's military academy, he becomes isolated once again when Orta's dragon shoots down his fleet, killing all of his friends. Iva himself only survives when he is rescued and revived by a group of Seekers. After proving himself worthy of the Seekers' trust, however, Iva learns that his father was involved with dragonmares, which shocks and angers him.
When the conversation turns towards the weaponry of the Ancient Age, one of the Seekers mentions a great weapon hidden in the nearby ruins; whoever hits it would be destroyed, along with everything in a wide radius. Another Seeker gets word of the Dragon, and Iva sets off after it immediately. He cannot catch it, however, and returns to the Seekers' den, where he shocks them by suddenly falling to the ground. It has been a long time since he has taken his medicine, and the Seeker that gives him the pill notes that it is the last one. A Seeker named Emil notices a peculiar amulet that Iva wears around his neck, and identifies it as a letter container used by nomadic tribes. Opening it, Iva does indeed find a letter to him from his father, who tells Iva that he will be dead by the time he reads it.
Iva's father tells him that Iva carries in his body a virus, when he innocently drank water from a poisoned well as an infant. Iva survived when his father made a medicine from the internal fluids of a bio-engineered creature. The medicine stopped the virus from spreading, but could not purge the disease completely, as the virus began to evolve into more resistant forms. Iva's father made medicines from more and more powerful creatures, but eventually there existed not a single creature from which a medicine could be made. This led him to join the people responsible for the dragonmares; the pills Iva took recently all came from one. He acknowledges that what he did was ultimately wrong, but he tells him that he continued to make the medicine so that he could be with him for that much longer. He tells him never to give up, that he has faith in him, and pleads Iva to forgive him.
The Seeker colony is suddenly attacked by dragonmares. Iva vows to destroy them all and bring the horrors of his father's work to an end. Iva finds the ancient weapon, shaped like a big drum, and activates it just as the dragonmares come tearing into the chamber. A giant beam of light shoots skyward from the drum, repelling the dragonmares; Iva is surprised to find himself still alive. The device was not a weapon of mass destruction, but instead a sound generator meant to ward off bio-engineered creatures. The shaft of light makes a great pattern of colors in the sky, and the many soldiers of the Empire and the Seekers lay down their weapons for a moment in awe.
Iva is rescued by the Seekers, and sits quietly with Emil underneath the branches of a great tree. He acknowledges that while humans have a very despicable nature in their tendencies to fight and ultimately kill each other, he is moved that they were yet able to make something so beautiful. He feels tired, and knowing that he may never wake again, he calls out softly to his father before falling asleep, and expresses his gratitude for being able to know the many people that befriended him on his journey.
Panzer Dragoon Orta has many unlockable bonus features which are opened after certain achievements within the game, such as beating it on a certain difficulty or with a clearing the game with a high shot-down ratio. These features are contained in Pandora's Box, a feature returning from Panzer Dragoon II Zwei, and include a detailed encyclopedia of the Panzer world, a bestiar of defeated enemies, an archive of concept art, extra bonus missions that expand the story of the main game, statistics tracking, a cutscene viewer (including movies from earlier Panzer Dragoon games) even a complete port of the original Panzer Dragoon.
Orta's unlockables are also unique in that they are time-sensitive. Accumulating twenty hours of play time will unlock everything, regardless of other circumstances.
According to Takayuki Kawagoe, despite fan pressure, there were no plans in place to bring a Panzer Dragoon title to the Sega Dreamcast, with the team suggesting the original Saturn trilogy had reached a "logical conclusion". The idea of bringing a game to the Xbox came following Smilebit's research into the console during the development of Jet Set Radio Future and Gunvalkyrie.
All previous Panzer Dragoon games had been developed by Team Andromeda, an internal division within Sega CS1, however by the early 2000s, the team had been disbanded and its members spread across Sega as a whole (save for the likes of concept artist Manabu Kusunoki and programmer Hidetoshi Takeshita who had left Sega for Artoon). "About 30" people were put on the team for Orta, with 10 originating from Team Andromeda (although six others were working on other projects for Smilebit so were still able to offer advice).
Xbox One X Enhancements
- Producer: Takayuki Kawagoe
- Director: Akihiko Mukaiyama
- Art Director: Takashi Iwade, Kentaro Yoshida
- Chief Programmer: Takashi Atsu
- Sound Director: Tomonori Sawada (Wave Master)
- Supervisor: Masayoshi Kikuchi
- Level Designers: Tadashi Kuroi, Yuji Takii, Toru Osaki, Tadashi Okuda, Takahiro Tabata
- Boss Enemy Designers: Nobuya Ohashi, Norihisa Iwasaki, Satoshi Kawase
- Dragon Action Designer: Riichiro Yamada
- Pandora's Box Designer: Norihito Kato
- Game Story: Shigeru Kurihara, Kenichiro Ishii
- Level Programmers: Yutaka Takeda, Yoshiaki Hattori, Masato Hagishita, Satoshi Kuwata, Keisuke Yuasa, Keisuke Inoue, Tamotsu Maeno
- Boss Enemy Programmers: Trevor Stricker, Takahiro Nagata, Outa Sano
- Dragon Action Programmer: Fumiaki Hara
- Special Effects Programmer: Yuichi Okazaki
- System Screen Programmer: Toshiharu Kume
- Event Programmer: Hitoshi Ota
- PDI Conversion Programmer: Kazuhisa Hasuoka
- Level Art Designers: Tsuyoshi Tsunoi, Mikio Hayashi, Sanae Tatsuo, Miho Takayanagi, Maki Kaneko, Kaori Shoji, Yoko Yamazaki
- Enemy Art Designers: Takeo Kimata, Akio Sakai, Ken Karube, Seiju Taniguchi, Ryuta Ueda
- Boss Enemy Art Designers: Kazuki Hosokawa, Yoshiyuki Yamamoto, Yuichi Higuchi
- Dragon Art Designers: Masaharu Nakayama
- Special Effects Art Designers: Yusuke Ichikawa, Minobu Fujii
- System Screen Art Designer: Daisuke Tomoda
- Event Art Designers: Yuichi Ide, Shinya Murakami, Tomokazu Honma
- Illustrator: Koichiro Tamura
- Concept Art Designer: Tohru Watanuki
- Music Composer: Saori Kobayashi, Yutaka Minobe (Wave Master)
- Assistant Producers: Osamu Sato, Hiroko Yosuka
- Technical Advisor: Naohiro Warama, Osamu Ogata, Tomonobu Takahashi
- Executive Sound Producer: Yukifumi Makino
- Executive Sound Director: Fumitaka Shibata
- Chief Recording Engineer: Hirokazu Akashi
- Recording Engineer: Yoshitada Miya
- Assistant Recording Engineer: HAL
- Voice Recording Producer: Hiroyuki Inage (TOHOKUSHINSHA FILM CORPORATION), Ryoko Matsumoto (TOHOKUSHINSHA FILM CORPORATION), Kazuhiro Terasawa
- Voice Recording Director: Toshio Sato
- Music: Saori Kobayashi
- Arrangement: Hayato Matsuo
- Lyrics: Shigeru Kurihara
- Vocal: Eri Itoh
- Chorus: Yumiko Takahashi
- Recording Corporation: IMAGINE
- CG Movie Producer: Nobuya Okabe
- CG Movie Director: Masayuki Gotoh
- CG Movie Line Producer: Naoko Uchiyama
- CG Movie Technical Support: Naoto Ooniki
- CG Movie Sound Effects: Shizuo Kurashashi (Sound Box)
- Lightwave Team Director: Akira Suzuki
- Lightwave Team: Tatuya Kouno, Yuji Umoto, Kunhihko Mita
- 3dsTudioMax Team Director: Minoru Kusakabe
- 3dsTudioMax Team: Kenichi Kutsugi, Junko Kubgta, Nobuyuki Hanabusa
- Orta Modeland: Takuya Hayama
- Dragon Modeland: Takayuki Hayama
- Modeland: Akihisa Takada, Kazunobu Hagiwara, Seiko Endoji, Yuichiro Ando, Hiroyuki Yui
- Mat Panter: Masanori Kubota
- Dragon & Dragonmare Macket Model: Yusuke Takayanagi
- Motion Actor: Tsutomu Kitagawa (Links Digiworks Inc), Yuko Takahashi (Links Digiworks Inc)
- Director Of Marketing: Koji Kuroki
- Product Manager: Hitoshi Kurosawa
- PR Manager: Takayoshi Ohuchi
- Director Of Creative Services: Yoshihiro Sakuta
- Assistant Director Of Creative Services: Takashi Nishimura, Masaru Kobayashi, Tetsuya Honda
- Lead Teaters: Akira Nishkawa, Hiroyuki Miyano
- Assistant Teaters: Kazumi Kigawa, Tomoki Matsuura
- Vice President Product Development: Jin Shimazaki
- Localization Manager: Osamu Shibamiya
- Localization Producer: Klayton Vorlick
- Director Of QA: Deborah Kirkham
- QA Manager: Arnold Feener
- Lead Tester: Shawn Dobbins
- Vice President Entertainment Marketing: Mike Fischer
- Product Manager: Rich Briggs
- Assistants Product Manager: Noah Musler
- Public Relations Manager: Kirsten Merit
- Public Relations Specialist: Bryce Baer
- Senior Adventing Manager: Caroline Mcniel
- Adventing Specialist: Teri Higgins
- Senior Standards Relations Manager: Roxana Hui
- Special Thanks: Takeshi Gotou, Takeshi Asano, Tsuyoshi Koyama, Midori Shikakura, Tetsuo Shinyu, Hiroshi Nakatani, Misaka Kitamura, Tadashi Ihoroi, Yumi Morikawa, Yuji Saito, Yousuke Karasawa, Yoshihito Kawanishi, Ikuo Ishizaka, Yuri Maita, Florian Patzke, Team Andromeda
- Executive Producer: Tetsu Kayama, Shun Arai
- Sound Designed By: Wave Master, Dolby Digital 5.1
- Cooperation With: Sofdec, Buildup
- Created By: Smilebit
- Presented By: Sega
- Main article: Panzer Dragoon Orta/Magazine articles.
|Sega Retro Average|
|Xbox, JP (Shokai Genteiban)|
ROM dump status
- Sega of Japan catalogue pages (Japanese): Xbox (archive)
- Official website on Sega.com (archive)
- Panzer Dragoon Orta on Xbox.com: US (archive)
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 http://sega.jp/x/pdo/ (Wayback Machine: 2004-06-03 01:26)
- ↑ 2.0 2.1 Press release: 2003-01-14: SEGA's Panzer Dragoon ORTA Soars Onto Xbox
- ↑ 3.0 3.1 3.2 GMR, "February 2003" (US; 2003-xx-xx), page 69
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 http://backup.segakore.fr/www.panzer-dragoon.com/eng/index.html
- ↑ Xbox.com (en-US; default.htm/) (Wayback Machine: 2005-03-05 09:52)
- ↑ Xbox.com (en-AU; default.htm/) (Wayback Machine: 2005-01-11 20:36)
- ↑ 7.0 7.1 Xbox Nation, "Summer 2002" (US; 2002-xx-xx), page 36
- ↑ 8.0 8.1 Xbox Nation, "Summer 2002" (US; 2002-xx-xx), page 40
- ↑ Consoles +, "Mai 2003" (FR; 2003-0x-xx), page 98
- ↑ Electronic Gaming Monthly, "February 2003" (US; 2003-01-07), page 156
- ↑ GameNOW, "February 2003" (US; 2003-01-21), page 45
- ↑ GamePro, "February 2003" (US; 2003-0x-xx), page 86
- ↑ Hyper, "May 2003" (AU; 2003-04-09), page 54
- ↑ Le Magazine Officiel Xbox, "Mars 2003" (FR; 2003-xx-xx), page 58
- ↑ Official Xbox Magazine, "April 2003" (UK; 2003-03-24), page 76
- ↑ Xbox: The Official Magazine, "November 2002" (US; 2002-xx-xx), page 74
- ↑ Play, "January 2003" (US; 200x-xx-xx), page 26
- ↑ Quit, "Marzo 2003" (IT; 2003-0x-xx), page 25
- ↑ Xbox Zone, "02/2003" (DE; 2003-0x-xx), page 32
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