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Ristar/Technical information

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Mega Drive version

SMPS information

  • Music Pointers (32-bit): $C852A
    • Specifics...
Address Song
$CDBF4 Flora 1 [Shooting Ristar]
$CEA0E Scorch 1 [Busy Flare]
$CF6B6 Flora 2 bgm [Dancing Leaves]
$D05F6 Pre boss [Concentration]
$D0774 Sonata 1 (initial bgm) [Intension]
$D0AC6 Sonata 1 (1st metronome)
$D0E7C Sonata 1 (2nd metronome)
$D1218 Sonata 1 (final metronome)
$D1520 Sonata 2 [On Parade]
$D1E88 Automaton 2 [Lock Up!!]
$D2C38 Freon 1 [Ring Rink]
$D36DC Undertow 2 [Break Silence]
$D4346 Boss [Crazy Kings]
$D4DBE Scorch 2 [Under Magma]
$D5A0A Undertow 1 [Splash Down]
$D6752 Freon 2 [Ice Scream]
$D732C Ending 2 [Next Cruise]
$D7E4E Sonata 1 (mini boss) [Du-Di-Da!!]
$D81E8 Intro 1 [Ebony Force]
$D858C Bonus [Ready...Go!!]
$D8D80 Intro 2/ Title [Pray Pray Play!!]
$D97EC Bonus (preview) [Formation Lap]
$D997A Continue Screen
$D9CFC Greedy [Greedy Game]
$DAA66 Automaton 1 [Crying World]
$DAFB2 Ending 1 [Star Humming]
$DC422 Sonata 1 (initial bgm) [Intension] *MID ROUND??*
$DC69A round clear 2 [Beyond Space]
$DCF66 round clear 1 [Let's Go!!]
$DD240 area clear [Go Ahead]
$DD5C8 game over [Game Over]
$DD7EC defeated Greedy, before imploding cutscene
$DD978 Sonata 1 (mini boss 3 note intro)
$DDA1E "Sega" music
  • Sound Effect Pointers (32-bit): $CA2F6

References


Ristar
Ristar final.PNG

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