From Sega Retro
|System(s): Sega Chihiro Satellite Terminal|
|Developer: Sega AM1, Sega Mechatro (cabinet)|
|Peripherals supported: Trackball + 3 button + Flat reader|
|Number of players: 1-2 (versus)|
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Sangokushi Taisen (三国志大戦) is a Sega Chihiro Satellite Terminal arcade warfare strategy simulation game developed by Sega AM1 and manufactured by Sega. Released exclusively to Japanese arcades in March 2005, it uses the movement detected from collectible cards slid across a player-facing panel as its primarily means of gameplay, and is notably aimed at an older audience.
A commercial success, the game is the first in Sega's long-running Sangokushi Taisen series.
The game uses the flat panel reader from World Club Champion Football. Unlike that game, however, Sangokushi Taisen can detect the exact movement of the cards, and not just the initial placement.
Battle plays out in a way in which you put out different generals in the battlefield. Each general has difference in attributes in strengh and intelligence, and is differentiated in the types of troops. You also have different types of mana energy in this game. One is for the troops, meaning from the eight slots, each troop can take up from 1 to 3 slots. Then there is the bar for special abilities, which fills itself up over time. Generally this contributes to strength that can be applied to the troop type, while intelligence contributes to the abilities that the troop has. Sometimes, when two troops face each other, a mini-game activates where one strike kills the other troop. Generally the player wins when they bring the enemy’s health of its castle down to zero, and like a fighting there is a time limit as well.
The troops are Swordmen, Spearmen, Cavalry, Archers and Siege. The troops are all weak and strong against each other, but have additional attributes as well. For one, they have six special abilities which are Revival (speed up the revival of the generals when they fall in battle), Charisma (buffers up the mana bar in the game), Recruitment (takes in a troop that you never used in the battle taking place), Ambush (a stealth technique that makes your troop invisible until contact), Fence (places a wooden plate for more defense on your castle), Link (if multiple troops have that Link ability, they can enhance the current ability that is being used).
|2.0||2006-05-01||Sangokushi Taisen 2|||
|2.1||2007-01-25||Sangokushi Taisen 2: Wakaki Shishi no Kodou (若き獅子の鼓動)|
|3.0||2007-12-13||Sangokushi Taisen 3|||
|3.1||2008-09-18||Sangokushi Taisen 3: Souten no Ryumyaku (蒼天の龍脈)|
|3.5||2009-07-23||Sangokushi Taisen 3: Takeki Houou no Tenshou (猛き鳳凰の天翔)|
|3.59||2010-07-01||Sangokushi Taisen 3: War begins|
- Main article: Sangokushi Taisen/Magazine articles.
1.35 m (53.15")
2.03 m (79.921")
810 mm (31.89")
1.01 m (39.764")
1.585 m (62.401")
1.4 m (55.118")
|Mass: 210 kg (462 lbs)||Mass: 200 kg (440 lbs)|
- ↑ http://sega-mechatro.com/products-mt/2004/11/post_4.html (Wayback Machine: 2008-08-21 10:23)
- ↑ 2.0 2.1 File:PressRelease JP 2005-03-15 1.pdf
- ↑ https://sega.jp/history/arcade/product/8807/
- ↑ https://sega.jp/history/arcade/product/8026/
- ↑ https://sega.jp/history/arcade/product/17640/
- ↑ 6.0 6.1 File:SangokushiTaisen_Arcade_JP_Flyer.pdf
|Taisen series of games|
|Taisen series related media|
|Sangokushi Taisen Original Sound Track (2006) | Sangokushi Taisen All Sounds (2012) | Sengoku Taisen Onkyokushuu (2012)|
|Sengoku Taisen Kouryaku Toranomaki (2011) | Sengoku Taisen Kai Kabuki Den (2012) | Sengoku Taisen Kai Taisai Dai Shijin (2013) | Sengoku Taisen Kai Taisai Gaiden (2014) | a bazillion more, expertise needed|