From Sega Retro
|Merged into: Sega (1992)|
|Headquarters: California, United States|
Sega Interactive, formerly Interactive Designs, was a game development studio founded by Rod and Nancy Nakamoto in California (US) in 1984.
For nearly a decade, Interactive Designs developed games for clients including Electronic Arts, Activision, Sierra On-Line, Data East, Cinemaware, Capcom, NEC, Sega of America, Disney and many others. They developed titles such as RoboCop (Apple II), Commando (Apple II), Ikari Warriors (PC), Victory Road (PC), Cabal (PC), Super Hang-On (PC), Power Drift (PC), Seven Cities of Gold (PC - new version), Defender of the Crown (PC), TaleSpin (TurboGrafix, Genesis) and many others.
Near the end of 1992, Sega of America acquired Interactive Designs after utilizing all of its resources for more than a year. Over the next 4 years, the studio grew to more than 65 employees and the newly named Sega Interactive produced 26 SKUs. Sega Interactive generated total revenues exceeding $250 million. They developed titles such as Eternal Champions, which sold more than 2 million units, Star Wars Arcade, Garfield: Caught in the Act, Lose Your Marbles (which was included in Microsoft’s Windows 98 package), David Robinson Basketball, Sonic Spinball and many others.
- Sonic Spinball (1995)
- Greendog: The Beached Surfer Dude! (1992) (as Interactive Designs)
- TaleSpin (1992) (as Interactive Designs)
- Dinosaurs for Hire (1993)
- Eternal Champions (1994)
- Bonkers (1994)
- Garfield: Caught in the Act (1995)
- Garfield: The Lost Levels (1996) (as Sega InterActive)
- Super Star Wars (unreleased)
- TaleSpin (1993)
- NBA Action Starring David Robinson (1994) (as Sega InterActive)
- Sonic Spinball (1994)
- Star Wars Arcade (1994)