Takahiro Kudo
From Sega Retro
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Takahiro Kudo |
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Employment history: Sega of Japan (1994-04-01[1] – )
Divisions:
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Role(s): Artist, Lead Artist |
Education: Tama Art University[1] |
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Takahiro Kudo (工藤 貴宏)
Production history
- Golden Axe: The Duel (Sega Titan Video; 1995) — Graphic Designer (as T.Kudo)
- Indy 500 (Model 2; 1995) — Design (as T.Kudo)
- Golden Axe: The Duel (Saturn; 1995) — Graphic Designer[2] (as T.Kudo)
- The House of the Dead (Model 2; 1997) — Designers
- The House of the Dead (Saturn; 1998) — Designers[3]
- The House of the Dead (Windows PC; ?) — Designers
- Dynamite Cop (Model 2; 1998) — All 3D Environment Artwork
- Dynamite Cop (Model 2; 1998) — Additional 3D Motion
- Dynamite Cop (Model 2; 1998) — Demo Scene Artwork
- Dynamite Cop (Dreamcast; 1999) — 3D Environment (DC) (Arcade)
- Dynamite Cop (Dreamcast; 1999) — (DC)
- Dynamite Cop (Dreamcast; 1999) — (DC) (Arcade)
- Dynamite Cop (Dreamcast; 1999) — Demo Movie (DC)
- Dynamite Cop (Dreamcast; 1999) — Demo Scene (Arcade)
- Air Trix (Hikaru; 2001) — Special Thanks
- Sonic Adventure 2 (Dreamcast; 2001) — Field Artists
- Sonic Adventure 2: Battle (GameCube; 2001) — Field Artists
- NiGHTS: Journey of Dreams (Wii; 2007) — World Art Director
- Blazer Drive (Nintendo DS; 2008) — スペシャルサンクス (as 工藤 貴宏)
- Ai Sareruyori Ai Shitai: The House of the Dead EX (Lindbergh Red; 2008) — Technical Adviser
- Mario & Sonic at the Olympic Winter Games (Wii; 2009) — Technical Support
- Sega Golden Gun (RingWide; 2010) — Senior Artist
- Transformers Human Alliance (RingEdge 2; 2013) — Art Director