Waku Waku 7

From Sega Retro

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WakuWaku7 title.png

Waku Waku 7
System(s): Sega Saturn
Publisher: Sunsoft, Wooyoung System (KR)
Developer:
Original system(s): Neo Geo MVS
Sound driver: SCSP/CD-DA (44 tracks)
Peripherals supported: Extended RAM Cartridge (1MB/4MB)
Genre: Fighting Action/Kakutou Action (格闘アクション)[1], Action[2]

















Number of players: 1-2
Release Date RRP Code
Sega Saturn
JP
¥5,800 (6,090)5,800e[3] T-1516G
Sega Rating: All Ages
Sega Saturn
JP
(1MB RAM Pack)
¥7,800 (8,190)7,800e[3] T-1515G
Sega Rating: All Ages
Non-Sega versions

Waku Waku 7 (わくわく7) is a fighting game by Sunsoft. Originally for Neo Geo MVS arcade hardware, it was ported to the Sega Saturn in 1997. It was only released in Japan.

"Waku waku" is a Japanese onomatopoeia expressing excitement.

Story

According to legend, collecting all seven of the Waku Waku Balls grants any wish. Seven fighters have obtained one Waku Waku Ball apiece and now battle for the others.

Gameplay

Waku Waku 7 Saturn, Character Select.png

Character select

Waku Waku 7 Saturn, Gameplay.png

Gameplay

Waku Waku 7 is a one-on-one fighting game. It is considered a "spiritual sequel" to Galaxy Fight, though it features an entirely new cast of characters (with the exception of the returning mid-boss Bonus-kun) and adopts the conventions of most other fighting games of the time (such as adopting a control scheme that splits attacks between punches and kicks, using finite scrolling stages with "walls," and adding a power gauge that can be used to perform "super" moves). Matches are fought to the best of three rounds, and each round is timed. If time runs out, the player with the most vitality remaining wins the round.

Characters move with Left and Right. They backstep or run with Left Left or Right Right (and continue running until the direction is released). They crouch with Down and jump with Up-left, Up, or Up-right. They attack by punching with X (light) or Y (hard) and kicking with A (light) or B (hard). Light attacks are fast but do little damage, while hard attacks are strong but slow. Characters can attack while standing, crouching, jumping, or dashing. Every character also has special moves that are performed with different button combinations. Projectile attacks can be dissipated by attacking them.

Characters can block by holding the D-Pad away while the opponent is attacking. Blocked normal moves do no damage, but blocked special moves still do a small amount of damage. Characters can block while crouching or standing. Jumping attacks can only be blocked standing, and low or sweep attacks can only be blocked crouching. Every character can do an overhead attack, which can only be blocked standing, by pressing a punch and a kick button of the same strength (or R). Characters can become temporarily stunned by taking too much damage in a short period, but they can recover more quickly by pressing the attack buttons rapidly and rolling the D-Pad in circles.

Characters can throw each other Left or Right when next to an opponent and pressing the medium or hard attack button. Some characters can also throw in midair by holding the D-Pad in any direction except Up and pressing the hard punch button. Every character also has a command throw called a "Waku Waku Throw," which does more damage, that can be performed using a special button combination. Throws cannot be blocked. After being thrown, the character can recover more quickly (and avoid being knocked down) and take less damage by holding Down and pressing any attack button. Downed opponents can be attacked by holding Up and pressing any attack button. When knocked down (from a throw or another attack), characters can recover more quickly by pressing the attack buttons rapidly, roll away by holding Left or Right, or recover with an attack by holding Up. Some moves knock the opponent into the wall. After being knocked into a wall, the character can recover more quickly (and avoid being knocked down) by pressing a punch button to fall safely or a kick button to rebound with a counterattack.

Each character has a "Waku Waku Gauge" that fills as the character performs normal moves (with the gauge increasing a small amount if the attack misses, a larger amount if the attack is blocked, and the largest amount if the attack hits) and special moves (regardless of whether they hit the opponent) or blocks attacks. The gauge can hold multiple levels (depending on the player's progress in the single-player game or the maximum level chosen in two-player games) and gains a level whenever it is filled. Gauge levels are retained between rounds but not matches. There are several different types of super moves that can be performed, each costing one level of the gauge. Most special moves have an enhanced version that can be performed by pressing two punch or two kick buttons instead of only one (similar to the ES moves in the Darkstalkers games). Characters also have access to "Doki Doki attacks," which are unique super moves, and "Hara Hara attacks," which are super moves that are unblockable and do high damage but are preceded by a warning and a delay (during which they can be interrupted by the opponent by attacking). Finally, characters can enter "Super Mode" by holding any three attack buttons (or L), which causes the character to glow and temporarily enhances both attacks and defense.

Modes

In the single-player game, the player chooses from seven characters and fights a match against every other character in the game in a random order. Each opponent relinquishes a Waku Waku Ball once defeated, and each Waku Waku Ball collected increases the maximum level of the Waku Waku Gauge by one level for subsequent matches (for both the player and opponents). After three wins, there is a "Bonus Fight" against the unplayable character Bonus-kun (who does not possess a Waku Waku Ball). This match is fought with both combatants having seven Waku Waku Gauge levels, only consists of a single round, and does not have to be won to continue in the game. After defeating every other playable character and collecting all seven Waku Waku Balls, the character fights against a "shadow" version of himself or herself. Then the final boss Fernandeath escapes from the monument under which he has been trapped and grows to the size of a skyscraper. The fairy that imprisoned Fernandeath grows the player's character to equivalent size for the final match. Once defeated, the fairy grants the player's character a wish in the ending.

The game ends if the player loses a match but can be continued an unlimited number of times. A second player can enter the game for a two-player versus match by pressing  START  during gameplay. In the options, the player can choose from six difficulty levels for computer-controlled opponents (Limitter Cut, RakuRaku, Easy, Normal, Arcade, and WakuWaku), change the time limit for each round (30, 60, or 90 seconds or no limit), and choose how the Waku Waku Gauge is charged (Normal, starts at zero and fills normally; Full Normal, starts at maximum level and fills normally; Auto, starts at zero and fills automatically; Full Auto, starts at maximum level and fills automatically; Hyper, starts at zero and fills automatically very quickly; and Full Hyper, starts at maximum level and fills automatically very quickly).

There is also a dedicated two-player versus mode, which has four different sub-modes (human versus human, human versus computer, computer versus computer, and "Watch Mode," which is a computer versus computer mode where the characters are chosen randomly and the game keeps fighting matches indefinitely). Players can choose any characters (including the two boss characters), set individual handicaps, choose how the Waku Waku Gauge is charged, choose the maximum number of Waku Waku Gauge levels, and pick the stage.

Characters

Note: Move lists assume that the character is facing right. When facing left, Left and Right should be reversed.

P Any punch button
 LP  Light punch
 HP  Hard punch
K Any kick button
 LK  Light kick
 HK  Hard kick

Pressing Z is equivalent to pressing  LP + HP , and pressing C is equivalent to pressing  LK + HK .

Each character has four costume colors available, depending on which of the attack buttons is used to select them (with  LP  selecting the primary color scheme and  HP  selecting the secondary color scheme), plus a "shadow" color scheme only used for the mirror match opponent in the single-player game.

Playable

Waku Waku 7 Saturn, Characters.png
Waku Waku 7 Saturn, Sprites.png
Waku Waku Ball:
Waku Waku 7 Saturn, Waku Waku Balls.png
Red



Rai (ライ)
A delinquent school boy who rides a BMX bike and skips school to seek adventure. He resembles Sie Kensou from King of Fighters, and he has special moves similar to Terry Bogard from the Fatal Fury series.
Move list (Special moves)
Name Command Description
Inazuma Cannon Down Down-right Right P Rai swings his arm, causing a fiery spark to roll partway across the floor. When performed in midair, he flings an energy ball diagonally downwards. The projectile moves faster when the move is performed with  HP .
Waku Waku Power: Rai swings both arms, causing two energy orbs to fly most of the way across the screen. This move knocks down the opponent. When performed in midair, he flings two energy orbs diagonally downwards.
Inazuma Crash Down Down-left Left P Rai glides forward with an electrified fist. This move knocks down the opponent. He glides slightly further when the move is performed with  HP .
Waku Waku Power: Rai does a version of the move where he glides further and can hit multiple times.
Inazuma Upper Right Down Down-right PPPPP Rai rises into the air with an uppercut. He hits additional times when P is pressed repeatedly (but only if the initial hits connect). He rises higher and can hit more times when the move is performed with  HP .
Waku Waku Power: Rai does a version of the move that can hit more times.
Move list (Waku Waku throw)
Name Command Description
Daikaiten High Jump Tou Nage Right Down-right Down Down-left Left  HK  (close) Rai grabs and lifts his opponent over his head, then spirals high into the air and throws the opponent toward the wall at the peak of the ascent.
Move list (Doki Doki attacks)
Name Command Description
Gourai Tempest Left Right Down-right Down Down-left Left  LK + HK  Rai punches the ground, and columns of lightning revolve around him.
Chouryoku Gourai Dengeki Ken Right Left Down-left Down Down-right Right  LK + HK  Rai rushes to his opponent. If he reaches the opponent, he follows up with a series of quick attacks, finishing with multiple electrified rising uppercuts.
Move list (Hara Hara attack)
Name Command Description
Bakurai Hurricane Down Down  LP + HP  or  LK + HK  After a delay, Rai spins like a top with his arms outstretched while electricity courses through his body.
Waku Waku 7 Saturn, Characters.png
Waku Waku 7 Saturn, Sprites.png
Waku Waku Ball:
Waku Waku 7 Saturn, Waku Waku Balls.png
Violet



Slash (スラッシュ)
A monster hunter who hunts demons who have escaped to the human world.
Move list (Special moves)
Name Command Description
Slash Shot Down Down-right Right P Slash slashes his sword, causing an energy orb to surge through the air in front of him. This move knocks down the opponent. The projectile appears further away when the move is performed with  HP .
Waku Waku Power: Slash stabs his sword into the ground, causing three energy geysers to erupt from the ground in front of him in a series. This move knocks down the opponent.
Slash Barrier Down Down-left Left P Slash slashes around himself in circles. This move knocks down the opponent. He slashes two times when the move is performed with  LP  and four times when the move is performed with  HP .
Waku Waku Power: Slash does a version of the move where he slashes ten times.
Slash Dynamic Right Down Down-right P Slash rises into the air while cutting his sword upward. This move knocks down the opponent. He rises higher and slashes an additional time in midair when the move is performed with  HP .
Waku Waku Power: Slash does a version of the move where he rises higher and slashes three additional times in midair.
Slash Teleport Left Down Down-left P or K Slash disappears and reappears somewhere else. He reappears behind his current position but in the air with  LP , at his current position but in the air with  HP , in front of his current position but in the air with  LK , or in front of his current position and on the ground with  HK . When performed in midair, he reappears on the ground with  LP ,  HP , or  LK  and in the air with  HK .
Move list (Waku Waku throw)
Name Command Description
Slash Collider Right Down-right Down Down-left Left  HK  (close) Slash grabs and stabs his opponent with his energy-infused sword. This move knocks the opponent into the wall.
Move list (Doki Doki attack)
Name Command Description
Darkness Slash Right Left Down-left Down Down-right Right  LK + HK  Slash rushes to his opponent. If he reaches the opponent, he follows up with a series of sword slashes, then rises into the air while cutting his sword upward, slashing two additional times in midair.
Move list (Hara Hara attack)
Name Command Description
Darkness Wind Down Down  LP + HP  or  LK + HK  After a delay, Slash spins around like a tornado, causing a burst of air to roll across the ground.
Waku Waku 7 Saturn, Characters.png
Waku Waku 7 Saturn, Sprites.png
Waku Waku Ball:
Waku Waku 7 Saturn, Waku Waku Balls.png
Yellow



Tesse (ティセ)
A robotic doll created to do housekeeping chores. She longs one day to become human.
Move list (Special moves)
Name Command Description
Arekore Poi Down Down-right Right, then hold P Tesse throws an object. If P is pressed but not held, she tosses a teacup in an arc. If P is held, she cycles through multiple objects depending on how long the button is held (eventually shooting a big bullet if the player does not release the button). This move can be performed in midair.
Waku Waku Power: Tesse throws three objects in quick succession. If P is pressed but not held, she tosses a teacup, then throws a plate and a book. If P is held, she cycles through multiple objects depending on how long the button is held (eventually shooting a big bullet, a cannonball, and a potted cactus if the player does not release the button).
Chikuchiku Attack Right Down Down-right P Tesse charges forward while plunging a hypodermic needle ahead. This move saps the opponent's Waku Waku Gauge, then knocks down the opponent. She charges further and can hit more times when the move is performed with  HP .
Waku Waku Power: Tesse does a version of the move that travels further.
Chuuchuu Attack Left Down Down-left P Tesse charges forward while plunging a hypodermic needle ahead. This move saps the opponent's vitality, then knocks down the opponent. She charges further and can hit more times when the move is performed with  HP .
Waku Waku Power: Tesse does a version of the move that travels further.
Denshi Kousen Down Down-right Right K Tesse waves her hands and shoots electric bursts toward the ground in front of her. This move knocks down the opponent. She shoots two bursts when the move is performed with  LK  and three bursts further when the move is performed with  HK .
Waku Waku Power: Tesse waves her hands and shoots a barrage of electric bursts toward the ground in front of her. This move knocks down the opponent.
Move list (Waku Waku throw)
Name Command Description
Guruguru Paa Right Down-right Down Down-left Left  HK  (close) Tesse grabs her opponent by the legs and swings them in circles before releasing them.
Move list (Doki Doki attack)
Name Command Description
Chou Denshi Kaikousen Right Left Down-left Down Down-right Right  LK + HK  Tesse holds her hands in the air and shoots a barrage of electric bursts toward the ground on both sides of her.
Move list (Hara Hara attack)
Name Command Description
Chou Denshi Eraser Down Down  LP + HP  or  LK + HK  After a delay, Tesse launches into the air, then reappears above the opponent and fires a large energy beam downward.
Waku Waku 7 Saturn, Characters.png
Waku Waku 7 Saturn, Sprites.png
Waku Waku Ball:
Waku Waku 7 Saturn, Waku Waku Balls.png
Light Blue



Politank Z (ポリタンク Z)
A mecha created by the Waku Waku City police department and piloted by the two miniature policemen, Chojuro and Hamusuke.
Move list (Special moves)
Name Command Description
Z Dama Down Down-right Right, then hold P Politank Z fires a shell from its cannon. If P is pressed but not held, it shoots a small shell in a short arc. If P is held, it shoots a larger shell a much farther distance.
Waku Waku Power: Politank Z fires a bombardment of shells at varying distances.
Dokudoku Smoke Down Down-right Right K Politank Z turns around and shoots a puff of smoke from its exhaust pipe, which travels a short distance before dissipating. The smoke stuns the opponent if it hits.
Waku Waku Power: Politank Z does a version of the move that shoots two puffs of smoke.
Gururin Mogurin Left Down-left Down K Politank Z spins around and drills into the ground, then pops out of the ground a distance ahead. This move knocks down the opponent. It pops out farther when the move is performed with  HK .
Waku Waku Power: Politank Z spins around and drills into the ground, then pops out of the ground and rushes forward while attacking with its drilling spikes. This move knocks the opponent into the wall.
Move list (Waku Waku throw)
Name Command Description
Ningen Taihou Right Down-right Down Down-left Left  HK  (close) Politank Z grabs the opponent, loads them into itself, then shoots the opponent from its cannon.
Move list (Doki Doki attack)
Name Command Description
Gyro Bakugeki Left Down Down-left  LP + HP  Politank Z flies upward using helicopter blades in its head, dropping bombs as it ascends.
Move list (Hara Hara attack)
Name Command Description
Bikkuri Dokkiri Dan Down Down  LP + HP  or  LK + HK  After a delay, Politank Z opens its body and rolls a cannonball out, which explodes into a tall flame pillar.
Waku Waku 7 Saturn, Characters.png
Waku Waku 7 Saturn, Sprites.png
Waku Waku Ball:
Waku Waku 7 Saturn, Waku Waku Balls.png
Green



Marurun (まるるん)
A giant forest guardian who is trying to protect the young girl Mugi and return her to her parents. He resembles the title character of My Neighbor Totoro.
Move list (Special moves)
Name Command Description
Guruguru Punch Down Down-right Right P Marurun winds up his arm, then slides slightly forward with a big punch that can hit multiple times. This move knocks down the opponent if all of the hits connect. He slides slightly further when the move is performed with  HP .
Waku Waku Power: Marurun does a version of the move that reaches further and knocks the opponent into the wall.
Body Press Down Down-left Left K Marurun uses his arms to vault forward and slam his body into the ground. This move knocks down the opponent.
Waku Waku Power: Marurun does a version of the move where he vaults forward twice.
Bunbun Copter Right Down Down-right P Marurun spins his outstretched arms while rising into the air. He ascends higher when the move is performed with  HP . This move can be performed in midair.
Waku Waku Power: Marurun does a version of the move where he ascends higher.
Move list (Waku Waku throw)
Name Command Description
Marurun Binta Right Down-right Down Down-left Left  HK  (close) Marurun grabs his opponent with one hand and whacks them repeatedly with the other hand.
Move list (Doki Doki attack)
Name Command Description
Bunbun Typhoon D-Pad in a 360° rotation, then  LP + HP  Marurun hovers in place and spins around with his arms outstretched.
Move list (Hara Hara attack)
Name Command Description
Mirakuru Voice Down Down  LP + HP  or  LK + HK  After a delay, Marurun yells an energy wave across the screen.
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Waku Waku 7 Saturn, Sprites.png
Waku Waku Ball:
Waku Waku 7 Saturn, Waku Waku Balls.png
Dark Blue



Dandy J (ダンディーJ)
A veteran treasure hunter. After his partner goes missing, he begins training the partner's daughter, Natsumi, who appears with her pet cat, Ranpoo, in the background of the stage whenever Dandy J is fighting.
Move list (Special moves)
Name Command Description
Hissatsu Rope Down Down-right Right PPPPP Dandy J whips his rope ahead while standing. He hits multiple times if P is pressed repeatedly, and he can follow up by pulling the opponent back toward him by pressing Left+P.
Waku Waku Power: Dandy J whips his rope ahead while standing, which turns into four stacked energy beams.
Shagami Hissatsu Rope Down Down-right Right KKKKK Dandy J whips his rope ahead while kneeling. He hits multiple times if K is pressed repeatedly, and he can follow up by pulling the opponent back toward him by pressing Left+K. This move can only be blocked while crouching.
Waku Waku Power: Dandy J whips his rope ahead while kneeling, which turns into four stacked energy beams.
Kyou Ijintai Hakka Ken Right Down Down-right P Dandy J swings his rope downward. This move sweeps the opponent and can only be blocked while crouching.
Waku Waku Power: Dandy J swings his rope downward, then advances forward while swinging his rope high, finishing by swinging his rope downward and knocking the opponent into the wall.
Natsumi Rampoo Tou Nage Down Down-left Left Down Down-left Left P Natsumi curls Ranpoo into a ball and hurls her into the foreground.
Rampoo Natsumi Nage Down Down-left Left Down Down-left Left K Ranpoo curls Natsumi into a ball and hurls her into the foreground. This move knocks down the opponent.
Move list (Waku Waku throw)
Name Command Description
Joushi Kashiten Nage Right Down-right Down Down-left Left  HK  (close) Dandy J grabs the opponent with his rope and flings them around.
Move list (Doki Doki attacks)
Name Command Description
Dai Youryou Seiden Ken Right Left Right Left Right  LP + HP  Dandy J electrifies his rope and whips it ahead.
Kyou Tendou Chi Ginga Down Down-right Right Down-right Down Down-left Left  LP + HP  Dandy J grabs the opponent with his rope and flings them around.
Move list (Hara Hara attack)
Name Command Description
Tai Shoumetsu Ryuushi Down Down  LP + HP  or  LK + HK  After a delay, Dandy J swings his rope downward and creates a wide pillar of energy in front of him.
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Waku Waku 7 Saturn, Sprites.png
Waku Waku Ball:
Waku Waku 7 Saturn, Waku Waku Balls.png
Orange



Arina (アリーナ)
An athletic school girl with bunny ears who is trying to find a boyfriend.
Move list (Special moves)
Name Command Description
Arina Beam Down Down-right Right, then P Arina throws a glowing star across the screen. If P is held, she throws a larger star that can hit more times and can knock the opponent over. She throws it straight ahead when the move is performed with  LP  or at an upward angle when the move is performed with  HP .
Waku Waku Power: Arina throws a giant heart across the screen. This move knocks down the opponent.
Arina Tornado Down Down-left Left K Arina hovers forward through the air while kicking in circles. She moves further when the move is performed with  HK .
Waku Waku Power: Arina does a version of the move where she spins faster and travels further.
Arina Crash Right Down Down-right P Arina rises into the air with an uppercut. He rises higher and can hit more times when the move is performed with  HP .
Waku Waku Power: Arina does a version of the move that can hit more times.
Move list (Waku Waku throw)
Name Command Description
Face Crusher Right Down-right Down Down-left Left  HK  (close) Arina grabs her opponent and pulls her legs up to the opponent's face, then stomps them to the ground.
Move list (Doki Doki attack)
Name Command Description
Arina Carnival Right Left Down-left Down Down-right Right  LK + HK  Arina rushes to her opponent. If she reaches the opponent, she follows up with a series of quick attacks, finishing with multiple rising uppercuts.
Move list (Hara Hara attack)
Name Command Description
Arina Special Down Down  LP + HP  or  LK + HK  After a delay, Arina hovers in the air while her body is burning.

Bosses

The boss characters are playable in the two-player mode.

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Waku Waku 7 Saturn, Sprites.png




Bonus-kun (ボーナスくん)
An animated punching bag who wanders through space and time in search of stronger opponents. As in Galaxy Fight, he appears as a mid-boss halfway through the single-player game. His special moves and his theme music are inspired by Ryu from Street Fighter. He cannot crouch or throw.
Move list (Special moves)
Name Command Description
Koushuutan Down Down-right Right P Bonus spits a fireball from his mouth. The projectile moves faster when the move is performed with  HP .
Waku Waku Power: Bonus does a version of the move where it spits a larger fireball. This move knocks down the opponent.
Boubouken Right Down Down-right P Bonus hops into the air while attacking with its body. This move knocks down the opponent.
Waku Waku Power: Bonus headbutts twice, then hops into the air while attacking with its body. This move knocks down the opponent.
Uzumaki Boufou Kyaku Down Down-left Left K Bonus hovers forward through the air while kicking in circles.
Waku Waku Power: Bonus hovers in place while kicking in circles. This move knocks down the opponent.
Move list (Doki Doki attack)
Name Command Description
Chou Shakunetsu Daisharin Right Left Down-left Down Down-right Right  LK + HK  Bonus rolls forward while spinning around like a sawblade.
Move list (Hara Hara attack)
Name Command Description
Shoushin Bomber Down Down  LP + HP  or  LK + HK  After a delay, Bonus launches itself high into the air, then barrels down onto the opponent while exploding.
Waku Waku 7 Saturn, Characters.png
Waku Waku 7 Saturn, Sprites.png




Fernandeath (フェルナンデス)
A large and mysterious creature who was sealed away in Waku Waku Park by a fairy. When the player collects all seven Waku Waku Balls, he is released from the monument where he is sealed and grows to the size of a skyscraper for the final fight.
Move list (Special moves)
Name Command Description
Tokudai Punch Desu Down Down-right Right  LP  Fernandeath punches high with his following arm. This move knocks the opponent into the wall.
Tokudai Kick Desu Down Down-right Right  LK  Fernandeath punches low with his following arm. This move knocks the opponent into the wall.
Shagami Tokudai Punch Desu Down Down-right Right  HP  Fernandeath kicks high with his following leg. This move knocks the opponent into the wall.
Shagami Tokudai Kick Desu Down Down-right Right  HK  Fernandeath kicks low with his following leg. This move knocks the opponent into the wall.
Jump Tokudai Kick Desu Down Down-right Right  HK  in midair Fernandeath stomps downward. This move knocks down the opponent.
Tobu Desu Dessuun Right Down Down-right P Fernandeath jumps while transforming into a spiked ball. This move knocks down the opponent. He jumps higher and can hit more times when the move is performed with  HP .
Waku Waku Power: Fernandeath does a version of the move that jumps higher and can hit more times.
Kurunara Koi Desu Down Down-left Left K Fernandeath raises his arms. If he is hit while doing this, he counters by moving forward while spinning his limbs around himself.
Waku Waku Power: Fernandeath does a version of the move that can hit more times.
Move list (Waku Waku throw)
Name Command Description
Mogumogu Buu Desu Right Down-right Down Down-left Left  HK  (close) Fernandeath grabs the opponent with its tongue and swallows them, then ejects them from his behind.
Move list (Doki Doki attack)
Name Command Description
Okotta Dessuun Right Left Down-left Down Down-right Right  LP + HP  Fernandeath glows and transforms into a demonic form.
Move list (Hara Hara attack)
Name Command Description
Korogara Dessuun Down Down  LP + HP  or  LK + HK  After a delay, Fernandeath contracts his limbs and rolls forward like a bowling ball.

Stages

Every character has his or her stage where matches are fought in the single-player mode (except for Bonus-kun, who fights in the stage of the previously defeated character). The stage is chosen manually in the two-player mode.

Waku Waku 7 Saturn, Stages, Rai 1.png

Rai 1
Waku Waku 7 Saturn, Stages, Rai 1.png

Waku Waku 7 Saturn, Stages, Rai 2.png

Rai 2
Waku Waku 7 Saturn, Stages, Rai 2.png

Waku Waku 7 Saturn, Stages, Rai Final.png

Rai Final
Waku Waku 7 Saturn, Stages, Rai Final.png

Waku Waku 7 Saturn, Stages, Slash 1.png

Slash 1
Waku Waku 7 Saturn, Stages, Slash 1.png

Waku Waku 7 Saturn, Stages, Slash 2.png

Slash 2
Waku Waku 7 Saturn, Stages, Slash 2.png

Waku Waku 7 Saturn, Stages, Slash Final.png

Slash Final
Waku Waku 7 Saturn, Stages, Slash Final.png

Waku Waku 7 Saturn, Stages, Tesse 1.png

Tesse 1
Waku Waku 7 Saturn, Stages, Tesse 1.png

Waku Waku 7 Saturn, Stages, Tesse 2.png

Tesse 2
Waku Waku 7 Saturn, Stages, Tesse 2.png

Waku Waku 7 Saturn, Stages, Tesse Final.png

Tesse Final
Waku Waku 7 Saturn, Stages, Tesse Final.png

Waku Waku 7 Saturn, Stages, Politank Z 1.png

Politank Z 1
Waku Waku 7 Saturn, Stages, Politank Z 1.png

Waku Waku 7 Saturn, Stages, Politank Z 2.png

Politank Z 2
Waku Waku 7 Saturn, Stages, Politank Z 2.png

Waku Waku 7 Saturn, Stages, Politank Z Final.png

Politank Z Final
Waku Waku 7 Saturn, Stages, Politank Z Final.png

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Marurun 1
Waku Waku 7 Saturn, Stages, Marurun 1.png

Waku Waku 7 Saturn, Stages, Marurun 2.png

Marurun 2
Waku Waku 7 Saturn, Stages, Marurun 2.png

Waku Waku 7 Saturn, Stages, Marurun Final.png

Marurun Final
Waku Waku 7 Saturn, Stages, Marurun Final.png

Waku Waku 7 Saturn, Stages, Dandy J 1.png

Dandy J 1
Waku Waku 7 Saturn, Stages, Dandy J 1.png

Waku Waku 7 Saturn, Stages, Dandy J 2.png

Dandy J 2
Waku Waku 7 Saturn, Stages, Dandy J 2.png

Waku Waku 7 Saturn, Stages, Dandy J Final.png

Dandy J Final
Waku Waku 7 Saturn, Stages, Dandy J Final.png

Waku Waku 7 Saturn, Stages, Arina 1.png

Arina 1
Waku Waku 7 Saturn, Stages, Arina 1.png

Waku Waku 7 Saturn, Stages, Arina Final.png

Arina Final
Waku Waku 7 Saturn, Stages, Arina Final.png

Waku Waku 7 Saturn, Stages, Fernandeath 1.png

Fernandeath 1
Waku Waku 7 Saturn, Stages, Fernandeath 1.png

Waku Waku 7 Saturn, Stages, Fernandeath 2.png

Fernandeath 2
Waku Waku 7 Saturn, Stages, Fernandeath 2.png

Waku Waku 7 Saturn, Stages, Fernandeath Final.png

Fernandeath Final
Waku Waku 7 Saturn, Stages, Fernandeath Final.png

Versions

The Saturn port is often considered an inferior version, as despite requiring an extra 1MB RAM cartridge, it offers more pixelated backgrounds and longer loading times than the Neo Geo version. It does, however, have an exclusive arranged soundtrack that was not used in any other version of the game.

Production credits

  • Wakuwaku Programmer: Yuichi Ueda, Shige.Ytm.Inaba
  • Wakuwaku Graphic Designer: Murakichi, Chupon, Kouki Kita, Toshihiko Narita, Yasuhide Maeda, Atsuki Matsui, Masashi Kajikawa, Takuro Nagai, Kazuhito Terada, Naoto Kunimori, Tatsuya Doe
  • Wakuwaku Sound Designer: Kazuo Nii, Noriaki Urata
  • Wakuwaku Music Composer: Masato Araikawa
  • Wakuwaku Musician: Masayoshi Kondo, Hiroshi Koizumi, Andre Black, Yayoi Sakiyama, Eri Kusaka
  • Wakuwaku Voice Actor & Actress: Yoko Okochi, Yoshinori Kudo, Mariko Masuda, Osamu Nakamoto, Tokishige Tsujimura, Ben Izawa, Toshiyuki Fujita, Kazunori Hotta, Chitose Omi, Naho Hattori, Yukitoshi Hirano
  • Wakuwaku Music Coordinator: Atsushi Mihiro, Hideo Zaitsu
  • Wakuwaku Director: Yuichi Ueda
  • Special Thanks: Kazuyuki Watanabe, Naoki Kodaka, Kazuyo Umemura, Tatsuo Mori, Kazuko Harman, Naomi Sakaguchi, Megumi Masuko, Noriaki Kitamura, Sunsoft All Staff, And You!
Sunsoft
Source:
In-game credits
WakuWaku7 Saturn JP SSEnding.pdf
[4]


Magazine articles

Main article: Waku Waku 7/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1997-11: "1997-11 (1997-04-11)" (1997-03-28)
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Print advert in Sega Saturn Magazine (JP) #1997-13: "1997-13 (1997-04-25)" (1997-04-11)
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Print advert in Game Champ (KR) #1997-08: "xxxx" (199x-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1997-22: "1997-22 (1997-07-04)" (1997-06-20)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Game Champ (KR) #1997-11: "xxxx" (199x-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Game Champ (KR) #1998-01: "xxxx" (199x-xx-xx)
also published in:
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
63
[9]
Saturn Fan (JP) NTSC-J
64
[10]
Sega Saturn Magazine (JP) NTSC-J
60
[11]
Sega Saturn Magazine (JP) NTSC-J
75
[12]
Sega Saturn
65
Based on
4 reviews

Waku Waku 7

Saturn, JP
WakuWaku7 Saturn JP Box Back.jpgWakuWaku7 Saturn JP Box Front.jpg
Cover
WakuWaku7 Saturn JP Spinecard.jpg
Spinecard
WakuWaku7 Saturn JP Disc.jpg
Disc
WakuWaku7 Sat JP Manual.pdf
Manual
Saturn, JP (1MB RAM Pack)
Waku Waku 7 RAM Pack Saturn JP Top.jpg
WakuWaku7 Saturn JP Box Back 1MB.jpgWaku Waku 7 RAM Pack Saturn JP Spine.jpgWakuWaku7 Saturn JP Box Front 1MB.jpgWaku Waku 7 RAM Pack Saturn JP Spine2.jpg
Cover
Waku Waku 7 RAM Pack Saturn JP Disc.jpg
Disc
Waku Waku 7 RAM Pack Saturn JP WarrantyCard.pdf
Reg Card
Waku Waku 7 RAM Pack Saturn JP Note.jpg
Note
Saturn HSS-0150.jpg
RAM Cart
Saturn, KR

Technical information

Main article: Waku Waku 7/Technical information.

References


Waku Waku 7

WakuWaku7 title.png

Main page | Comparisons | Hidden content | Magazine articles | Reception | Technical information


Books: Waku Waku 7 Saishuu Kouryaku Dokuhon (1997)
Sega Saturn
Demos: Waku Waku 7 Taikenban (1997)

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