Difference between revisions of "Kishi Densetsu"
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*'''Sub Programmer:''' Takahiro Tagawa | *'''Sub Programmer:''' Takahiro Tagawa | ||
*'''Graphics Designers:''' Mitsunori Ohmachi, Takahiro Tomizu | *'''Graphics Designers:''' Mitsunori Ohmachi, Takahiro Tomizu | ||
− | *'''Sound Composer:''' Isao Mizoguchi, Noriyuki Iwadare | + | *'''Sound Composer:''' [[Isao Mizoguchi]], [[Noriyuki Iwadare]] |
*'''Scenarist:''' Miyabi | *'''Scenarist:''' Miyabi | ||
*'''Strategists:''' Miyabi, Makiko Ohmori, Akihiko Suzuki, Motoki Fukamizu | *'''Strategists:''' Miyabi, Makiko Ohmori, Akihiko Suzuki, Motoki Fukamizu |
Latest revision as of 13:11, 24 June 2024
Kishi Densetsu | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Kodansha Research Institute | ||||||||||
Developer: Kodansha Research Institute, Geo Factory, Warlock | ||||||||||
Supporting companies: Twofive (music) | ||||||||||
Genre: Simulation[1] | ||||||||||
Number of players: 1 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Kishi Densetsu (騎士伝説) is a 1993 real time war simulation/strategy game for the Sega Mega Drive by Kodansha Research Institute released exclusively in Japan.
Contents
Gameplay
Players will assume the role of an Unterstrumführer (equilavent of a second lieutenant) and take command of a Waffen-SS tank platoon. Starting from invasion of Poland, players will command up to 16 tanks in various battlefields in real time and attempt to destory enemy vehicles.
As the players complete levels, both player character and other tank commanders will be promoted to new ranks, gain medals and improve their abilities. New tanks and replacement commanders will also appear after every level. Since death of commanders in permament and amount of replacements are limited, player is encouraged to take good care of their tanks.
Gameplay takes place during real time. Obstacles in the field, such as trees, building or rock formations can lower accuracy and block shots while terrain can improve vehicles' speed or protection. All vehicles in the game have stronger armor in the front, weaker in the sides and weakest in the back, which means flanking enemies and protecting your own flanks will be crucial.
Versions
Translation
In 1999, Gaijin Productions released a partial translation patch which translated most of the menu options making the game at least playable. Name was translated to "Panzer Commander".
Production credits
- Producer: Masahiro Tanaka
- Directors: Takaharu Mita, Miyabi
- Main Programmer: Yukihiro Tagawa
- Sub Programmer: Takahiro Tagawa
- Graphics Designers: Mitsunori Ohmachi, Takahiro Tomizu
- Sound Composer: Isao Mizoguchi, Noriyuki Iwadare
- Scenarist: Miyabi
- Strategists: Miyabi, Makiko Ohmori, Akihiko Suzuki, Motoki Fukamizu
- Manual Editor: Shinnichi Maehara
- Photo Artist: Yoshiki Yamate
- Special Thanks: Kakuma Abe, Naoki Saegusa
- Test Players: Y. Sakota, M. Nishio, H. Shiraishi, K. Kimura, M. Watanabe, K. Takanashi, M. Chiba, M. Satoh, Makoushi
- 企画: :講談社総研
- 制作: Geo Factory
- 音楽: Twofive
- 協力: Warlock
- Produced by: 講談社総研
Magazine articles
- Main article: Kishi Densetsu/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||
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64 | |
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Based on 6 reviews |
Technical information
- Main article: Kishi Densetsu/Technical information.
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "July 1993" (JP; 1993-06-08), page 12
- ↑ File:Kishi Densetsu MD credits.pdf
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 230
- ↑ Beep! MegaDrive, "June 1993" (JP; 1993-05-08), page 23
- ↑ Dengeki Mega Drive, "June 1993" (JP; 1993-05-xx), page 32
- ↑ Famitsu, "1993-08-06" (JP; 1993-07-23), page 40
- ↑ Hippon Super, "July 1993" (JP; 1993-06-04), page 45
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
Kishi Densetsu | |
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Main page | Hidden content | Magazine articles | Reception | Promotional material | Region coding | Technical information |