Difference between revisions of "Incoming"
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{{Bob | {{Bob | ||
| bobscreen=Incoming title.png | | bobscreen=Incoming title.png | ||
− | | publisher=[[Interplay]] | + | | bobscreen2=Incoming DC JP Title.png |
+ | | tab1=NTSC-U/PAL | ||
+ | | tab2=NTSC-J | ||
+ | | publisher={{company|[[Interplay]]|region=US}}, {{company|[[Rage Software]]|region=Europe}}, {{company|[[Imagineer]]|region=Japan}} | ||
| developer=[[Rage Software]] | | developer=[[Rage Software]] | ||
| system=[[Sega Dreamcast]] | | system=[[Sega Dreamcast]] | ||
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| peripherals=[[Jump Pack]], [[Visual Memory Unit]] | | peripherals=[[Jump Pack]], [[Visual Memory Unit]] | ||
| players=1-2 | | players=1-2 | ||
− | | genre= | + | | genre=Mission Achievement Type Full-Scale Shooting/Mission Tassei-Gata Honkakuha Shooting (ミッション達成型本格派シューティング){{fileref|Incoming DC JP Box Back.jpg}}{{ref|https://web.archive.org/web/20150512171157/http://sega.jp/dc/981009/}}, Shooting{{ref|https://web.archive.org/web/20200201225739/https://sega.jp/history/hard/dreamcast/software_l.html#tab01}} |
+ | | languages={{LanguageList|jp|en|fr|de|es|it}} | ||
| releases={{releasesDC | | releases={{releasesDC | ||
− | | | + | | dc_date_jp=1998-12-17{{ref|https://web.archive.org/web/20150512171157/http://sega.jp/dc/981009/}} |
+ | | dc_code_jp=T-15001M | ||
+ | | dc_rrp_jp=5,800e{{ref|https://web.archive.org/web/20150512171157/http://sega.jp/dc/981009/}} | ||
+ | | dc_rating_jp=all | ||
+ | | dc_date_us=1999-12-01{{ref|1=https://web.archive.org/web/20001217215800/http://www.sega.com:80/sega/catalog/SegaProduct.jhtml?PRODID=175}} | ||
+ | | dc_code_us=T-12503N | ||
+ | | dc_rating_us=t | ||
+ | | dc_rrp_us=49.95{{magref|odmus|4|94}} | ||
+ | | dc_date_eu=1999-10-14 | ||
| dc_code_eu=T-40701D-50 | | dc_code_eu=T-40701D-50 | ||
+ | | dc_rating_eu=3 | ||
+ | | dc_date_uk=1999-10-14{{ref|1=https://web.archive.org/web/20020918225043/http://www.chipsworld.co.uk/detProd.asp?ProductCode=1177}}{{magref|dmuk|3|7}} | ||
+ | | dc_code_uk=T-40701D-50 | ||
+ | | dc_rating_uk=3 | ||
| dc_rrp_uk=39.99{{magref|cvg|216|93}} | | dc_rrp_uk=39.99{{magref|cvg|216|93}} | ||
− | | dc_rrp_es=8 | + | | dc_date_es=1999-10-15{{ref|1=https://web.archive.org/web/20010917110358/http://www.centromail.es/top/ficha.asp?codmail=13393&codprov=}} |
− | | | + | | dc_code_es=T-40701D-50 |
− | | | + | | dc_rating_es=3 |
− | | | + | | dc_rrp_es=8,990{{magref|rod|1|43}} |
− | | | + | | dc_date_fr=1999-10-14 |
− | | | + | | dc_code_fr=T-40701D-50 |
− | | | + | | dc_rating_fr=tp |
− | | dc_date_au= | + | | dc_date_de=1999-10-14 |
+ | | dc_code_de=T-40701D-50 | ||
+ | | dc_rating_de=12 | ||
+ | | dc_date_au=2000-02-17{{ref|https://web.archive.org/web/20010731231717/http://www.futuregamez.net:80/outnow/dc.html}} | ||
+ | | dc_rating_au=g8 | ||
| dc_rrp_au=89.95{{magref|hyper|71|33}} | | dc_rrp_au=89.95{{magref|hyper|71|33}} | ||
}} | }} | ||
− | | | + | | otherformats={{NonSega|Mac|PC}} |
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}} | }} | ||
{{sub-stub}}'''''{{PAGENAME}}''''', known as '''''Incoming: Jinrui Saisyuu Kessen''''' (インカミング 人類最終決戦) in Japan, is a [[Sega Dreamcast]] game developed by [[Rage Software]]. | {{sub-stub}}'''''{{PAGENAME}}''''', known as '''''Incoming: Jinrui Saisyuu Kessen''''' (インカミング 人類最終決戦) in Japan, is a [[Sega Dreamcast]] game developed by [[Rage Software]]. | ||
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|us_name=Incoming | |us_name=Incoming | ||
|jp_name=インカミング 人類最終決戦 | |jp_name=インカミング 人類最終決戦 | ||
− | |jp_trans | + | |jp_trans=Incoming: Jinrui Saisyuu Kessen}} |
− | + | ||
+ | ==Production credits== | ||
+ | ===Japanese version=== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *Copyright (c) [[Rage Games Ltd.]] 1998 | ||
+ | *'''Programming:'''Alan Webb, Ian Moran, Roy Bannon | ||
+ | *'''Artwork:''' Karen Davies-Downey, Charles Davies, Andy Rixon, Simon Street, John Gyarmati, Gary Lamb | ||
+ | *'''Music and SFX:''' Steve Lord | ||
+ | *'''Game Design:''' Scott Johnson, Kristian Ramsay-Jones | ||
+ | *'''Project Management:''' John Heap | ||
+ | *'''Marketing:''' Neil Critchlow | ||
+ | *'''Sales:''' Colin Stokes, Ian Richardson, Martin Kitney | ||
+ | *'''Managing Director:''' Paul Finnegan | ||
+ | {{creditsheader|Imaginner Staff}} | ||
+ | *'''Executive Producer:''' Takayuki Kamikura | ||
+ | *'''Supervisor:''' Seiji Tashiro | ||
+ | *'''Producer:''' Yan Qiu, Garry Williams | ||
+ | *'''Product Manager:''' Atsushi Ohsuga | ||
+ | *'''Director:''' Tsuyoshi Yasuda | ||
+ | *'''Sales Team:''' Yoshikazu Watanabe, Nobuhiro Nakano, Shuhei Ueda, Aya Kazama | ||
+ | *'''Publicity Team:''' Tadashi Horikiri, Yoshikazu Ohnogi, Yousuke Noshimi | ||
+ | |||
+ | *'''Special Thanks:''' IMAGINEER INTERNATIONAL DIV., Louise Webb, Rebbeca Lodo, Jeannette Molyneux, Norma Bannon, Cathie Lord, Matthew Lord, John McMurray, Heike Guenschmann | ||
+ | *'''Dogs:''' Jessie, Sam, Jack | ||
+ | *'''Cats:''' cleo, sasha, vronski | ||
+ | *'''Hamsters:''' basil, piggy | ||
+ | *'''Goldfish:''' rosie, jim | ||
+ | | console=DC | ||
+ | | source=In-game credits (JP){{ref|1=https://www.youtube.com/watch?v=uM2Pv5huMBs}}{{ref|1=http://raido.moe/staff/dc/dc_incoming.html}} | ||
+ | }} | ||
+ | }} | ||
+ | ===International versions=== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *Copyright (c) [[Rage Games Ltd.]] 1998 | ||
+ | *'''Programming:'''Alan Webb, Ian Moran, Roy Bannon | ||
+ | *'''Artwork:''' Karen Davies-Downey, Charles Davies, Andy Rixon, Simon Street, John Gyarmati, Gary Lamb | ||
+ | *'''Music and SFX:''' Steve Lord | ||
+ | *'''Game Design:''' Scott Johnson, Kristian Ramsay-Jones | ||
+ | *'''Project Management:''' John Heap | ||
+ | *'''Marketing:''' Neil Critchlow | ||
+ | *'''Sales:''' Colin Stokes, Ian Richardson, Martin Kitney | ||
+ | *'''Managing Director:''' Paul Finnegan | ||
+ | *'''Special Thanks:''' IMAGINEER INTERNATIONAL DIV., Louise Webb, Rebbeca Lodo, Jeannette Molyneux, Norma Bannon, Cathie Lord, Matthew Lord, John McMurray, Heike Guenschmann | ||
+ | *'''Dogs:''' Jessie, Sam, Jack | ||
+ | *'''Cats:''' cleo, sasha, vronski | ||
+ | *'''Hamsters:''' basil, piggy | ||
+ | *'''Goldfish:''' rosie, jim | ||
+ | | console=DC | ||
+ | | source=In-game credits | ||
+ | }} | ||
}} | }} | ||
==Magazine articles== | ==Magazine articles== | ||
{{mainArticle|{{PAGENAME}}/Magazine articles}} | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Artwork== | ||
+ | <gallery> | ||
+ | DreamcastPressDisc4 Incoming incoming packshot.jpg | ||
+ | DreamcastPressDisc4 Incoming incoming packshot.png | ||
+ | </gallery> | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd | ||
+ | |nextlevelar|18|47 | ||
+ | }} | ||
+ | }} | ||
==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|DC}} |
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− | }} | ||
{{Scanbox | {{Scanbox | ||
+ | | console=Dreamcast | ||
+ | | region=JP | ||
+ | | front=Incoming DC JP Box Front.jpg | ||
+ | | back=Incoming DC JP Box Back.jpg | ||
+ | | square=yes | ||
+ | | spinecard=Incoming DC JP Spine.jpg | ||
+ | | disc=Incoming DC JP Disc.jpg | ||
+ | }}{{Scanbox | ||
| console=Dreamcast | | console=Dreamcast | ||
| region=US | | region=US | ||
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| disc= | | disc= | ||
| inlay=IncomingDCUSInlay.jpg | | inlay=IncomingDCUSInlay.jpg | ||
+ | | manual=Incoming DC US Manual.pdf | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Dreamcast | | console=Dreamcast | ||
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| square=yes | | square=yes | ||
| disc=Incoming DC EU Disc.jpg | | disc=Incoming DC EU Disc.jpg | ||
− | |||
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}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
==External links== | ==External links== | ||
− | *Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/981009/ Dreamcast] | + | * Sega of America webpage: [https://web.archive.org/web/20001217215800/http://www.sega.com:80/sega/catalog/SegaProduct.jhtml?PRODID=175 Dreamcast] |
+ | * Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/981009/ Dreamcast] | ||
+ | * Interplay webpage: [https://web.archive.org/web/20001019081339/http://www.interplay.com/incoming/index.html Dreamcast] | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | {{IncomingOmni}} |
Latest revision as of 10:32, 31 August 2024
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Incoming | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Interplay (US), Rage Software (Europe), Imagineer (Japan) | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Rage Software | |||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Jump Pack, Visual Memory Unit | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Mission Achievement Type Full-Scale Shooting/Mission Tassei-Gata Honkakuha Shooting (ミッション達成型本格派シューティング)[1][2], Shooting[3] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | |||||||||||||||||||||||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Incoming, known as Incoming: Jinrui Saisyuu Kessen (インカミング 人類最終決戦) in Japan, is a Sega Dreamcast game developed by Rage Software.
Incoming was originally a PC game, released in March 1998 to much fanfare from the gaming press, however this Dreamcast port garnered a more lukewarm reception. A PC sequel would be released in 2002 as Incoming Forces.
Contents
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Incoming | Incoming |
English (US) | Incoming | Incoming |
Japanese | インカミング 人類最終決戦 | Incoming: Jinrui Saisyuu Kessen |
Production credits
Japanese version
- Copyright (c) Rage Games Ltd. 1998
- Programming:Alan Webb, Ian Moran, Roy Bannon
- Artwork: Karen Davies-Downey, Charles Davies, Andy Rixon, Simon Street, John Gyarmati, Gary Lamb
- Music and SFX: Steve Lord
- Game Design: Scott Johnson, Kristian Ramsay-Jones
- Project Management: John Heap
- Marketing: Neil Critchlow
- Sales: Colin Stokes, Ian Richardson, Martin Kitney
- Managing Director: Paul Finnegan
Imaginner Staff
- Executive Producer: Takayuki Kamikura
- Supervisor: Seiji Tashiro
- Producer: Yan Qiu, Garry Williams
- Product Manager: Atsushi Ohsuga
- Director: Tsuyoshi Yasuda
- Sales Team: Yoshikazu Watanabe, Nobuhiro Nakano, Shuhei Ueda, Aya Kazama
- Publicity Team: Tadashi Horikiri, Yoshikazu Ohnogi, Yousuke Noshimi
- Special Thanks: IMAGINEER INTERNATIONAL DIV., Louise Webb, Rebbeca Lodo, Jeannette Molyneux, Norma Bannon, Cathie Lord, Matthew Lord, John McMurray, Heike Guenschmann
- Dogs: Jessie, Sam, Jack
- Cats: cleo, sasha, vronski
- Hamsters: basil, piggy
- Goldfish: rosie, jim
International versions
- Copyright (c) Rage Games Ltd. 1998
- Programming:Alan Webb, Ian Moran, Roy Bannon
- Artwork: Karen Davies-Downey, Charles Davies, Andy Rixon, Simon Street, John Gyarmati, Gary Lamb
- Music and SFX: Steve Lord
- Game Design: Scott Johnson, Kristian Ramsay-Jones
- Project Management: John Heap
- Marketing: Neil Critchlow
- Sales: Colin Stokes, Ian Richardson, Martin Kitney
- Managing Director: Paul Finnegan
- Special Thanks: IMAGINEER INTERNATIONAL DIV., Louise Webb, Rebbeca Lodo, Jeannette Molyneux, Norma Bannon, Cathie Lord, Matthew Lord, John McMurray, Heike Guenschmann
- Dogs: Jessie, Sam, Jack
- Cats: cleo, sasha, vronski
- Hamsters: basil, piggy
- Goldfish: rosie, jim
Magazine articles
- Main article: Incoming/Magazine articles.
Artwork
Promotional material
Print advert in Next Level (AR) #18: "Julio 2000" (2000-xx-xx)
Physical scans
65 | |
---|---|
Based on 36 reviews |
Technical information
- Main article: Incoming/Technical information.
External links
- Sega of America webpage: Dreamcast
- Sega of Japan catalogue pages (Japanese): Dreamcast
- Interplay webpage: Dreamcast
References
- ↑ File:Incoming DC JP Box Back.jpg
- ↑ 2.0 2.1 2.2 http://sega.jp/dc/981009/ (Wayback Machine: 2015-05-12 17:11)
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html#tab01 (Wayback Machine: 2020-02-01 22:57)
- ↑ http://www.sega.com:80/sega/catalog/SegaProduct.jhtml?PRODID=175 (Wayback Machine: 2000-12-17 21:58)
- ↑ 5.0 5.1 Official Dreamcast Magazine, "March 2000" (US; 2000-02-08), page 94
- ↑ http://www.chipsworld.co.uk/detProd.asp?ProductCode=1177 (Wayback Machine: 2002-09-18 22:50)
- ↑ Dreamcast Magazine, "No. 3" (UK; 1999-11-25), page 7
- ↑ 8.0 8.1 Computer & Video Games, "November 1999" (UK; 1999-10-13), page 93
- ↑ http://www.centromail.es/top/ficha.asp?codmail=13393&codprov= (Wayback Machine: 2001-09-17 11:03)
- ↑ 10.0 10.1 Revista Oficial Dreamcast, "Enero 2000" (ES; 1999-12-20), page 43
- ↑ http://www.futuregamez.net:80/outnow/dc.html (Wayback Machine: 2001-07-31 23:17)
- ↑ Hyper, "September 1999" (AU; 1999-xx-xx), page 33
- ↑ https://www.youtube.com/watch?v=uM2Pv5huMBs
- ↑ http://raido.moe/staff/dc/dc_incoming.html
- ↑ 576 Konzol, "November 2000" (HU; 2000-xx-xx), page 43
- ↑ Arcade, "March 1999" (UK; 1999-02-11), page 136
- ↑ Consoles News, "Février 1999" (FR; 1999-0x-xx), page 85
- ↑ Consoles +, "Février 1999" (FR; 1999-0x-xx), page 80
- ↑ Consoles +, "Octobre 1999" (FR; 1999-xx-xx), page 102
- ↑ Dreamcast Monthly, "September 1999" (UK; 1999-xx-xx), page 62
- ↑ DC-UK, "September 1999" (UK; 1999-09-02), page 36
- ↑ Digitiser (UK) (1999-11-15)
- ↑ Dreamcast: Le Magazine Officiel, "Octobre/Novembre 1999" (FR; 1999-xx-xx), page 101
- ↑ Dreamcast Magazine, "1998-06 (1998-12-25)" (JP; 1998-12-11), page 24
- ↑ Dreamcast Magazine, "No. 2" (UK; 1999-10-21), page 78
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Dreamzone, "Fev/Mars 1999" (FR; 1999-0x-xx), page 83
- ↑ Dreamzone, "Novembre 1999" (FR; 1999-10-16), page 107
- ↑ Electronic Gaming Monthly, "February 2000" (US; 2000-01-11), page 173
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 102
- ↑ Famitsu, "1998-12-25" (JP; 1998-12-11), page 37
- ↑ Gen 4 Consoles, "Novembre 99" (FR; 1999-xx-xx), page 132
- ↑ Game Informer, "March 2000" (US; 2000-0x-xx), page 59
- ↑ Gamers' Republic, "March 1999" (US; 1999-02-15), page 88
- ↑ MAN!AC, "03/99" (DE; 1999-02-03), page 32
- ↑ MAN!AC, "12/99" (DE; 1999-11-03), page 57
- ↑ Man!ak, "Grudzień 1999" (PL; 1999-xx-xx), page 68
- ↑ Mega Fun, "01/2000" (DE; 1999-12-01), page 60
- ↑ neXt Level, "März 1999" (DE; 1999-02-19), page 35
- ↑ neXt Level, "November 1999" (DE; 1999-10-08), page 42
- ↑ Official Dreamcast Magazine, "Special Issue 1999" (UK; 1999-09-02), page 93
- ↑ Player One, "Octobre 1999" (FR; 1999-xx-xx), page 125
- ↑ Playmag, "Octobre 1999" (FR; 1999-xx-xx), page 127
- ↑ Power Unlimited, "Jaargang 8, Nr. 1, Januari 2000" (NL; xxxx-xx-xx), page 70
- ↑ Sega Magazin, "März 1999" (DE; 1999-02-01), page 14
- ↑ Total Control, "March 1999" (UK; 1999-0x-xx), page 122
- ↑ Video Games, "10/99 It's Dreamcast Time supplement" (DE; 1999-09-22), page 12
Incoming | |
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Main page | Comparisons | Hidden content | Bugs | Development | Magazine articles | Video coverage | Reception | Technical information | Bootlegs
Prototypes: 1999-08-05
|
Categories:
- Jump Pack-compatible games
- Visual Memory Unit-compatible games
- 1-2 player games
- JP Dreamcast games
- All JP games
- US Dreamcast games
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