Difference between revisions of "Toy Racer"

From Sega Retro

 
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| system=[[Sega Dreamcast]]
 
| system=[[Sega Dreamcast]]
 
| sounddriver=
 
| sounddriver=
| peripherals=[[Jump Pack]], [[Dreamcast Keyboard]], [[Dreamcast Modem]], [[Race Controller]], [[Visual Memory Unit]], [[Dreamcast VGA Box]]
+
| peripherals=[[Broadband Adapter]], [[Jump Pack]], [[Dreamcast Keyboard]], [[Dreamcast Modem]], [[Race Controller]], [[Visual Memory Unit]], [[Dreamcast VGA Box]]
 +
| players=1-4
 
| genre=Racing
 
| genre=Racing
 +
| languages={{LanguageList|en|fr|de|es}}
 
| releases={{releasesDC
 
| releases={{releasesDC
 
| dc_date_eu=2000-12-22
 
| dc_date_eu=2000-12-22
 
| dc_code_eu=MK-51149-50
 
| dc_code_eu=MK-51149-50
| dc_rrp_uk=5.99{{fileref|CVG UK 231.pdf|page=95}}
+
| dc_rating_eu=3
 +
| dc_date_uk=2000-12-22{{ref|1=https://web.archive.org/web/20010427185441/http://www.chipsworld.co.uk/detProd.asp?ProductCode=3674}}{{ref|https://groups.google.com/g/uk.games.video.dreamcast/c/lPl70lSCGOY/m/n_2rAQB_VwYJ}}<!--2000-12-19{{ref|https://web.archive.org/web/20010211061743/http://amazon.co.uk/exec/obidos/tg/stores/feature/feature/-/videogames/50781}}, 2000-12-15{{magref|dcuk|19|27}}-->
 +
| dc_code_uk=MK-51149-50
 +
| dc_rating_uk=3
 +
| dc_rrp_uk=4.99{{magref|dcuk|19|27}}{{magref|odmuk|17|80}} <!--5.99{{magref|cvg|231|95}} -->
 +
| dc_date_at=2000-12-22
 +
| dc_rrp_at=149{{ref|https://web.archive.org/web/20010205143200/http://www.sega.at:80/news/index.html}}
 +
| dc_code_at=MK-51149-50
 +
| dc_date_de=2001-01-11{{ref|https://web.archive.org/web/20010304081047/http://www.okaysoft.de:80/DCNEU.HTM}}
 +
| dc_code_de=MK-51149-50
 +
| dc_rrp_de=19.95{{ref|https://web.archive.org/web/20160706060250/https://www.heise.de/newsticker/meldung/Spielend-spenden-30079.html}}
 +
| dc_rating_de=0
 +
| dc_date_fr=2001-01-05{{ref|1=https://web.archive.org/web/20010715111109/http://www.micromania.fr/zooms/?ref=18536}}{{ref|1=https://web.archive.org/web/20010714213029/http://www.amazon.fr:80/exec/obidos/tg/browse/-/557790/ref=vg_br_dp_2_lf/t/}}
 +
| dc_code_fr=MK-51149-50
 +
| dc_rrp_fr=69{{ref|https://web.archive.org/web/20010619003932/dreamcast-europe.com/francais/news/000103/000103.php}}
 +
| dc_rating_fr=tp
 +
| dc_date_es=2001-01-18{{ref|1=https://web.archive.org/web/20010917081439/http://www.centromail.es/top/ficha.asp?codmail=16365&codprov=}}
 +
| dc_code_es=MK-51149-50
 +
| dc_rating_es=3
 
}}
 
}}
| elspa=3
+
| properties={{Properties|DC|adx|sofdec|widescreen}}
| usk=0
 
| sell=tp
 
 
}}
 
}}
 
{{stub}}'''''{{PAGENAME}}''''' is the sequel to ''[[Toy Commander]]''. It was developed by [[No Cliché]], published by [[Sega]] and only released in Europe for a budget price of £5 (where £1 of this would go to charity). It was marketed as being an online game, and as a result has no AI players to race against in single-player mode.
 
{{stub}}'''''{{PAGENAME}}''''' is the sequel to ''[[Toy Commander]]''. It was developed by [[No Cliché]], published by [[Sega]] and only released in Europe for a budget price of £5 (where £1 of this would go to charity). It was marketed as being an online game, and as a result has no AI players to race against in single-player mode.
  
A North American version, set to debut shortly after the European copy, was seemingly announced{{fileref|EGM US 137.pdf|page=87}}, but never materialised.
+
A North American version, set to debut shortly after the European copy, was seemingly announced{{magref|egm|137|87}}, but never materialised.
  
==History==
+
==Gameplay==
The Online portions to the game where brought back online in 2014<ref>https://dreamcast-talk.com/forum/viewtopic.php?t=6647</ref><ref>http://www.dcserv.org</ref> and supports both the Modem and the [[Dreamcast Broadband Adapter]].
+
===Vehicles===
 +
''Toy Racer'' has 14 vehicles with two liveries each:
  
Initially though, as part of the [[''DCSERV'']] project, the game was only compatible for online multiplayer through the use of the Broadband Adapter ("BBA") which is a rare and expensive device to come by.
+
{{InfoTable|
2 other key players in the community was already very close to finishing up the Dreamarena servers that replicated the Dreamarena authentication process which only was present when using the dial-up modem.
+
{{InfoRow
 +
| title=Pickup
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=VBL
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Willys
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=F1
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=WRC
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Buggy
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Tiger
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Sherman
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Bulldozer
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Cab
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Combi
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Army Transport
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=ToothMobil
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Trakthor
 +
| info1name=Acceleration
 +
| info1=?
 +
| info2name=Max Speed
 +
| info2=?
 +
| info3name=Grip
 +
| info3=?
 +
| info4name=Armour
 +
| info4=?
 +
| desc=
 +
}}
 +
}}
  
As of today the game, like every other online game for the Dreamcast as of May 2018, is playable through the [[''DreamPi'']] setup for the ones that do not have the [[Broadband Adapter]] (which even has very limited software support to begin with). But in this game, using the adapter actually lets you input your own gameserver IP address which is a nice feat if you ever were to host your own or join a friends' server with less latency.
+
==History==
 +
===Charity===
 +
A percentage of the game's sales were given to various children's charities across Europe.
  
Anyone can use and distribute both the Linux and Windows versions of the server software, but the Linux version should have a lower number of 'interrupts' and more 'sleep' between the actual interrupts as the original server software was released to the public shortly after the announcement made by [[Petter Krossbakken]] showed that the Linux version has issues in both FreeBSD and Linux in that it will always consume 100% of a virtual or physical CPU core, while the Windows version does not. The Windows version did recieve a small update that removed the bug producing the high core/thread usage<ref>https://dreamcast-talk.com/forum/viewtopic.php?f=3&t=6647&start=30</ref>, and an updated Linux version was said to be in progress but as of 2018, [[Frantz Cournil]] have yet to reply in regards to that specific question for over 3 years, and Cournil also admitted that he would not risk distributing the source code for it - at all.
+
In the UK £50,000 was raised for the [[ELSPA]] Entertainment Software Charity{{ref|https://web.archive.org/web/20010701144802/http://www.dreamcast-europe.com:80/english/news/000027/000027.php}}. [https://en.wikipedia.org/wiki/Jean-Pierre_Papin#Outside_football Jean-Pierre Papin's] Neuf de coeur (Nine of Hearts) foundation received 90,000 Francs from French sales{{ref|https://web.archive.org/web/20010628184014/http://www.dreamcast-europe.com/francais/news/000111/000111.php}}, where 10FF of the 69FF price was given to the charity{{ref|https://web.archive.org/web/20010619003932/dreamcast-europe.com/francais/news/000103/000103.php}}. In Germany and Austria three Deutsche Marks from every game was donated to [https://www.herzenswuensche.de/ Herzenswünsche e.V.] (Heart Wish){{ref|https://web.archive.org/web/20160706060250/https://www.heise.de/newsticker/meldung/Spielend-spenden-30079.html}} and [https://www.stanna.at/ Saint Anna Children's Hospital] in Vienna{{ref|https://web.archive.org/web/20010205143200/http://www.sega.at:80/news/index.html}} respectively.
  
 
==Production credits==
 
==Production credits==
Line 49: Line 238:
 
{{creditsheader|Sega Credits}}
 
{{creditsheader|Sega Credits}}
 
*'''Director of Product Development:''' [[Naohiko Hoshino]]
 
*'''Director of Product Development:''' [[Naohiko Hoshino]]
*'''Producer:''' [[Dave Nulty]]
+
*'''Producer:''' [[David Nulty|Dave Nulty]]
*'''Test Manager:''' Jason Cumberbatch
+
*'''Test Manager:''' [[Jason Cumberbatch]]
*'''Lead Tester:''' Nick Bennett
+
*'''Lead Tester:''' [[Nick Bennett]]
 
*'''Technical Support Manager:''' [[Serge Plagnol]]
 
*'''Technical Support Manager:''' [[Serge Plagnol]]
 
*'''Spanish translator:''' [[Roberto Parraga Sanchez]]
 
*'''Spanish translator:''' [[Roberto Parraga Sanchez]]
Line 59: Line 248:
 
**'''European Product Marketing Executive:''' [[Mark Fisher]]
 
**'''European Product Marketing Executive:''' [[Mark Fisher]]
 
**'''UK:''' [[Tunde Orelaja]], [[Stuart Turner]]
 
**'''UK:''' [[Tunde Orelaja]], [[Stuart Turner]]
**'''France:''' Laurent Boby, Karine Marolle
+
**'''France:''' [[Laurent Boby]], [[Karine Marolle]]
**'''Germany:''' Kim Shon, Tina Sakowsky
+
**'''Germany:''' [[Kim Shon]], [[Tina Sakowsky]]
**'''Spain:''' Begona Sanz, Ester Barral
+
**'''Spain:''' [[Begona Sanz]], [[Ester Barral]]
 
*'''Manual & Packaging:'''
 
*'''Manual & Packaging:'''
 
**'''Senior Designer:''' [[Ross McLeish]]
 
**'''Senior Designer:''' [[Ross McLeish]]
Line 71: Line 260:
 
**'''European Promotions Manager:''' [[Neil Russell]]
 
**'''European Promotions Manager:''' [[Neil Russell]]
 
**'''Online Editor:''' [[Steve Bradley]]
 
**'''Online Editor:''' [[Steve Bradley]]
**'''Internet Design Manager:''' Luc Houselander Operations & Manufacture
+
**'''Internet Design Manager:''' [[Luc Houselander]] Operations & Manufacture
 
**'''European Operations Director:''' [[Naoya Tsurumi]]
 
**'''European Operations Director:''' [[Naoya Tsurumi]]
 
**'''Product Planning Manager:''' [[Patrick Smith]]
 
**'''Product Planning Manager:''' [[Patrick Smith]]
 
**'''Technical services:''' [[Teruo Yaburnato]]
 
**'''Technical services:''' [[Teruo Yaburnato]]
 
*'''Sega Europe Management:'''
 
*'''Sega Europe Management:'''
**'''Chief Executive Officer:''' [[Jean-Francois Cecillon]]
+
**'''Chief Executive Officer:''' [[Jean-François Cecillon|Jean-Francois Cecillon]]
 
**'''Chief Operating Officer:''' [[Kazutoshi Miyake]]
 
**'''Chief Operating Officer:''' [[Kazutoshi Miyake]]
**'''Special thanks to:''' Ito Ryusuke, Stephen Tan, Mark Maslowicz, [[Kats Sato]]
+
**'''Special thanks to:''' [[Ito Ryusuke]], [[Stephen Tan]], [[Mark Maslowicz]], [[Katsuhisa Sato|Kats Sato]]
 
| source=EU manual
 
| source=EU manual
 
| console=DC
 
| console=DC
Line 89: Line 278:
 
==Artwork==
 
==Artwork==
 
<gallery>
 
<gallery>
 +
DreamcastElementsDec2000-ToyRacer LOGO~T 1.svg
 
Toyracer logo.png
 
Toyracer logo.png
 
</gallery>
 
</gallery>
  
 
==Physical scans==
 
==Physical scans==
{{ratings
+
{{ratings|DC}}
| icon=DC
 
| consolesmax=80
 
| consolesmax_source={{num|18|page=122}}
 
| consolesplus=80
 
| consolesplus_source={{num|110|page=86|pdf=ConsolesPlus FR 110.pdf}}
 
| cvg=20
 
| cvg_source={{num|231|page=95|pdf=CVG UK 231.pdf}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Dreamcast
 
| console=Dreamcast
Line 107: Line 289:
 
| front=ToyRacer DC EU Box Front.jpg
 
| front=ToyRacer DC EU Box Front.jpg
 
| back=ToyRacer DC EU Box Back.jpg
 
| back=ToyRacer DC EU Box Back.jpg
 +
| square=yes
 +
| disc=ToyRacer DC EU Disc.jpg
 +
| manual=ToyRacer-DC-EU-Manual.pdf
 +
}}
 +
{{Scanbox
 +
| console=Dreamcast
 +
| region=DE
 +
| front=ToyRacer_DC_DE_Box_Front.jpg
 +
| back=
 
| square=yes
 
| square=yes
 
| disc=ToyRacer DC EU Disc.jpg
 
| disc=ToyRacer DC EU Disc.jpg
 
}}
 
}}
 +
 +
==Technical information==
 +
{{mainArticle|{{PAGENAME}}/Technical information}}
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 +
 +
{{ToyRacerOmni}}

Latest revision as of 16:07, 4 September 2024

n/a

ToyRacer title.png

Toy Racer
System(s): Sega Dreamcast
Publisher: Sega
Developer:
Peripherals supported: Broadband Adapter, Jump Pack, Dreamcast Keyboard, Dreamcast Modem, Race Controller, Visual Memory Unit, Dreamcast VGA Box
Genre: Racing

















Number of players: 1-4
Official in-game languages:
  • English
  • Français
  • Deutsch
  • Español
  • Release Date RRP Code
    Sega Dreamcast
    EU
    MK-51149-50
    ELSPA: 3+ OK
    Sega Dreamcast
    DE
    DM 19.9519.95[7] MK-51149-50
    USK: 0
    Sega Dreamcast
    ES
    MK-51149-50
    ELSPA: 3+ OK
    Sega Dreamcast
    FR
    69F69[10] MK-51149-50
    SELL: Tous Publics
    Sega Dreamcast
    UK
    £4.994.99[3][4] MK-51149-50
    ELSPA: 3+ OK

    This short article is in need of work. You can help Sega Retro by adding to it.


    Toy Racer is the sequel to Toy Commander. It was developed by No Cliché, published by Sega and only released in Europe for a budget price of £5 (where £1 of this would go to charity). It was marketed as being an online game, and as a result has no AI players to race against in single-player mode.

    A North American version, set to debut shortly after the European copy, was seemingly announced[12], but never materialised.

    Gameplay

    Vehicles

    Toy Racer has 14 vehicles with two liveries each:

    Pickup
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    VBL
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    Willys
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    F1
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    WRC
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    Buggy
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    Tiger
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    Sherman
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    Bulldozer
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    Cab
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    Combi
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    Army Transport
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    ToothMobil
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?
    Trakthor
    Acceleration:
    ?
    Max Speed:
    ?
    Grip:
    ?
    Armour:
    ?

    History

    Charity

    A percentage of the game's sales were given to various children's charities across Europe.

    In the UK £50,000 was raised for the ELSPA Entertainment Software Charity[13]. Jean-Pierre Papin's Neuf de coeur (Nine of Hearts) foundation received 90,000 Francs from French sales[14], where 10FF of the 69FF price was given to the charity[10]. In Germany and Austria three Deutsche Marks from every game was donated to Herzenswünsche e.V. (Heart Wish)[7] and Saint Anna Children's Hospital in Vienna[5] respectively.

    Production credits

    No Cliché Credits
    • Creative Director: Frédérick Raynal
    • Art Director: Didier Chanfray
    • Project Manager, Main Programmer: Frantz Cournil
    • Network programming, Menus, Server: Pascal Dubois
    • Game & Track Design, Script Coding, Resources Manager: Lionel Chaze
    • 2D Artist for Menus, Marketing Support: Sabine Morlat
    • Menus design: Olivier Martin
    • Hidden Vehicles: Romain Chavanne
    • Libraries, Optimization: Sébastien Viannay
    • Vehicles, Special F/X, Animation: Arnaud Lhomme
    • Physics, Dynamics, Algorithmic: Cédrick Collomb
    • Music, Sound F/X: Philippe Vachey
    • Executive Producer: David Chomard
    Sega Credits
    Source:
    EU manual

    Magazine articles

    Main article: Toy Racer/Magazine articles.

    Artwork

    Physical scans

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    576 Konzol (HU)
    75
    [15]
    Consoles Max (FR) PAL
    80
    [16]
    Consoles + (FR) PAL
    80
    [17]
    Computer & Video Games (UK) PAL
    0
    [18]
    Dreamzone (FR) PAL
    71
    [19]
    Game Station (UK)
    80
    [20]
    Neo Plus (PL)
    40
    [21]
    Official Dreamcast Magazine (UK) PAL
    60
    [4]
    PSX Extreme (PL)
    20
    [22]
    Revista Oficial Dreamcast (ES) PAL
    60
    [23]
    Video Games (DE) PAL
    73
    [24]
    Sega Dreamcast
    58
    Based on
    11 reviews

    Toy Racer

    Dreamcast, EU
    ToyRacer DC EU Box Back.jpgToyRacer DC EU Box Front.jpg
    Cover
    Dreamcast, DE
    ToyRacer DC DE Box Front.jpg
    Cover
    ToyRacer DC EU Disc.jpg
    Disc

    Technical information

    Main article: Toy Racer/Technical information.

    References

    1. http://www.chipsworld.co.uk/detProd.asp?ProductCode=3674 (Wayback Machine: 2001-04-27 18:54)
    2. https://groups.google.com/g/uk.games.video.dreamcast/c/lPl70lSCGOY/m/n_2rAQB_VwYJ
    3. DC-UK, "February 2001" (UK; 2001-01-18), page 27
    4. 4.0 4.1 Official Dreamcast Magazine, "March 2001" (UK; 2001-02-08), page 80
    5. 5.0 5.1 http://www.sega.at:80/news/index.html (Wayback Machine: 2001-02-05 14:32)
    6. http://www.okaysoft.de:80/DCNEU.HTM (Wayback Machine: 2001-03-04 08:10)
    7. 7.0 7.1 https://www.heise.de/newsticker/meldung/Spielend-spenden-30079.html (Wayback Machine: 2016-07-06 06:02)
    8. http://www.micromania.fr/zooms/?ref=18536 (Wayback Machine: 2001-07-15 11:11)
    9. http://www.amazon.fr:80/exec/obidos/tg/browse/-/557790/ref=vg_br_dp_2_lf/t/ (Wayback Machine: 2001-07-14 21:30)
    10. 10.0 10.1 htt (Wayback Machine: 2001-06-19 00:39)
    11. http://www.centromail.es/top/ficha.asp?codmail=16365&codprov= (Wayback Machine: 2001-09-17 08:14)
    12. Electronic Gaming Monthly, "December 2000" (US; 2000-10-30), page 87
    13. http://www.dreamcast-europe.com:80/english/news/000027/000027.php (Wayback Machine: 2001-07-01 14:48)
    14. http://www.dreamcast-europe.com/francais/news/000111/000111.php (Wayback Machine: 2001-06-28 18:40)
    15. 576 Konzol, "Április 2001" (HU; 2001-xx-xx), page 37
    16. Consoles Max, "Janvier 2001" (FR; 200x-xx-xx), page 122
    17. Consoles +, "Mars 2001" (FR; 2001-0x-xx), page 86
    18. Computer & Video Games, "February 2001" (UK; 2001-01-17), page 95
    19. Dreamzone, "Février 2001" (FR; 2001-0x-xx), page 92
    20. Game Station (UK) (+0:00)
    21. Neo Plus, "Marzec 2001" (PL; 2001-xx-xx), page 42
    22. PSX Extreme, "05/2001" (PL; 2001-0x-xx), page 67
    23. Revista Oficial Dreamcast, "Febrero 2001" (ES; 2001-xx-xx), page 44
    24. Video Games, "02/2001" (DE; 2001-01-03), page 87


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