Difference between revisions of "Otogi 2: Immortal Warriors"
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Latest revision as of 07:27, 7 November 2024
Otogi 2: Immortal Warriors | ||||||||||||||||||||||||||||||
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System(s): Xbox | ||||||||||||||||||||||||||||||
Publisher: Sega of America (US), Sega Europe (EU) | ||||||||||||||||||||||||||||||
Developer: From Software | ||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Otogi 2: Immortal Warriors, known as Otogi: Hyakki Toubatsu Emaki (O・TO・GI 〜百鬼討伐絵巻〜) in Japan, is a sequel to Otogi: Myth of Demons, developed for the Xbox by From Software. As with its predecessor, Sega published versions outside of Japan.
Contents
Production credits
FromSoftware, Inc.
- Producer: Masanori Takeuchi
- Lead Programmer: Takeshi Suzuki
- Conceptual Art Designer: Daisuke Satake
- Art Director: Keiichiro Ogawa
- Motion & Modeling Director: Masato Miyazaki
- Lead Composer: Yuki Ichiki
- Technical Department: Shintaro Misaki, Tatsuyuki Satoh, Yuki Sugimura, Ryota Igawa, Tomohiro Miura, Tomonari Kuramochi, Takayuki Terada, Motohiro Tsuzuki
- Development Department:
- 3D Graphic Section: Kouji Iwayagano, Shiro Obi, Ryo Yamagishi, Manabu Yoshida, Futoshi Kajita, Yujiro Mori
- 2D Graphic Section: Yuki Ichinomiya, Kei Munakata, Wataru Kuroki, Kaori Sakai, Mika Kamikokuryo
- Concept Design Department: Nozomu Iwai
- Production Department:
- Sound Section N.O.Y.B: Tsukasa Saitoh, Yukinori Takada, Shouhei Tsuchiya, Kota Hoshino, Kouichi Suenaga
- Design Section: Yohei Arai, Hiroyuki Kani, Naozumi Tazo
- CG Section: Toshiyuki Suzuki, Takashi Shinozuka
- Project Management Department: Chieko Tsurunaga, Atsushi Miyamoto, Toshiya Kimura, Yoshiyuki Ikeda, Tomokazu Terada
- Quality Design Department: Tatsuya Kawate
- Publicity Team: Noriko Ozaki, Yoshinori Komatsu, Suminobu Satoh, Eiichi Nakajima, Hiroyuki Gotoh, Tomohiro Shimokawa
- Supervisor: Naotoshi Zin
- President: Hide Irie
- VP of Entertainment Marketing: Scott Steinberg
- Product Marketing Manager: Yosuke Moriya
- Director of Product Development and Localization: Osamu Shibamiya
- Localization Producer: Klayton Vorlick
- Project Test Lead: Shawn Dobbins
- Senior Media Manager: Teri Higgins
- Build Engineer: Rick Ribble
- Senior Content Writer: Bridget Oates
- Localization Support: Tatsuya Shikata, Emi Yamane
Sega Logistics Serices Co., Ltd.
- Manual Production: Yoshihiro Sakuta, Satoru Ishigami, Hisakazu Nakagawa, Colin Restall
Magazine articles
- Main article: Otogi 2: Immortal Warriors/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||
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80 | |
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Based on 3 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
|
7,825,162,240 | DVD-ROM (US) | |||||||||||
? |
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7,825,162,240 | DVD-ROM (EU) | |||||||||||
✔ |
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7,825,162,240 | DVD-ROM (JP) | |||||||||||
? |
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2004-06-29 | DVD-R | Page |
External links
- Otogi 2: Immortal Warriors on Xbox.com: US (archive)
References
- ↑ 1.0 1.1 Press release: 2004-10-19: SEGA SHIPS OTOGI 2: IMMORTAL WARRIORS ON XBOX
- ↑ Xbox.com (en-us; default.htm/) (Wayback Machine: 2005-03-11 06:54)
- ↑ http://www.amazon.co.uk/Sega-Otogi-2-Xbox/dp/B000748A06 (Wayback Machine: 2007-10-09 16:01)
- ↑ https://www.amazon.fr/S%25C3%25A9ga-Otogi-2-Immortal-Warriors/dp/B000782G3O/ (Wayback Machine: 2019-08-22 20:56)
- ↑ GamePro, "November 2004" (US; 2004-09-28), page 110
- ↑ Hyper, "May 2005" (AU; 2005-04-06), page 68
- ↑ Official Xbox Magazine, "February 2005" (UK; 2005-01-27), page 70
Otogi 2: Immortal Warriors | |
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Main page | Comparisons | Development | Magazine articles | Reception
Prototypes: 2004-06-29
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Categories:
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- Otogi 2: Immortal Warriors