Scott Steinberg
From Sega Retro
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Scott Steinberg |
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Employment history: |
Role(s): Marketing |
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Scott Steinberg. Worked for Sega of America in the early 1990s, left to work for Crystal Dynamics, and then returned in 2004 as vice president of entertainment marketing[1].
Production history
- Dungeons & Dragons: Warriors of the Eternal Sun (Mega Drive; 1992) — Marketing
- Greendog: The Beached Surfer Dude! (Mega Drive; 1992) — Marketing Support[2]
- Cyborg Justice (Mega Drive; 1993) — Marketing Manager
- Cyborg Justice (Mega Drive; 1993) — Marketing[3]
- X-Men (Mega Drive; 1993) — Marketing[4]
- Surf Ninjas (Game Gear; 1993) — Product Marketing[5]
- Eternal Champions (Mega Drive; 1993) — Special Thanks to
- The Horde (Saturn; 1996) — Marketing Manager
- Gex (Saturn; 1995) — Special Thanks[6]
- Gex (Saturn; 1995) — Intro & Outro 3D Animation[6]
- Gex (Saturn; 1995) — Marketing Director[6]
- Titan Wars (Saturn; 1995) — Special Thanks[7] (as Scott A. Steinberg)
- 3D Baseball (Saturn; 1996) — Vice President of Marketing[8]
- Astro Boy: Omega Factor (Game Boy Advance; 2003) — VP of Marketing (as Scott A. Steinberg)
- Amazing Island (GameCube; 2004) — Vice President of Marketing
- Astro Boy (PlayStation 2; 2004) — VP of Entertainment Marketing (as Scott A. Steinberg)
- Samurai Jack: The Shadow of Aku (GameCube; 2004) — VP of Entertainment Marketing (as Scott A. Steinberg)
- Puyo Pop Fever (GameCube; 2004) — Vice President of Entertainment Marketing[9]
- Virtua Quest (GameCube; 2004) — VP of Entertainment Marketing
- Virtua Quest (PlayStation 2; 2004) — Vice President, Entertainment Marketing[10]
- Blood Will Tell: Tezuka Osamu's Dororo (PlayStation 2; 2004) — VP of Entertaiment Marketing[11]
- Headhunter Redemption (PlayStation 2; 2004) — VP of Entertainment Marketing (as Scott A. Steinberg)
- Otogi 2: Immortal Warriors (Xbox; 2004) — VP of Entertainment Marketing
- Shining Tears (PlayStation 2; 2004) — VP of Entertainment Marketing
- Sega Superstars (PlayStation 2; 2004) — VP of Entertainment Marketing
- Sega Superstars (PlayStation 2; 2004) — Vice President Entertainment Marketing[12]
- Tenchu: Fatal Shadows (PlayStation 2; 2005) — VP of Marketing[13]
- Worms Forts: Under Siege (Xbox; 2004) — Vice President of Entertainment Marketing (as Scott A. Steinberg)
- Sega Classics Collection (PlayStation 2; 2005) — VP of Marketing[14]
- Spikeout: Battle Street (Xbox; 2005) — VP of Marketing
- Shining Force Neo (PlayStation 2; 2005) — VP of Marketing
- Super Monkey Ball Deluxe (PlayStation 2; 2005) — Vice President of Entertainment Marketing[15] (as Scott A. Steinberg)
- Gunstar Super Heroes (Game Boy Advance; 2005) — Vice President, Entertainment Marketing (as Scott A. Steinberg)
- Taito Legends (Xbox; 2005) — Vice President, Marketing[16] (as Scott A. Steinberg)
- Spartan: Total Warrior (Xbox; 2005) — Vice President, Marketing[17] (as Scott A. Steinberg)
- Sonic Rush (Nintendo DS; 2005) — Vice President and Entertainment Marketing (as Scott A. Steinberg)
- Super Monkey Ball: Touch & Roll (Nintendo DS; 2005) — Vice President of Entertainment Marketing
- Yakuza (PlayStation 2; 2005) — Vice President of Marketing
- The Tower SP (Game Boy Advance; 2006) — Senior Vice President, Entertainment Marketing (as Scott A. Steinberg)
- OutRun 2006: Coast 2 Coast (PlayStation 2; 2006) — Vice President, Marketing[18] (as Scott A. Steinberg)
- OutRun 2006: Coast 2 Coast (PlayStation Portable; 2006) — Vice President Marketing (as Scott A. Steinberg)
- OutRun 2006: Coast 2 Coast (Xbox; 2006) — Vice President, Marketing (as Scott A. Steinberg)
- Chromehounds (Xbox 360; 2006) — VP of American Marketing
- Super Monkey Ball Adventure (GameCube; 2006) — VP of Marketing
- Spartan: Total Warrior (PlayStation 2; 2005) — Vice President, Marketing[17] (as Scott A. Steinberg)
- Condemned (Xbox 360; 2005) — Vice President, Marketing (as Scott A. Steinberg)
- Full Auto (Xbox 360; 2006) — Vice President, Marketing[19] (as Scott A. Steinberg)
- Sonic the Hedgehog Genesis (Game Boy Advance; 2006) — VP of Marketing[20]
- Charlotte's Web (Game Boy Advance; 2006) — VP of Marketing
- Charlotte's Web (Nintendo DS; 2006) — VP of Marketing
- Sega Mega Drive Collection (PlayStation Portable; 2006) — VP, Entertainment Marketing
- Sonic Rivals (PlayStation Portable; 2006) — VP Marketing
- Super Monkey Ball: Banana Blitz (Wii; 2006) — Vice President of Marketing
- Virtua Tennis 3 (PlayStation Portable; 2007) — Vice President of Marketing (as Scott A. Steinberg)
- Crush (PlayStation Portable; 2007) — VP of Marketing (as Scott A. Steinberg)
- Sonic Rush Adventure (Nintendo DS; 2007) — Vice President of Entertainment Marketing (as Scott A. Steinberg)
- Sonic Rivals 2 (PlayStation Portable; 2007) — VP of Marketing[21] (as Scott A. Steinberg)
- Mario & Sonic at the Olympic Games (Wii; 2007) — VP Of Marketing (as Scott A. Steinberg)
- The Golden Compass (PlayStation 2; 2007) — VP of Marketing[22] (as Scott A. Steinberg)
- Virtua Fighter 5 (Xbox 360; 2007) — VP of Marketing (as Scott A. Steinberg)
- NiGHTS: Journey of Dreams (Wii; 2007) — Special Thanks (as Scott A. Steinberg)
- Sega Rally Revo (Xbox 360; 2007) — VP of Marketing[23] (as Scott A. Steinberg)
References
- ↑ Press release: 2004-01-12: SEGA Appoints Marketing Executive to New Management Team; Industry Veteran Returns to SEGA to Help Rebuild Brand in U.S.
- ↑ File:Greendog MD credits.pdf
- ↑ File:CyborgJustice MD US manual.pdf, page 14
- ↑ File:X-Men MD credits.pdf
- ↑ File:Surfninjas gg us manual.pdf, page 2
- ↑ 6.0 6.1 6.2 File:Gex sat us manual.pdf, page 18
- ↑ File:TitanWars_Saturn_JP_SSEnding.pdf
- ↑ File:3dbaseball_sat_us_manual.pdf, page 23
- ↑ File:PPF GC US Manual.pdf, page 22
- ↑ File:VirtuaQuest PS2 US Manual.pdf, page 34
- ↑ File:BloodWillTell PS2 US Manual.pdf, page 28
- ↑ File:SegaSuperstars PS2 US Manual.pdf, page 37
- ↑ File:TenchuFatalShadows PS2 US Manual.pdf, page 20
- ↑ File:SegaClassicsCollection PS2 US Manual.pdf, page 30
- ↑ File:SuperMonkeyBallDeluxe PS2 US Manual.pdf, page 43
- ↑ File:TaitoLegends PS2 US Manual.pdf, page 10
- ↑ 17.0 17.1 File:Spartan PS2 US Manual.pdf, page 22
- ↑ File:OutRun2006 PS2 US Manual.pdf, page 16
- ↑ File:FullAuto 360 US Manual.pdf, page 23
- ↑ File:SonicGenesis GBA US manual.pdf, page 18
- ↑ File:SonicRivals2 PSP US manual.pdf, page 23
- ↑ File:GoldenCompass PS2 US Manual.pdf, page 14
- ↑ File:SRR 360 US digital manual.pdf, page 6