Difference between revisions of "Golden Axe: The Revenge of Death Adder"
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{{Bob | {{Bob | ||
| bobscreen=GAtRoDA Title.png | | bobscreen=GAtRoDA Title.png | ||
− | | publisher=[[Sega]] | + | | publisher=[[Sega Enterprises, Ltd.]] |
− | | developer=[[Sega AM1]] | + | | developer=[[Sega AM1]]{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=124}} |
| system=[[Sega System 32]] | | system=[[Sega System 32]] | ||
| sounddriver= | | sounddriver= | ||
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| genre=Action | | genre=Action | ||
| releases={{releasesArcade | | releases={{releasesArcade | ||
− | | sys32_date_jp=1992-09{{ | + | | sys32_date_jp=1992-09{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=124}} |
− | | sys32_date_us=1992 | + | | sys32_date_us=1992-09{{magref|replay|1804|124}} |
}} | }} | ||
}} | }} | ||
− | {{sub-stub}}'''''{{PAGENAME}}''''' (ゴールデンアックス デスアダーの逆襲) is an entry in the ''Golden Axe'' series, and the second arcade release. It was developed by [[Sega]] for [[Sega System 32]] arcade hardware and released in 1992. | + | {{sub-stub}}'''''{{PAGENAME}}''''', known as '''''Golden Axe: Death Adder no Gyakushuu''''' (ゴールデンアックス デスアダーの逆襲) in Japan, is an entry in the ''Golden Axe'' series, and the second arcade release. It was developed by [[Sega AM1]] for [[Sega System 32]] arcade hardware and released in 1992. |
Like the original ''[[Golden Axe]]'', the game is a 2D beat-'em-up, though as it is running on System 32 hardware, it is able to provide the user with superior graphics and sound than all previous entries in the series. It also offers four completely new playable characters. | Like the original ''[[Golden Axe]]'', the game is a 2D beat-'em-up, though as it is running on System 32 hardware, it is able to provide the user with superior graphics and sound than all previous entries in the series. It also offers four completely new playable characters. | ||
− | The game has never been ported to a home platform. | + | The game has never been ported to a home platform. It was officially released for the first time outside arcades on the [[Astro City Mini]]. |
+ | |||
+ | ==Gameplay== | ||
+ | ===Playable characters=== | ||
+ | {{InfoTable|align=center| | ||
+ | {{InfoRow | ||
+ | | title=Stern | ||
+ | | sprite={{sprite|GAtRoDA System32 PlayerSprites.png|crop_x=0|crop_width=64|crop_height=101}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Trix | ||
+ | | sprite={{sprite|GAtRoDA System32 PlayerSprites.png|crop_x=64|crop_width=61|crop_height=68}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Goah | ||
+ | | sprite={{sprite|GAtRoDA System32 PlayerSprites.png|crop_x=125|crop_width=77|crop_height=100}} | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Dora | ||
+ | | sprite={{sprite|GAtRoDA System32 PlayerSprites.png|crop_x=202|crop_width=75|crop_height=92}} | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Levels=== | ||
+ | The game consists of 5 levels, with levels 2 and 4 each offering 2 levels to play through. In-between levels, the map screen shows each location with a name, or rather a notable landmark, written in Greek: Waterfall (Χείμαρρος), Cave (σπήλαιον), Mushrooms (μυκης), Town (πόλης), Grave (νεχριει), Sea (Θάλασσα) and finally ??? (''hard to read''). | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=Scene 1: Rescue the villagers! | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Scene 2: The trail to the enemies' town... | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc=''It appears the villagers were captured and taken to the enemies' town. We are on our way to that town.'' | ||
+ | |||
+ | |||
+ | The west route leads to a cave while the east route leads to a forest. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Scene 3: Sneak into the town... | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc=''Seeing the enemies' town, we renewed our oach to save the villagers.'' | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Scene 4: March forth to the Castle of Death-Adder. | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc=''We rescued all of the villagers, but some of them had been recaptured and taken to the Castle of Death-Adder!'' | ||
+ | |||
+ | |||
+ | The west route leads to a desert while the east route leads to a ship . | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Scene 5: Defeat The Death-Adder! | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc=''Now, we do battle in the castle...'' | ||
+ | |||
+ | The dragon takes the warriors from area to area of the Death-Adder-shaped castle. Clearing each area destroys a piece of the castle. In order, these areas are the left arm, chest, left shoulder and right shoulder, each with a miniboss at the end fought in previous scenes. The final boss fight is Death-Adder, who is fought in two phases. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==History== | ||
+ | ===Legacy=== | ||
+ | While not as frequently referenced as the original ''Golden Axe'' soundtrack, the music of ''The Revenge of Death Adder'' has occasionally resurfaced, first in 2008 when a remix of "A Hope for Tomorrow" was created for ''[[Golden Axe The Music]]'' by original composer [[Tomoyuki Kawamura]], while the game's theme for series antagonist Death Adder was used in ''[[Golden Axe: Beast Rider]]'' later the same year. Several songs from the game have been available as background tracks in the ''MJ'' series | ||
+ | since ''[[Sega Network Taisen Mahjong MJ5R Evolution]]'' {{ref|http://tsukac.akiba.coocan.jp/mjacitem/item/bgm.html}}. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{mainArticle|{{PAGENAME}}/Production credits}} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Promotional material== | ==Promotional material== | ||
{{gallery | {{gallery | ||
− | |{{gitem|GAtRoDA System32 JP Flyer.pdf|page=1 | + | |{{gitem|GAtRoDA System32 JP Flyer.pdf|page=1|JP flyer}} |
}} | }} | ||
==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|SYS32}} |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
{{ScanArcade | {{ScanArcade | ||
− | |||
− | |||
− | |||
− | |||
| type=upright | | type=upright | ||
| console=System 32 | | console=System 32 | ||
Line 42: | Line 106: | ||
| marquee=GAtRoDA System32 US Marquee.jpg | | marquee=GAtRoDA System32 US Marquee.jpg | ||
| manual=GAtRoDA System32 US Manual.pdf | | manual=GAtRoDA System32 US Manual.pdf | ||
+ | }} | ||
+ | {{ScanArcade | ||
+ | | console=System 32 | ||
+ | | region=JP | ||
+ | | instructionslong=Notavailable.svg | ||
+ | | instructioncard1=Notavailable.svg | ||
+ | | instructioncard2=Notavailable.svg | ||
}} | }} | ||
Line 47: | Line 118: | ||
<references/> | <references/> | ||
+ | {{GoldenAxeTRoDAOmni}} | ||
{{GoldenAxe}} | {{GoldenAxe}} |
Latest revision as of 00:22, 9 November 2024
Golden Axe: The Revenge of Death Adder | |||||||||||||
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System(s): Sega System 32 | |||||||||||||
Publisher: Sega Enterprises, Ltd. | |||||||||||||
Developer: Sega AM1[1] | |||||||||||||
Genre: Action | |||||||||||||
Number of players: 1-2 | |||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Golden Axe: The Revenge of Death Adder, known as Golden Axe: Death Adder no Gyakushuu (ゴールデンアックス デスアダーの逆襲) in Japan, is an entry in the Golden Axe series, and the second arcade release. It was developed by Sega AM1 for Sega System 32 arcade hardware and released in 1992.
Like the original Golden Axe, the game is a 2D beat-'em-up, though as it is running on System 32 hardware, it is able to provide the user with superior graphics and sound than all previous entries in the series. It also offers four completely new playable characters.
The game has never been ported to a home platform. It was officially released for the first time outside arcades on the Astro City Mini.
Contents
Gameplay
Playable characters
Stern | |
---|---|
Trix | |
Goah | |
Dora | |
Levels
The game consists of 5 levels, with levels 2 and 4 each offering 2 levels to play through. In-between levels, the map screen shows each location with a name, or rather a notable landmark, written in Greek: Waterfall (Χείμαρρος), Cave (σπήλαιον), Mushrooms (μυκης), Town (πόλης), Grave (νεχριει), Sea (Θάλασσα) and finally ??? (hard to read).
Scene 1: Rescue the villagers! | |
---|---|
Scene 2: The trail to the enemies' town... | |
It appears the villagers were captured and taken to the enemies' town. We are on our way to that town.
| |
Scene 3: Sneak into the town... | |
Seeing the enemies' town, we renewed our oach to save the villagers. | |
Scene 4: March forth to the Castle of Death-Adder. | |
We rescued all of the villagers, but some of them had been recaptured and taken to the Castle of Death-Adder!
| |
Scene 5: Defeat The Death-Adder! | |
Now, we do battle in the castle...
The dragon takes the warriors from area to area of the Death-Adder-shaped castle. Clearing each area destroys a piece of the castle. In order, these areas are the left arm, chest, left shoulder and right shoulder, each with a miniboss at the end fought in previous scenes. The final boss fight is Death-Adder, who is fought in two phases. |
History
Legacy
While not as frequently referenced as the original Golden Axe soundtrack, the music of The Revenge of Death Adder has occasionally resurfaced, first in 2008 when a remix of "A Hope for Tomorrow" was created for Golden Axe The Music by original composer Tomoyuki Kawamura, while the game's theme for series antagonist Death Adder was used in Golden Axe: Beast Rider later the same year. Several songs from the game have been available as background tracks in the MJ series since Sega Network Taisen Mahjong MJ5R Evolution [3].
Production credits
- Main article: Golden Axe: The Revenge of Death Adder/Production credits.
Magazine articles
- Main article: Golden Axe: The Revenge of Death Adder/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
73 | |
---|---|
Based on 4 reviews |
References
- ↑ 1.0 1.1 Sega Arcade History, Enterbrain, page 124
- ↑ RePlay, "Volume XVIII, No. 4: January 1993" (US; 199x-xx-xx), page 124
- ↑ http://tsukac.akiba.coocan.jp/mjacitem/item/bgm.html
- ↑ Digitiser (UK) (1993-03-13)
- ↑ Electronic Gaming Monthly, "December 1992" (US; 1992-xx-xx), page 66
- ↑ Sega Zone, "April 1993" (UK; 1993-03-11), page 46
- ↑ User, "Aprílios 1993" (GR; 1993-0x-xx), page 102
Golden Axe: The Revenge of Death Adder | |
---|---|
Main page | Comparisons | Credits | Development | Magazine articles | Video coverage | Reception |
Golden Axe series of games | |
---|---|
Golden Axe (1989) | Golden Axe: The Revenge of Death Adder (1992) | Golden Axe: The Duel (1994) | Golden Axe (slot machine) (2010) | |
Golden Axe (1989) | Golden Axe II (1991) | Golden Axe III (1993) | |
Golden Axe (1989) | Golden Axe Warrior (1991) | |
Golden Axe (1990) | |
Electronic Golden Axe (1990) | |
Ax Battler: A Legend of Golden Axe (1991) | |
Golden Axe: The Duel (1995) | |
Sega Ages 2500 Series Vol. 5: Golden Axe (2003) | |
Golden Axe: Beast Rider (2008) | |
Golden Axe (2009) | Golden Axe (2017) | |
Sega Vintage Collection: Golden Axe (2012) | |
Golden Axed: A Cancelled Prototype (2020) | |
Golden Axe related media | |
Golden Axe I & II (2016) | |
Sega Mega Drive Attack Manual Book Tatsujin & Golden Axe (1990) | Golden Axe (1992) | Golden Axe: Beast Rider Official Strategy Guide (2008) | The Art of Golden Axe: Beast Rider (2008) |