Difference between revisions of "Crazy Taxi: Catch a Ride"

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| publisher={{company|[[Sega Europe]]|region=Europe}}, {{company|[[THQ]]|region=US}}
 
| developer=[[Graphic State]], [[Hitmaker]]
 
| developer=[[Graphic State]], [[Hitmaker]]
| distributor={{company|[[Infogrames]]|region=Europe}}
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| system=[[Game Boy Advance]]
 
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{{sub-stub}}'''''{{PAGENAME}}''''' is an entry in the [[Crazy Taxi (series)|Crazy Taxi series]], and was released for the [[Game Boy Advance]] in 2003. Despite using one of [[Sega]]'s intellectual properties, the game was developed by [[Graphic State Limited]] and published by [[THQ]] in the US and [[Infogrames]] in Europe.
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{{sub-stub}}'''''{{PAGENAME}}''''' is an entry in the [[Crazy Taxi (series)|Crazy Taxi series]], and was released for the [[Game Boy Advance]] in 2003. Despite using one of Sega's intellectual properties, the game was developed by [[Graphic State Limited]] and published by [[THQ]] in the US and [[Infogrames Europe]] in Europe.
  
 
Despite running on inferior hardware, ''Catch a Ride'' attempts to mimic the first ''[[Crazy Taxi]]'' game, running in 3D and using a similar street layout. Hardware restrictions mean the graphics are far blockier and less detailed, and there are less objects and detail on the roads, but it is still seen as something quite remarkable as most GBA games are 2D.
 
Despite running on inferior hardware, ''Catch a Ride'' attempts to mimic the first ''[[Crazy Taxi]]'' game, running in 3D and using a similar street layout. Hardware restrictions mean the graphics are far blockier and less detailed, and there are less objects and detail on the roads, but it is still seen as something quite remarkable as most GBA games are 2D.
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{{rom|GBA|sha1=6C63AC0E57A0125A73248B75F29C58892D17750E|md5=603470CB171BC53491B0A8643F1302EF|crc32=4AEBD704|size=8MB|date= |source=Cartridge (EU)|comments=|quality=|prototype=}}
 
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{{rom|GBA|sha1=D41F8528E5D010637ECE3A50F22C3C809E49B578|md5=8BCF4E0DA6BE539F2099C683FF897B43|crc32=8EC709D6|size=8MB|date= |source=Cartridge (US)|comments=|quality=|prototype=}}
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<references/>
  
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{{CrazyTaxiCatchARideOmni}}
 
{{CrazyTaxi}}
 
{{CrazyTaxi}}

Latest revision as of 20:59, 12 November 2024

n/a

CTCaR Title.png

Crazy Taxi: Catch a Ride
System(s): Game Boy Advance
Publisher: Sega Europe (Europe), THQ (US)
Developer:
Distributor: Infogrames Europe (Europe)
Genre: Racing

















Number of players: 1
Release Date RRP Code
Game Boy Advance
US
AGB-P-A3CE
AGB-A3CE-USA
ESRB: Everyone
Game Boy Advance
EU
AGB-A3CP
AGB-A3CP-EUR
Game Boy Advance
DE
AGB-A3CP
AGB-A3CP-EUR
USK: 12
Game Boy Advance
ES
AGB-A3CP
AGB-A3CP-EUR
aDeSe: Todos los Publicos
Game Boy Advance
FR
AGB-A3CP
AGB-A3CP-EUR
SELL: Tous Publics
Game Boy Advance
UK
AGB-A3CP
AGB-A3CP-EUR
ELSPA: 3+ OK
Game Boy Advance
FI
AGB-A3CP
AGB-A3CP-EUR
VET: 3+
Game Boy Advance
AU
$69.9569.95[3]
OFLC: G

This teeny-tiny article needs some work. You can help us by expanding it.


Crazy Taxi: Catch a Ride is an entry in the Crazy Taxi series, and was released for the Game Boy Advance in 2003. Despite using one of Sega's intellectual properties, the game was developed by Graphic State Limited and published by THQ in the US and Infogrames Europe in Europe.

Despite running on inferior hardware, Catch a Ride attempts to mimic the first Crazy Taxi game, running in 3D and using a similar street layout. Hardware restrictions mean the graphics are far blockier and less detailed, and there are less objects and detail on the roads, but it is still seen as something quite remarkable as most GBA games are 2D.

Production credits

THQ Product Development
  • VP - Product Development: Phillip Holt
  • Executive Producer: Jim Flaharty
  • Producer: Kevin Elrod
  • Assistant Producer: Razmig Pulurian
THQ Quality Assurance
  • Lead Tester: Mark Vance
  • Testers: Christopher Goo, Shirley Alovera, David Langeliers
  • QA Technician: Mario Waibel
  • QA Database Administrator: Jason Roberts
  • QA Manager: Monica Vallejo
  • Director of Quality Assurance: Jeremy S. Barnes
  • Special Thanks to: Brian Farrell, Jeff Lapin, Alison Locke, Robert Riley, Richardo Fischer, Jack Suzuki, Cordon Madison, Christian Kenney, Paul Rivas, Stacey Mendoza
  • Extra Special Thanks to: Shinobu Toyoda, Kathy Schoback, Judy Jette-Hansen
Developed by: Graphic State Ltd.
  • For Graphic State
    • Managing Director: Claire Hill
    • Project Director: Richard Whittall
  • Development Team
    • Lead Programmer: Francis Lillie
    • Programmers: Gavin Harwood, Martin Cook
    • Support Programmer: Adrian Brown
    • Lead Artist: Andy Evans
    • Artists: Richard Whittall, Gary Simpson
    • Music: Paragon 5

Magazine articles

Main article: Crazy Taxi: Catch a Ride/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
GameNOW (US) NTSC-U
0
[4]
Game Play 128 (FR) PAL
68
[5]
Game Station (UK)
70
[6]
Hyper (AU) PAL
40
[3]
Nintendo Official Magazine (UK) PAL
30
[7]
Nintendo Power (US) NTSC-U
60
[8]
N-Zone (DE) PAL
56
[9]
Pocket Games (US) NTSC-U
65
[10]
Game Boy Advance
49
Based on
8 reviews

Crazy Taxi: Catch a Ride

Game Boy Advance, US
CTCaR GBA US Box Back.jpgNospine-small.pngCTCaR GBA US Box Front.jpg
Cover
CTCaR GBA US Cart.jpg
Cart
Game Boy Advance, EU
CTCaR GBA EU Box Back.jpgNospine-small.pngCTCaR GBA EU Box Front.jpg
Cover
CTCaR GBA EU Cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Game Boy Advance
 ?
CRC32 4aebd704
MD5 603470cb171bc53491b0a8643f1302ef
SHA-1 6c63ac0e57a0125a73248b75f29c58892d17750e
8MB Cartridge (EU)
Game Boy Advance
 ?
CRC32 8ec709d6
MD5 8bcf4e0da6be539f2099c683ff897b43
SHA-1 d41f8528e5d010637ece3a50f22c3c809e49b578
8MB Cartridge (US)
Game Boy Advance
 ?
CRC32 fe0d0b86
MD5 77b95f886779b5c82c726679c498ce09
SHA-1 f00a8ea228f2a569528cebc810a6f54c8db2491c
8MB EPROM cartridge Page

External links

  • Nintendo catalogue pages: US (archive)

References


Crazy Taxi: Catch a Ride

CTCaR Title.png

Main page | Comparisons | Hidden content | Magazine articles | Video coverage | Reception


Game Boy Advance
Prototypes: Prototype



Games in the Crazy Taxi Series
Arcade
Crazy Taxi (1999) | Crazy Taxi: High Roller (2003)
Sega Dreamcast
Crazy Taxi (2000) | Crazy Taxi 2 (2001)
Sony PlayStation 2
Nintendo GameCube
Crazy Taxi (2001)
Xbox
Crazy Taxi 3: High Roller (2002)
Windows PC
Crazy Taxi (2002) | Crazy Taxi 3: High Roller (2004)
Game Boy Advance
Crazy Taxi: Catch a Ride (2003)
Sony PlayStation Portable
Crazy Taxi: Fare Wars (2007)
PlayStation 3 PlayStation Network
Xbox Live Arcade
Crazy Taxi (2010)
iOS
Crazy Taxi (2012) | Crazy Taxi: City Rush (2014) | Crazy Taxi Gazillionaire (2017)
Google Android OS
Crazy Taxi (2013) | Crazy Taxi: City Rush (2014) | Crazy Taxi Gazillionaire (2017)
Sampler Discs
Xbox
Crazy Taxi 3: High Roller Taikenban (2002)
Crazy Taxi related media
Book
Prima's Official Strategy Guide: Crazy Taxi (2000) | Prima's Official Strategy Guide: Crazy Taxi 2 (2001) | Prima's Official Strategy Guide: Crazy Taxi for PlayStation 2 (2001) | Crazy Taxi 2 Driver's Manual (2001) | Prima's Official Strategy Guide: Crazy Taxi 3: High Roller (2002) | Crazy Taxi 3: High Roller Perfect Guide (2002)
Film
Crazy Taxi (?)