Difference between revisions of "Championship Lode Runner"
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{{Bob | {{Bob | ||
| bobscreen=ChampionshipLodeRunner title.png | | bobscreen=ChampionshipLodeRunner title.png | ||
− | | publisher=[[Sega]] | + | | publisher=[[Sega Enterprises, Ltd.]] |
− | | developer=[[Compile]] | + | | developer=[[Sega R&D 2]], [[Compile]] |
+ | | licensor=[[Brøderbund Software]] | ||
| system=[[SG-1000]] | | system=[[SG-1000]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
− | | genre=Action | + | | genre=Action{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} |
− | | releases={{ | + | | releases={{releasesSG |
− | | sg_date_jp=1985 | + | | sg_date_jp=1985-12{{magref|gamemachinejp|283|6}} |
− | | sg_rrp_jp=4,300 | + | | sg_rrp_jp=4,300{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} |
| sg_code_jp=C-57 | | sg_code_jp=C-57 | ||
| sg_date_tw=198x | | sg_date_tw=198x | ||
}} | }} | ||
+ | | otherformats={{NonSega|APPLE2|A8B|C64|FM77|MSX|PC8801|IBMPC|NES|SMC777}} | ||
}} | }} | ||
− | {{sub-stub}}''''' | + | {{sub-stub}}'''''{{PAGENAME}}''''' (チャンピオンシップロードランナー) is a puzzle/action game which servers as an update to ''[[Lode Runner]]''. It almost exactly the same game, but contains 50 of the most challenging levels devised. The SG-1000 version also introduces music and offers a slight change in graphics. |
− | ==Physical | + | The game also includes a level editor, and the ability to save and load levels to and from compact cassette. |
+ | |||
+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | *'''Director:''' [[Mutsuhiro Fujii]]{{ref|https://web.archive.org/web/20220407074100/https://sega.jp/fb/album/05_fz/interview1.html}} | ||
+ | *'''Ending BGM:''' [[Hiroshi Kawaguchi]]{{ref|https://web.archive.org/web/20210918162441/http://backup.segakore.fr/hitmaker/game/SOUND/SITE/member01.html}} | ||
+ | | console=SG | ||
+ | | source=Uncredited | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
{{Scanbox | {{Scanbox | ||
| console=SG-1000 | | console=SG-1000 | ||
| region=JP | | region=JP | ||
− | | | + | | cover=ChampionshipLodeRunner SG1000 JP Box.jpg |
| card=Championship Lode Runner SG-1000 JP Card Front.jpg | | card=Championship Lode Runner SG-1000 JP Card Front.jpg | ||
| cardback=Championship Lode Runner SG-1000 JP Card Back.jpg | | cardback=Championship Lode Runner SG-1000 JP Card Back.jpg | ||
− | | manual=Championship Lode Runner SG-1000 JP | + | | manual=Championship Lode Runner SG-1000 JP Manual.pdf |
− | }} | + | }}{{Scanbox |
− | {{ | ||
| console=SG-1000 | | console=SG-1000 | ||
| region=TW | | region=TW | ||
| cart= | | cart= | ||
}} | }} | ||
− | {{ | + | |
+ | ==Technical information== | ||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|SG|sha1=A0DAD095489DA2BDF8EC03F1ACC83F809DB2371F|md5=F49D9EA611CCB9289994774406F20D06|crc32=11DB4B1D|size=32kB|date= |source=Cartridge (JP)|comments=|quality=|prototype=}} | ||
+ | {{rom|SG|sha1=321E2C97645DD9AF3E52C66B5DB06304250D1BF2|md5=9B1CC0BDBDF3AEFFC655A965DEC4AA94|crc32=EC95EBCB|size=32kB|date= |source=Cartridge (TW)|comments=|quality=|prototype=}} | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | {{NECRetro|italics=yes}} | ||
+ | <references/> | ||
+ | |||
+ | {{ChampionshipLodeRunnerOmni}} | ||
{{LodeRunner}} | {{LodeRunner}} |
Latest revision as of 10:48, 18 November 2024
Championship Lode Runner | |||||||||||||||
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System(s): SG-1000 | |||||||||||||||
Publisher: Sega Enterprises, Ltd. | |||||||||||||||
Developer: Sega R&D 2, Compile | |||||||||||||||
Licensor: Brøderbund Software | |||||||||||||||
Genre: Action[1] | |||||||||||||||
Number of players: 1 | |||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Championship Lode Runner (チャンピオンシップロードランナー) is a puzzle/action game which servers as an update to Lode Runner. It almost exactly the same game, but contains 50 of the most challenging levels devised. The SG-1000 version also introduces music and offers a slight change in graphics.
The game also includes a level editor, and the ability to save and load levels to and from compact cassette.
Contents
Production credits
- Director: Mutsuhiro Fujii[3]
- Ending BGM: Hiroshi Kawaguchi[4]
Physical scans
SG-1000, TW |
---|
|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
32kB | Cartridge (JP) | |||||||||||
? |
|
32kB | Cartridge (TW) |
References
NEC Retro has more information related to Championship Lode Runner
|
- ↑ 1.0 1.1 https://sega.jp/history/hard/sc3000/software.html (Wayback Machine: 2020-09-28 02:34)
- ↑ Game Machine, "1986-05-01" (JP; 1986-05-01), page 6
- ↑ https://sega.jp/fb/album/05_fz/interview1.html (Wayback Machine: 2022-04-07 07:41)
- ↑ http://backup.segakore.fr/hitmaker/game/SOUND/SITE/member01.html (Wayback Machine: 2021-09-18 16:24)
Championship Lode Runner | |
---|---|
Main page | Comparisons | Maps | Magazine articles | Reception |
Lode Runner games for Sega systems |
---|
Lode Runner (1984) | Championship Lode Runner (1985) | Lode Runner: The Legend Returns (1996) | Lode Runner Extra (1997) |