Difference between revisions of "Dark Edge"
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{{Bob | {{Bob | ||
| bobscreen=DarkEdge title.png | | bobscreen=DarkEdge title.png | ||
− | | publisher=[[Sega]] | + | | publisher=[[Sega Enterprises, Ltd.]] |
| developer=[[Sega AM3]]{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=127}} | | developer=[[Sega AM3]]{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=127}} | ||
| system=[[Sega System 32]] | | system=[[Sega System 32]] | ||
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}} | }} | ||
}} | }} | ||
− | {{sub-stub}}'''''{{PAGENAME}}''''' (ダークエッジ) is a 1993 fighting game by [[Sega]] for the [[Sega System 32]]. | + | {{sub-stub}}'''''{{PAGENAME}}''''' (ダークエッジ) is a 1993 fighting game by [[Sega AM3]] for the [[Sega System 32]]. |
It uses sprite scaling to simulate a 3D playfield, meaning it predates ''[[Virtua Fighter]]'' as a 3D fighter by about a year (though the 3D in ''Virtua Fighter'' isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as {{up}} moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993. | It uses sprite scaling to simulate a 3D playfield, meaning it predates ''[[Virtua Fighter]]'' as a 3D fighter by about a year (though the 3D in ''Virtua Fighter'' isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as {{up}} moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993. | ||
− | While the game was not ported to home consoles, developer | + | While the game was not ported to home consoles, developer Sega AM3 received a lot of fan mail requests for it to ported to the [[Sega Saturn]]. In 1995, AM3 manager [[Hisao Oguchi]] said he was "considering it".{{magref|saturnfan|1995-09|97}} It was officially released for the first time outside arcades on the [[Astro City Mini]]. |
==Gameplay== | ==Gameplay== | ||
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}} | }} | ||
− | 5 of the game's developers are also referenced in the game's default high score table{{fileref|DarkEdge FightersOnEdge.png}}. | + | 5 of the game's developers are also referenced in the game's default high score table{{fileref|DarkEdge FightersOnEdge.png}}. Several more initials are present in the game's code but can never be seen. |
*'''KAN:''' [[Hiromasa Kaneko]] | *'''KAN:''' [[Hiromasa Kaneko]] | ||
*'''HAS:''' [[Masayuki Hasegawa]] | *'''HAS:''' [[Masayuki Hasegawa]] | ||
Line 80: | Line 80: | ||
*'''NAK:''' [[Shinichi Nakagawa]] | *'''NAK:''' [[Shinichi Nakagawa]] | ||
*'''OTU:''' [[Tamichi Ohtsu]] | *'''OTU:''' [[Tamichi Ohtsu]] | ||
+ | {{creditsheader|Unused}} | ||
+ | *'''TOM:''' [[Kenji Tohma]] | ||
+ | *'''ARA:''' [[Kenji Arai]] | ||
+ | *'''IZU:''' [[Hiroyuki Izuno]] | ||
+ | *'''NIM:''' [[Hisaki Nimiya]] | ||
+ | {{creditsheader|B (Also Unused)}} | ||
+ | *'''KAZ:''' | ||
+ | *'''MEG:''' [[Megumi Matsuda]] | ||
+ | *'''IEI:''' [[Kyoshi Ieizumi]] | ||
+ | *'''TKI:''' | ||
+ | *'''DEN:''' [[Takashi Goden]] | ||
+ | *'''YAM:''' | ||
==Magazine articles== | ==Magazine articles== |
Latest revision as of 02:56, 19 November 2024
Dark Edge | |||||||||||||
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System(s): Sega System 32 | |||||||||||||
Publisher: Sega Enterprises, Ltd. | |||||||||||||
Developer: Sega AM3[1] | |||||||||||||
Genre: Action | |||||||||||||
Number of players: 1-2 | |||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Dark Edge (ダークエッジ) is a 1993 fighting game by Sega AM3 for the Sega System 32.
It uses sprite scaling to simulate a 3D playfield, meaning it predates Virtua Fighter as a 3D fighter by about a year (though the 3D in Virtua Fighter isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993.
While the game was not ported to home consoles, developer Sega AM3 received a lot of fan mail requests for it to ported to the Sega Saturn. In 1995, AM3 manager Hisao Oguchi said he was "considering it".[2] It was officially released for the first time outside arcades on the Astro City Mini.
Contents
Gameplay
Playable characters
Thud the samurai | |
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An American who has the samurai spirit can use two swords skillfully. He believes in the spiritual power and controls the thunder.[3] | |
Yeager the sonic breaker | |
A former German fighter pilot who became a cyborg in order to be a super-fighter. His special ability;High speed flight.[3] | |
Genie the martial artist | |
A female martial artist who wears the Gymnastic Battle Suit that enhances her agility. She attacks the enemy by taking advantage of an unguarded moment.[3] | |
Blood the bio-monster | |
This monster man born as a result of genetic mutation has the weapons of elastic nails and sharp fins. He displays primitive instincts as a fighter as he discharged poisonous liquid.[3] | |
Goliath with power suit | |
A laborer wearing the power suit converted from construction equipment. He moves slow, but his attacks are extremely powerful.[3] | |
M.E.K. (Mechanical Enhanced Kommando) | |
A European mercenary soldier wounded in the war underwent a cyborg operation and is determined to have revenge on the Boss who sent him onto the battlefield.[3] |
Production credits
- Game Design: Tamichi Ohtsu
- Program: Hiromasa Kaneko, Manabu Ishihara, Kenji Tohma
- Graphics Design: Masayuki Hasegawa, Shinichi Nakagawa, Kenji Arai, Hiroyuki Izuno
- Sound Design: Tomoyuki Kawamura
- Sound Adviser: Kouichi Namiki
- English Text: Hisaki Nimiya
- Presented by: Sega Enterprises Ltd
- Producer: Hisao Oguchi[4]
5 of the game's developers are also referenced in the game's default high score table[5]. Several more initials are present in the game's code but can never be seen.
- KAN: Hiromasa Kaneko
- HAS: Masayuki Hasegawa
- ISH: Manabu Ishihara
- NAK: Shinichi Nakagawa
- OTU: Tamichi Ohtsu
- TOM: Kenji Tohma
- ARA: Kenji Arai
- IZU: Hiroyuki Izuno
- NIM: Hisaki Nimiya
- KAZ:
- MEG: Megumi Matsuda
- IEI: Kyoshi Ieizumi
- TKI:
- DEN: Takashi Goden
- YAM:
Magazine articles
- Main article: Dark Edge/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||
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80 | |
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Based on 1 review |
System 32, US | ||||
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References
- ↑ 1.0 1.1 Sega Arcade History, Enterbrain, page 127
- ↑ Saturn Fan, "1995 September" (JP; 1995-08-08), page 97
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 File:DarkEdge System32 JP Flyer.pdf, page 2
- ↑ Dreamcast Magazine, "2000-30 (2000-09-22,09-29)" (JP; 2000-09-08), page 94
- ↑ File:DarkEdge FightersOnEdge.png
- ↑ Sega Zone, "April 1993" (UK; 1993-03-11), page 47
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