Difference between revisions of "Sega Chess"

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{{Bob
 
{{Bob
 
| bobscreen=SegaChess title.png
 
| bobscreen=SegaChess title.png
| publisher=[[Sega]]
+
| publisher=[[Sega Europe]]
 
| developer=[[Probe Software]]
 
| developer=[[Probe Software]]
 +
| support={{company|[[Krisalis Software]]|role=audio}}
 +
| distributor={{company|[[Ecofilmes]]|region=PT}}, {{company|[[Tec Toy]]|region=BR}}
 
| system=[[Sega Master System]]
 
| system=[[Sega Master System]]
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
 
| players=1-2
 
| players=1-2
| genre=Table
+
| genre=Family{{fileref|SegaChess SMS EU Box.jpg}}
 
| releases={{releasesSMS
 
| releases={{releasesSMS
 
| sms_date_eu=1991-08{{magref|mm|10|65}}
 
| sms_date_eu=1991-08{{magref|mm|10|65}}
 
| sms_code_eu=7069
 
| sms_code_eu=7069
 +
| sms_date_uk=1991-11-14{{magref|ctw|362|27}}<!--1991-08{{magref|mm|10|65}}-->
 +
| sms_code_uk=7069
 
| sms_rrp_uk=34.99{{magref|mm|10|65}}<!--29.99{{magref|segapower|22|27}}-->
 
| sms_rrp_uk=34.99{{magref|mm|10|65}}<!--29.99{{magref|segapower|22|27}}-->
 
| sms_date_au=199x
 
| sms_date_au=199x
 +
| sms_code_au=FCHE01SEC
 
| sms_code_br=024340
 
| sms_code_br=024340
 
| sms_date_br=199x
 
| sms_date_br=199x
 +
| sms_date_bx=199x
 +
| sms_date_pt=199x
 
}}
 
}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' is a video game interpretation of chess released for the [[Sega Master System]] in 1991.
+
'''''{{PAGENAME}}''''' is a video game interpretation of chess released for the [[Sega Master System]] in 1991.
 +
 
 +
==Gameplay==
 +
{{ScreenThumb2|Sega Chess SMS, 2D Chessboard.png|Sega Chess SMS, 3D Chessboard.png|width=200|Chessboards}}
 +
''Sega Chess'' is a chess game that can be played by one player against the computer or by two players against each other, or players can watch a match between two computer players. The object of the game is to trap the opponent's king in a position that it cannot escape, which is called a "checkmate." It can be played from a overhead, 2D view or an isometric, pseudo-3D view. White moves first.
 +
 
 +
The game is controlled through a hand cursor, which can be moved around the board using the D-Pad. Pieces are picked up or placed down by pressing {{1}}. Placing a piece back in its original location allows the player to choose a different piece.
 +
 
 +
In the 2D view, the player can move the cursor onto an icon pane on the side that contains functions to go back a move (for either player), go forward a move (if the player has gone back a move without making another turn), show a hint for the next move, swap the white and black players, force the player to make a move (for either player), switch to the 3D view, promote a piece (when a pawn makes it to the other side of the board), or open the options screen.
 +
 
 +
In the 3D view, the player can switch between moving the cursor on the board and the icon pane by pressing {{2}}. It contains functions to switch to the 2D view, rotate the board (between white on the bottom or top), force the player to make a move (for either player), promote a piece (when a pawn makes it to the other side of the board), or open the options screen.
 +
 
 +
===Options===
 +
{{ScreenThumb|Sega Chess SMS, Options.png|width=200|Options}}
 +
{{ScreenThumb|Sega Chess SMS, Board Set-Up.png|width=200|Board Set-Up}}
 +
The game presents a configuration screen upon starting with numerous options, including selecting the number of players, selecting the skill level of the computer (for one-player games), choosing between sharing a single control pad or using two separate control pads (for two-player games), toggling speech, and choosing between the 2D and 3D views.
 +
 
 +
There are nine skill levels for the computer (Beginner, Novice, Amateur, Intermediate, Professional, Chess Champion, Grand Chess Champion, Chess Master, and Grand Chess Master), which affects the amount of time that the computer is given to "think" about its next move. There are three additional levels that change the behavior of the computer:
 +
*'''Adaptive:''' The amount of time that the computer is allotted is determined by averaging the amount of time that the player has spent on the last ten moves.
 +
*'''Infinite Think Mode:''' The computer thinks about its next move until the player forces it to move.
 +
*'''Problem Solving Mode:''' A special mode where the player can set up the board with the pieces in any legal configuration, then watch as the computer attempts to solve it in the fewest possible moves.
 +
 
 +
The options screen can be invoked at any time during gameplay. It shows the last moves for both players (which can be scrolled up or down) and a clock for each player that shows the total time spent on turns. The player can make changes or start a new game.
 +
 
 +
The Board Set-Up option lets the player rearrange the pieces on the board. The current piece can be changed by holding {{1}} and pressing {{up}} or {{down}} (which includes a blank space to remove pieces). Pieces can be placed by pressing {{2}}.
 +
 
 +
===Pieces===
 +
{| class="prettytable"
 +
! Piece !! Description
 +
|-
 +
| style="white-space: nowrap;" | {{sprite | Sega Chess, Pieces.png | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}} {{sprite | Sega Chess, Pieces.png | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=16}} Pawns
 +
| Pawns can move one square forward. It has the option to move two squares forward on its first move (if both squares are free). They capture pieces diagonally (the square to the left or to the right in front of the pawn). Each player starts with a rank of eight pawns in front of the rest of their pieces, making them the most numerous piece on the board.
 +
 
 +
A pawn can capture a piece using the "en passant" technique. Immediately after the opponent has moved a pawn two squares forward, if the player has a pawn next to the one that the opponent moved, the player can move diagonally backward to capture it.
 +
 
 +
A pawn is automatically promoted to a queen if it makes it all the way to the other end of the board. It can be promoted to a rook, a knight, or a bishop instead by choosing "Promote Piece" from the icon pane.
 +
|-
 +
| style="white-space: nowrap;" | {{sprite | Sega Chess, Pieces.png | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}} {{sprite | Sega Chess, Pieces.png | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=16}} Rooks
 +
| Rooks can move any number of squares forwards, backwards, and sideways (but cannot jump over other pieces in its path). Each player has two rooks, one on each corner of the board.
 +
 
 +
If a rook and the king have not been moved yet in the game and there are no pieces in between them, they can participate in a defensive strategy called "castling." The player is permitted to move the rook next to the king (on the closer side), then move the king to the other side of the rook. Castling cannot be done if the king is in check or moves through check during the move.
 +
|-
 +
| style="white-space: nowrap;" | {{sprite | Sega Chess, Pieces.png | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}} {{sprite | Sega Chess, Pieces.png | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=16}} Knights
 +
| Knights can move two squares forwards or backwards and then one to either side in an L shape. Knights are the only piece that can jump over other pieces, making them the only pieces besides pawns that can be moved at the start of the game. They can only capture pieces on the final square on which they land. Each player has two knights, placed between the rooks and the bishops.
 +
|-
 +
| style="white-space: nowrap;" | {{sprite | Sega Chess, Pieces.png | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}} {{sprite | Sega Chess, Pieces.png | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=16}} Bishops
 +
| Bishops can move diagonally an unlimited number of squares (but cannot jump over other pieces in its path). Each player has two bishops, one on each side of the king and queen.
 +
|-
 +
| style="white-space: nowrap;" | {{sprite | Sega Chess, Pieces.png | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=0}} {{sprite | Sega Chess, Pieces.png | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=16}} Queen
 +
| The queen can move in any direction forwards backwards, sideways, or diagonally across an unlimited number of unoccupied squares. This makes it the most powerful piece in the game, since it combines the movement of the rook and the bishop. Each player has only one queen.
 +
|-
 +
| style="white-space: nowrap;" | {{sprite | Sega Chess, Pieces.png | crop_width=16 | crop_height=16 | crop_x=80 | crop_y=0}} {{sprite | Sega Chess, Pieces.png | crop_width=16 | crop_height=16 | crop_x=80 | crop_y=16}} King
 +
| The king can move one square in any direction, provided that it is unoccupied. Each player only has one king. If a player's king is threatened with capture, it is in "check," and the player must remove the threat of capture in the next turn (either by moving the king or capturing the piece that is threatening it). If this cannot be done, the king is in "checkmate," resulting in the defeat of that player. The player is not permitted to make a move that places their own king in check.
 +
|}
 +
 
 +
==Production credits==
 +
{{creditstable|
 +
*Developed by the [[Probe Software|Probe Software Team]]
 +
*'''Programming by:''' Antony Lill
 +
*'''Graphic art by:''' Hugh Riley
 +
*'''Produced by:''' Neil Young
 +
*'''Music by:''' [[Krisalis Software]]
 +
*'''Thanks to:''' Bob Timbello, Gordon Grant, [[Jeroen Tel]], Jo Bonar
 +
| source=In-game credits
 +
| pdf=Sega Chess SMS credits.png
 +
| console=SMS
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==
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| region=EU
 
| region=EU
 
| cover=SegaChess SMS EU Box.jpg
 
| cover=SegaChess SMS EU Box.jpg
 +
| cart=SegaChess SMS EU Cart.jpg
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=PT
 +
| cover=SegaChess SMS PT cover.jpg
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=BX
 +
| cover=SegaChess SMS BE NL Box.jpeg
 
| cart=SegaChess SMS EU Cart.jpg
 
| cart=SegaChess SMS EU Cart.jpg
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Master System
 
| console=Master System
 
| region=AU
 
| region=AU
| cover=
+
| cover=SegaChess SMS AU cover.jpg
 +
| cart=SegaChess SMS AU Cart.jpg
 +
| manual=
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=AU (Hotline sticker)
 +
| cover=SegaChess SMS AU hotline cover.jpg
 +
| cart=SegaChess SMS AU Cart.jpg
 +
| manual=
 +
}}{{Scanbox
 +
| console=Master System
 +
| region=AU (NIAL sticker)
 +
| cover=SegaChess SMS AU nial cover.jpg
 
| cart=SegaChess SMS AU Cart.jpg
 
| cart=SegaChess SMS AU Cart.jpg
 
| manual=
 
| manual=
Line 46: Line 140:
 
| region=BR (newer)
 
| region=BR (newer)
 
| cover=SegaChess SMS BR Box newer.jpg
 
| cover=SegaChess SMS BR Box newer.jpg
}}
 
{{Scanbox
 
| console=Master System
 
| region=BX
 
| cover=SegaChess SMS BE NL Box.jpeg
 
| cart=SegaChess SMS EU Cart.jpg
 
 
}}
 
}}
  
Line 62: Line 150:
 
==References==
 
==References==
 
<references/>
 
<references/>
 +
 +
{{SegaChessOmni}}

Latest revision as of 23:34, 20 November 2024

For the Sega Game Gear game released as "Sega Chess" in Brazil, see The Chessmaster.

n/a

SegaChess title.png

Sega Chess
System(s): Sega Master System
Publisher: Sega Europe
Developer:
Supporting companies:
Distributor: Ecofilmes (PT), Tec Toy (BR)
Genre: Family[1]

















Number of players: 1-2
Release Date RRP Code
Sega Master System
EU
7069
Sega Master System
BX
Sega Master System
PT
Sega Master System
UK
£34.9934.99[2] 7069
Sega Master System
AU
FCHE01SEC
Sega Master System
BR
024340

Sega Chess is a video game interpretation of chess released for the Sega Master System in 1991.

Gameplay

Sega Chess SMS, 2D Chessboard.png

Sega Chess SMS, 3D Chessboard.png

Chessboards

Sega Chess is a chess game that can be played by one player against the computer or by two players against each other, or players can watch a match between two computer players. The object of the game is to trap the opponent's king in a position that it cannot escape, which is called a "checkmate." It can be played from a overhead, 2D view or an isometric, pseudo-3D view. White moves first.

The game is controlled through a hand cursor, which can be moved around the board using the D-Pad. Pieces are picked up or placed down by pressing 1. Placing a piece back in its original location allows the player to choose a different piece.

In the 2D view, the player can move the cursor onto an icon pane on the side that contains functions to go back a move (for either player), go forward a move (if the player has gone back a move without making another turn), show a hint for the next move, swap the white and black players, force the player to make a move (for either player), switch to the 3D view, promote a piece (when a pawn makes it to the other side of the board), or open the options screen.

In the 3D view, the player can switch between moving the cursor on the board and the icon pane by pressing 2. It contains functions to switch to the 2D view, rotate the board (between white on the bottom or top), force the player to make a move (for either player), promote a piece (when a pawn makes it to the other side of the board), or open the options screen.

Options

Sega Chess SMS, Options.png

Options

Sega Chess SMS, Board Set-Up.png

Board Set-Up

The game presents a configuration screen upon starting with numerous options, including selecting the number of players, selecting the skill level of the computer (for one-player games), choosing between sharing a single control pad or using two separate control pads (for two-player games), toggling speech, and choosing between the 2D and 3D views.

There are nine skill levels for the computer (Beginner, Novice, Amateur, Intermediate, Professional, Chess Champion, Grand Chess Champion, Chess Master, and Grand Chess Master), which affects the amount of time that the computer is given to "think" about its next move. There are three additional levels that change the behavior of the computer:

  • Adaptive: The amount of time that the computer is allotted is determined by averaging the amount of time that the player has spent on the last ten moves.
  • Infinite Think Mode: The computer thinks about its next move until the player forces it to move.
  • Problem Solving Mode: A special mode where the player can set up the board with the pieces in any legal configuration, then watch as the computer attempts to solve it in the fewest possible moves.

The options screen can be invoked at any time during gameplay. It shows the last moves for both players (which can be scrolled up or down) and a clock for each player that shows the total time spent on turns. The player can make changes or start a new game.

The Board Set-Up option lets the player rearrange the pieces on the board. The current piece can be changed by holding 1 and pressing Up or Down (which includes a blank space to remove pieces). Pieces can be placed by pressing 2.

Pieces

Piece Description
Sega Chess, Pieces.png
Sega Chess, Pieces.png
Pawns
Pawns can move one square forward. It has the option to move two squares forward on its first move (if both squares are free). They capture pieces diagonally (the square to the left or to the right in front of the pawn). Each player starts with a rank of eight pawns in front of the rest of their pieces, making them the most numerous piece on the board.

A pawn can capture a piece using the "en passant" technique. Immediately after the opponent has moved a pawn two squares forward, if the player has a pawn next to the one that the opponent moved, the player can move diagonally backward to capture it.

A pawn is automatically promoted to a queen if it makes it all the way to the other end of the board. It can be promoted to a rook, a knight, or a bishop instead by choosing "Promote Piece" from the icon pane.

Sega Chess, Pieces.png
Sega Chess, Pieces.png
Rooks
Rooks can move any number of squares forwards, backwards, and sideways (but cannot jump over other pieces in its path). Each player has two rooks, one on each corner of the board.

If a rook and the king have not been moved yet in the game and there are no pieces in between them, they can participate in a defensive strategy called "castling." The player is permitted to move the rook next to the king (on the closer side), then move the king to the other side of the rook. Castling cannot be done if the king is in check or moves through check during the move.

Sega Chess, Pieces.png
Sega Chess, Pieces.png
Knights
Knights can move two squares forwards or backwards and then one to either side in an L shape. Knights are the only piece that can jump over other pieces, making them the only pieces besides pawns that can be moved at the start of the game. They can only capture pieces on the final square on which they land. Each player has two knights, placed between the rooks and the bishops.
Sega Chess, Pieces.png
Sega Chess, Pieces.png
Bishops
Bishops can move diagonally an unlimited number of squares (but cannot jump over other pieces in its path). Each player has two bishops, one on each side of the king and queen.
Sega Chess, Pieces.png
Sega Chess, Pieces.png
Queen
The queen can move in any direction forwards backwards, sideways, or diagonally across an unlimited number of unoccupied squares. This makes it the most powerful piece in the game, since it combines the movement of the rook and the bishop. Each player has only one queen.
Sega Chess, Pieces.png
Sega Chess, Pieces.png
King
The king can move one square in any direction, provided that it is unoccupied. Each player only has one king. If a player's king is threatened with capture, it is in "check," and the player must remove the threat of capture in the next turn (either by moving the king or capturing the piece that is threatening it). If this cannot be done, the king is in "checkmate," resulting in the defeat of that player. The player is not permitted to make a move that places their own king in check.

Production credits

Source:
In-game credits
Sega Chess SMS credits.png
[4]


Magazine articles

Main article: Sega Chess/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Aktueller Software Markt (DE)
53
[5]
Consoles + (FR) PAL
88
[6]
Console XS (UK) PAL
83
[7]
Mean Machines: The Essential Sega Guide (UK) PAL
73
[8]
FX (UK)
82
[9]
Gamers (DE) PAL
67
[10]
Games-X (UK) PAL
80
[11]
Joystick (FR) PAL
89
[12]
Mega Force (FR) PAL
45
[13]
Micromanía (segunda época) (ES)
43
[14]
Mean Machines (UK) PAL
77
[15]
Mean Machines Sega (UK) PAL
77
[16]
Player One (FR) PAL
87
[17]
Play Time (DE) PAL
70
[18]
Sega News (CZ) PAL
80
[19]
Sega Power (UK) PAL
90
[20]
Sega Power (UK) PAL
100
[21]
Sega Pro (UK) PAL
67
[22]
Sega Pro (UK) PAL
83
[23]
Sega Force (UK) PAL
93
[24]
Video Games (DE)
80
[25]
Sega Master System
77
Based on
21 reviews

Sega Chess

Master System, EU
SegaChess SMS EU Box.jpg
Cover
SegaChess SMS EU Cart.jpg
Cart
Master System, PT
SegaChess SMS PT cover.jpg
Cover
Master System, BX
SegaChess SMS BE NL Box.jpeg
Cover
SegaChess SMS EU Cart.jpg
Cart
Master System, AU
SegaChess SMS AU cover.jpg
Cover
SegaChess SMS AU Cart.jpg
Cart
Master System, AU (Hotline sticker)
SegaChess SMS AU hotline cover.jpg
Cover
SegaChess SMS AU Cart.jpg
Cart
Master System, AU (NIAL sticker)
SegaChess SMS AU nial cover.jpg
Cover
SegaChess SMS AU Cart.jpg
Cart
Master System, BR
SegaChess SMS BR Box.jpg
Cover
SegaChess SMS BR Cart.jpg
Cart
SegaChess SMS BR Manual.pdf
Manual
Master System, BR (newer)
SegaChess SMS BR Box newer.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 a8061aef
MD5 92334e9e52eeb8d27606e319b1f8b617
SHA-1 2c386825dce99b340084b28bdf90fb4ee7107317
256kB Cartridge (EU)

References


Sega Chess

SegaChess title.png

Main page | Hidden content | Development | Magazine articles | Video coverage | Reception


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