Difference between revisions of "Virtua Cop 3"

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{{Bob
 
{{Bob
 
| bobscreen=
 
| bobscreen=
| publisher=[[Sega]]
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| publisher=[[Sega Corporation (2000-2015)|Sega Corporation]]
| developer=[[Sega-AM2]]
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| developer=[[Sega-AM2 (company)|Sega-AM2]]
 +
| support={{company|[[Katsugekiza]]|role=motion capture}}
 
| system=[[Sega Chihiro]]
 
| system=[[Sega Chihiro]]
 
| sounddriver=
 
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| releases={{releasesArcade
 
| releases={{releasesArcade
 
| chihiro_date_jp=2003-02-18{{ref|https://sega.jp/search/result.php}}
 
| chihiro_date_jp=2003-02-18{{ref|https://sega.jp/search/result.php}}
| chihiro_date_us=2003
+
| chihiro_date_us=2003-03{{ref|https://archive.org/details/ArcadeGameList1971-2005/page/n26/mode/1up}}
 
| chihiro_date_uk=2003
 
| chihiro_date_uk=2003
 
}}
 
}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' (バーチャコップ3) is an arcade game developed by [[Sega-AM2]] as a sequel to ''[[Virtua Cop 2]]''. It was released in 2003 for [[Sega Chihiro]] hardware.
+
{{sub-stub}}'''''{{PAGENAME}}''''' (バーチャコップ3) is an arcade game developed by [[Sega-AM2]] as a sequel to ''[[Virtua Cop 2]]''. It was released in 2003 for [[Sega Chihiro]] hardware. Like its prequels, it is a light gun shoot-'em-up, however unlike its prequels it has yet to be ported to a home system. [[Sega Logistics Service]] announced it would end service on the machines on March 31, 2017.{{fileref|SegaProductsTerminationAnnouncement 2016-11 JP.pdf}}{{fileref|SegaProductsTerminationAnnouncement 2016-12.pdf}}
  
Like its prequels it is a light gun shoot-'em-up, however unlike its prequels it has yet to be ported to a home system.
+
==Gameplay==
 +
===Missions===
 +
{{InfoTable|imagewidths=200|
 +
{{InfoRow
 +
| title=Angel Allow
 +
| screenshot=Notavailable.svg
 +
| info1name=Difficulty
 +
| info1=Simple
 +
| desc=Located in the office district at the center of Virtua City. The area is filled with many skyscrapers and company buildings. One of these, a pharmaceutical company conducting cell and genetic research in their cutting-edge laboratory, is overtaken by an armed group in the dead of night.
  
==Production credits==
+
The Virtua Cops' mission is to take control of the building and apprehend the culprits. Flown in by helicopter and dropping from above, they use plastic bombs to make an entrance to to the facility at the exhibition hall on the 72nd floor{{ref|https://web.archive.org/web/20040405104101/http://www.sega-am2.co.jp/vc3/html/whatsvc3/mission.html}}.
{{multicol|
+
 
{{creditstable|
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<br/>'''View Room'''
{{creditsheader|Cast}}
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<br/>'''Research Facilities Area'''
*'''Rage (Michael Hardy):''' Andrew Chaikin
+
}}
*'''Smarty (James Cools):''' Kevin Miller
+
{{InfoRow
*'''Janet T.Marshall:''' Ann Marie Martin
+
| title=Stray Cat
*'''Frank Karanza:''' Bob Symonds
+
| screenshot=Notavailable.svg
*'''Chief Inspector:''' James Iglehart
+
| info1name=Difficulty
*'''Glitter (File-1 Boss):''' Mike Inouye
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| info1=Normal
*'''Brand (File-2 Boss):''' Al Bedrosian
+
| desc=Begins at the VC Bank on 16th Ave, the most powerful bank in Virtua City. In the mid-afternoon, an armed force with clear combat training storms the bank. The Virtua Cops team up with the VCPD's assault team, with instructions to divert attention and capture the ringleader{{ref|https://web.archive.org/web/20040405104101/http://www.sega-am2.co.jp/vc3/html/whatsvc3/mission.html}}.
*'''Joe Fang:''' ???
+
 
{{creditsheader|Staff}}
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'''Bank'''
*'''Producer:''' [[Masanori Ohe]]
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<br/>'''16th Ave'''
*'''Planning Director:''' [[Yoshihiro Okabayashi]]
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<br/>'''Subway'''
*'''Program Director:''' [[Masayuki Sumi]]
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}}
*'''Design Director:''' [[Takehiko Mikami]]
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{{InfoRow
*'''Tactical Adviser:''' Tomo Hasegawa
+
| title=Owl Strike
*'''Planners:''' [[Yoshihiro Okabayashi]], [[Kazuhiro Fushimi]]
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| screenshot=Notavailable.svg
*'''Programmers:''' [[Masayuki Sumi]], [[Junichiro Matsuura|Jun-ichiro Matsuura]], [[Masaru Moriguchi]], [[Takeshi Yamaguchi]], [[Fuminori Sato]], Shintaro Tsukamoto
+
| info1name=Difficulty
{{creditsheader|Designers}}
+
| info1=Hard
*'''Character Designers:''' [[Akihito Hiroyoshi]], [[Atsuo Takayasu]]
+
| desc=Located at The Military Base on the outskirts of Virtua City, which houses the air defense Scramblers, a tank unit designed for urban warfare, and is rumoured to also house top-secret next generation tanks. One night during heavy rain, all communications are lost with the base. With no outside attack confirmed, it is suspected to have been a coup. The Virtua Cops (accompanied by Janet) must infiltrate the base through the underground waterways and report back in secret, but are cleared to respond appropriately to hostilities{{ref|https://web.archive.org/web/20040405104101/http://www.sega-am2.co.jp/vc3/html/whatsvc3/mission.html}}.
*'''Stage Designers:''' [[Takehiko Mikami]], [[Hiroyasu Tamura]], [[Tatsuya Wakabayashi]]
+
 
*'''Effect Designers:''' [[Norikazu Hirai]], [[Ryo Shibasaki]]
+
'''Drainage Passage'''
*'''Motion Designers:''' [[Hiroshi Kawasaki]], [[Shinya Shimada]], [[Kouji Kudou]], [[Hajime Itou]], [[Kazuaki Kitazawa]]
+
<br/>'''Runway'''
*'''Movie Designers:''' [[Shungo Seki]], [[Kazuhiro Fushimi]]
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<br/>'''Central Hangar'''
*'''2D Designers:''' [[Masaya Saida]]
 
*'''Storyboard:''' [[Kenji Miyawaki]]
 
*'''Motion Actor (Katsugekiza):''' Wataru Koga, Tony Hosokawa, Akira Sugihara, Yoshio Miyaki, Motoki Kawana
 
*'''Motion Actor:''' [[Shinya Shimada]], [[Hiroshi Kawasaki]]
 
*'''Motion Capture:''' [[Hans van Veenendaal]], [[Takeo Iwata]], [[Hiroshi Tanaka]]
 
*'''Sound Team:''' [[Sachio Ogawa]], [[Seiichi Hamada]], [[Hideaki Miyamoto]], [[Shinichi Goto]], [[Yasuhiro Takagi]], [[Tatsutoshi Narita]]
 
{{creditsheader|Voice Recording}}
 
*'''Localization Manager:''' [[Osamu Shibamiya]] (S.O.A.)
 
*'''Coordinator:''' [[Yosuke Moriya]] (S.O.A.)
 
*'''Recording Director:''' Greg Weber ([[Webtone]])
 
*'''English Translation:''' Kay Miura
 
*'''Coordinator:''' Koji Kobayashi (Jay Film)
 
{{creditsheader|Cabinet Design}}
 
*'''Mechanical Engineer:''' [[Seiji Ishii]], [[Toshiya Yamaguchi]], [[Hirofumi Konishi]]
 
*'''Electronic Engineer:''' [[Hiroki Koyama]], [[Hideyuki Yamada]], [[Mitsuru Kawamura]], [[Toru Mori]]
 
*'''Product Designer:''' [[Hiroki Nunokawa]]
 
*'''Supervisor:''' [[Masao Yoshimoto]]
 
*'''Publicity:''' [[Taku Kihara]], [[Kazuyoshi Terada]]
 
*'''Visual Editing Team:''' [[Naonori Watanabe]], [[Hidekuni Ohta]]
 
*'''Special Thanks:''' [[Takumi Matsui]], [[Toshinobu Sakurai]], [[Kazuo Ishii]], [[Nozomi Watanabe]], Yoshinori Isoda, [[Takayuki Sorimachi]], [[Hideaki Fukai]], [[Katsuhiro Fujita]], Hiromi Suzuki, [[Osamu Murata]], Takeshi Yamazaki (Level-4), Jay Film Co. Ltd., Tokyo Marui Co. Ltd., KSC Corporation, World Photo Press, Combat Magazine & Knife Magazine, [[Sonic Team]], [[Hitmaker]], Level 4 Co. Ltd., Phantom, Powered by Hardware R&D
 
*'''Executive Director:''' [[Yu Suzuki]]
 
*'''Executive Producer:''' [[Hisashi Suzuki]]
 
*Original Game © [[Sega]]
 
*©[[Sega-AM2]]/[[Sega]], 2003
 
| source=In-game credits{{ref|1=https://youtu.be/LGhsi8Zebjk}}
 
| console=CHIHIRO
 
 
}}
 
}}
 
}}
 
}}
 +
 +
==Production credits==
 +
{{mainArticle|{{PAGENAME}}/Production credits}}
  
 
==Digital manuals==
 
==Digital manuals==
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VirtuaCop3 Chihiro US Flyer.pdf|US flyer
 
VirtuaCop3 Chihiro US Flyer.pdf|US flyer
 
VirtuaCop3 Chihiro US Flyer ASI.jpg|US flyer (ASI)
 
VirtuaCop3 Chihiro US Flyer ASI.jpg|US flyer (ASI)
 +
VirtuaCop3 Chihiro UK Flyer.pdf|UK flyer
 
VirtuaCop3 Arcade Render.jpg|Render
 
VirtuaCop3 Arcade Render.jpg|Render
 
</gallery>
 
</gallery>
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==Physical scans==
 
==Physical scans==
 +
{{ratings|CHIHIRO}}
 
{{Scanbox
 
{{Scanbox
 
| console=Chihiro
 
| console=Chihiro
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<references/>
 
<references/>
  
 +
{{VirtuaCop3Omni}}
 
{{VirtuaCop}}
 
{{VirtuaCop}}

Latest revision as of 13:33, 9 December 2024

n/a

Notavailable.svg
Virtua Cop 3
System(s): Sega Chihiro
Publisher: Sega Corporation
Developer:
Supporting companies:
Genre: Shoot-'em-Up

















Number of players: 1-2
Release Date RRP Code
Arcade (Chihiro)
JP
¥? ?
Arcade (Chihiro)
US
$? ?
Arcade (Chihiro)
UK
£? ?


















This teeny-tiny article needs some work. You can help us by expanding it.


Virtua Cop 3 (バーチャコップ3) is an arcade game developed by Sega-AM2 as a sequel to Virtua Cop 2. It was released in 2003 for Sega Chihiro hardware. Like its prequels, it is a light gun shoot-'em-up, however unlike its prequels it has yet to be ported to a home system. Sega Logistics Service announced it would end service on the machines on March 31, 2017.[3][4]

Gameplay

Missions

Notavailable.svg

Angel Allow
Difficulty:
Simple
Located in the office district at the center of Virtua City. The area is filled with many skyscrapers and company buildings. One of these, a pharmaceutical company conducting cell and genetic research in their cutting-edge laboratory, is overtaken by an armed group in the dead of night.

The Virtua Cops' mission is to take control of the building and apprehend the culprits. Flown in by helicopter and dropping from above, they use plastic bombs to make an entrance to to the facility at the exhibition hall on the 72nd floor[5].


View Room
Research Facilities Area

Notavailable.svg

Stray Cat
Difficulty:
Normal
Begins at the VC Bank on 16th Ave, the most powerful bank in Virtua City. In the mid-afternoon, an armed force with clear combat training storms the bank. The Virtua Cops team up with the VCPD's assault team, with instructions to divert attention and capture the ringleader[5].

Bank
16th Ave
Subway

Notavailable.svg

Owl Strike
Difficulty:
Hard
Located at The Military Base on the outskirts of Virtua City, which houses the air defense Scramblers, a tank unit designed for urban warfare, and is rumoured to also house top-secret next generation tanks. One night during heavy rain, all communications are lost with the base. With no outside attack confirmed, it is suspected to have been a coup. The Virtua Cops (accompanied by Janet) must infiltrate the base through the underground waterways and report back in secret, but are cleared to respond appropriately to hostilities[5].

Drainage Passage
Runway
Central Hangar

Production credits

Main article: Virtua Cop 3/Production credits.

Digital manuals

Magazine articles

Main article: Virtua Cop 3/Magazine articles.

Promotional material

Photo gallery

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Hyper (AU)
95
[6]
Arcade (Chihiro)
95
Based on
1 review

Virtua Cop 3

Chihiro, World(?)

References


Virtua Cop 3

Notavailable.svg

Main page | Credits | Magazine articles


No results



Virtua Cop series of games
Arcade
Virtua Cop (1994) | Virtua Cop 2 (1995) | Virtua Cop 3 (2003)
Sega Saturn
Virtua Cop (1995) | Virtua Cop 2 (1996) | Virtua Cop Special Pack (1998) | Virtua Cop 1-2 Pack (1998)
Sega Dreamcast
Virtua Cop 2 (2000)
Windows PC
Virtua Cop (1996) | Virtua Cop 2 (1997)
LCD handheld game
Virtua Cop (199x)
Sony PlayStation 2
Virtua Cop: Elite Edition (2002)
Virtua Cop related media
Music
Virtua Cop Soundtracks (1996)
Book
Virtua Cop Official Guide Book (1995) | Virtua Cop Kyuukyoku Hon (1996) | Virtua Cop: Crisis City (1996) | Virtua Cop Vol. 2: Gyakushuu no Fang (1996) | Virtua Cop 2 Tai Terrorist Chinatsu Manual (1996) | Virtua Cop 2 Killer Manual (1997) | Virtua Cop 2 Detective Manual (1997)