Difference between revisions of "Splatterhouse 3"
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{{sub-stub}}'''''Splatterhouse 3''''' or '''''Splatterhouse Part 3''''' (スプラッターハウス PART3) is the sequel to ''[[Splatterhouse 2]]'' and was released exclusively for the [[Sega Mega Drive]] in 1993. It was not released in Europe. | {{sub-stub}}'''''Splatterhouse 3''''' or '''''Splatterhouse Part 3''''' (スプラッターハウス PART3) is the sequel to ''[[Splatterhouse 2]]'' and was released exclusively for the [[Sega Mega Drive]] in 1993. It was not released in Europe. | ||
+ | |||
+ | The game strays from the gameplay of its predecessors and takes the form of a more conventional beat-'em-up with motion in two directions across each room of the mansion. The goal of each room is to clear the room of enemies, at which points all the doors of the house will unlock. Some rooms have more than two doors, allowing you to choose your path through the mansion. In addition, some enemies will drop orbs that, when collected, fill up a POW meter. Press {{A}} at any point to transform into a more powerful being and start using up this power. | ||
+ | |||
+ | ==Production Credits== | ||
+ | *'''Directed and Creature Designed by''': Naga! Yama! | ||
+ | *'''Programmed by''': Pori 2 Oohori | ||
+ | *'''Game Designed and Produced by''': Sammy Shimotsuma | ||
+ | *'''Associate Producer''': Papaya Payapaya | ||
+ | *'''Character Designer''': Gyoee! Miyazaki | ||
+ | *'''Background Designer''': Daiya. Y | ||
+ | *'''Assistant Graphic Designer''': K. 327, Senpuuki, Kunfu Man | ||
+ | *'''Assistant Programmer''': Hey! | ||
+ | *'''Special Visual Effect''': Oja, Yuko, Mokkn | ||
+ | *'''Composed and Sound Designed by''': Milky Eiko | ||
+ | *'''Sound Supervisor''': Kiyoshi | ||
+ | *'''Voice Maker''': Kawagen, Gaku | ||
+ | *'''Special Make up Artist''': Sakusaku Koya | ||
+ | *'''Director of Photography''': Silky No. 1 | ||
+ | *'''Cast of Video Graphics''': | ||
+ | **'''Rick the monster''': Phychic | ||
+ | **'''Jennifer''': Pascal | ||
+ | **'''David''': Mikurin | ||
+ | **'''Rick the human''': Oja | ||
+ | *'''Special Thanks''': Funanin, Union Bikers, Ms. Kanai | ||
+ | *'''Presented By''': [[Namcot]] | ||
==Physical Scans== | ==Physical Scans== |
Revision as of 19:16, 29 July 2012
Splatterhouse 3 | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Namco | |||||
Developer: Now Production | |||||
Genre: Action | |||||
Number of players: 1 | |||||
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Splatterhouse 3 or Splatterhouse Part 3 (スプラッターハウス PART3) is the sequel to Splatterhouse 2 and was released exclusively for the Sega Mega Drive in 1993. It was not released in Europe.
The game strays from the gameplay of its predecessors and takes the form of a more conventional beat-'em-up with motion in two directions across each room of the mansion. The goal of each room is to clear the room of enemies, at which points all the doors of the house will unlock. Some rooms have more than two doors, allowing you to choose your path through the mansion. In addition, some enemies will drop orbs that, when collected, fill up a POW meter. Press at any point to transform into a more powerful being and start using up this power.
Production Credits
- Directed and Creature Designed by: Naga! Yama!
- Programmed by: Pori 2 Oohori
- Game Designed and Produced by: Sammy Shimotsuma
- Associate Producer: Papaya Payapaya
- Character Designer: Gyoee! Miyazaki
- Background Designer: Daiya. Y
- Assistant Graphic Designer: K. 327, Senpuuki, Kunfu Man
- Assistant Programmer: Hey!
- Special Visual Effect: Oja, Yuko, Mokkn
- Composed and Sound Designed by: Milky Eiko
- Sound Supervisor: Kiyoshi
- Voice Maker: Kawagen, Gaku
- Special Make up Artist: Sakusaku Koya
- Director of Photography: Silky No. 1
- Cast of Video Graphics:
- Rick the monster: Phychic
- Jennifer: Pascal
- David: Mikurin
- Rick the human: Oja
- Special Thanks: Funanin, Union Bikers, Ms. Kanai
- Presented By: Namcot